Paintball

Paintball is a sport whose participants use markers to shoot paintballs (roughly marble-sized, .68 caliber, gelatin capsules filled with colored polyethylene glycol) at other players. Once marked by a paintball, a player is eliminated from the game. The first paintball game was played in New Hampshire in 1981 by Bob Gurnsey, Hayes Noel, Charles Gaines, and nine others, who used markers built to tag cattle or trees. The first tournament with a cash prize was held in 1983.

Basic Paintball Games

Capture the Flag

The classic schoolyard game, with a paintball twist. Teams start on opposing sides and attempt to acquire the opponents' flag while protecting their own. Victory is achieved by being the first team to hang the opponents' flag on the designated location at or near their own starting location.

Center Flag

Similar to Capture the Flag, the game starts with a single flag at the center of the field instead of one at each end. The winner is the team that brings the flag to the opponent's end of the field.

Elimination

The team that eliminates all of the players on the other team wins.

Styles of Play

Woodsball

Woodsball, paintball's original format, is generally played in a wooded area large enough to hold dozens of players. Woodsball games generally take more time than speedball games.

Speedball

Speedball is a faster, closer-quarters game than woodsball and is played on a field about the size of a basketball court or two. Artificial barriers (bunkers), often inflatable, are placed throughout the field for players to move between and hide behind. The close quarters foster a lot of movement and "bunkering", or running up to an opposing player's bunker and eliminating them from close range. Most national and local tournaments and leagues are built around speedball.

Scenario paintball

Scenario paintball games are often larger-scale re-enactments of historical battles involving hundreds of people, such as the Battle of Normandy, or modern scenarios such as storming a building and rescuing hostages. Scenario games can last hours or even days, and bigger games often have player re-insertions at set intervals. Skirmish Paintball in Jim Thorpe, Pennsylvania holds several every year, including The Battle of Stalingrad and the Battle of Normandy, which drew more than 3,000 attendees in 2005. The largest is probably "Oklahoma D-Day" which drew more than 3,500 in 2005, plays across 700 acres of land and includes some 15 "paintball tanks" and pontoon-built landing craft.

Tournament

Modern tournament paintball has developed in earnest since roughly 1990. Woodsball tournaments, the original and once the most popular format, have largely given way to speedball fields, whose inflatable bunkers can be moved between matches or tournament stages. The most common tournament formats pit two teams of three, five, or seven players against each other. Teams play several other teams, accumulating points in each game for acts such as being the first to get the flag, bringing the flag to the goal, eliminating opposing players, and having uneliminated players left at the end of the game.

Formats

Popular non-Xball center-flag formats include:

  • 3-man: 3 Man paintball games. First to eliminate the opposing team and hang the flag in the middle on the other sides break point. Point scoring system.
  • 5-man: Played on the PSP and CFOA circuits.
  • 7-man: Popular in Europe, it gained much U.S. attention in 2000 and is played on the NPPL Super 7 and Millenium Series.
  • 10-man: Defunct format discontinued on the PSP in 2004.

X-Ball

A newer tournament format, X-Ball pits two teams against each other in multiple rounds of Center Flag played one after another until time runs out. The winner is the team with the most victories after two 16- to 20-minute halves.

Teams of up to 18 players field five players at a time. Unlike most tournament formats that forbid players to communicate with people on the sidelines, X-Ball allows a coach to advise players on the field. Players who receive penalties are not permanently removed from the game, but placed in a hockey-like penalty box for several minutes.

X-Ball has taken root at the national level, although variations are found in regional and local competition.

The X-Ball Light variant has one period, typically 15 minutes long. The first team to reach a set point total (commonly 5 or 7 points), or the team with the highest point total after game time has elapsed, wins the match.

Reball

A "reball" is a solid, dense-foam substitute for a paintball. Reballs are approximately the same size and weight of a paintball, but do not contain a paint filling. While they do not break open to leave a paint mark on players, the lack of filling makes them useful for indoor locations where accumulation of paint from broken paintballs would be a problem. A reball is more expensive than a paintball, but since they can be reused, they are cheaper over the long term. Some paintball parks have added dedicated reball fields.

Organizations

Current professional and semi-professional leagues, such as the NXL (National X-Ball League), NPPL (National Professional Paintball League), NCPA (National Collegiate Paintball Association), CFOA (Carolina Field Owners Association) the NEPL (New England Paintball League),the WPL (World Paintball League) and the SPPL (Scenario Paintball Players League), regularly hold high-class, well-organized events. These aren't the only leagues, however, as most regions both inside and outside the USA have leagues. The Millennium Series, the Nordic Series, the former European X-Ball League, the Centurio Circuit, the XSPL, the Paintball Association in the UK and many more leagues exist and draw large numbers of teams and fans. Tournament paintball is played by the same rules as normal paintball, but in a more competitive environment. There is a set number of people on each team (commonly three, five or seven), and modern tournament play is primarily speedball. Due to the competitive nature, most tournament players use high-end markers capable of higher rates of fire. The major leagues are National Professional Paintball League (NPPL), Paintball Sports Promotions™ (PSP), and Millennium Series. The leagues consist of a whole circuit of paintball tournaments, but smaller regional and locally-sponsored tournaments are very common.

Types of Players

Players usually fall into three categories: recreational, scenario or big game, and tournament.

The recreational class of player encompasses a range of levels of involvement in the sport, from occasional players like members of church groups or people attending birthday or bachelor parties, through more regular players who may own their own entry-level equipment, but do not play in tournaments. Recreational players may play at commercial, insured paintball parks, or on private land (often referred to as "renegade").

According to the Sporting Goods Manufacturer's Association, of the approximately 10 million people who participate in paintball annually, only about 15% (1.5 million) of them play 15 or more times per year. These frequent participants can generally be divided into two groups: Scenario players and tournament players. While these two groups differ in style of play and appearance, the most devoted members of both groups may spend thousands of dollars per year not only on paintball equipment, but also on travel to paintball events.

Types of Playing Locations

Most players play, and most scenario games and tournaments occur, at commercial, insured paintball parks. A paintball park may be an area of woods, a complex of speedball fields, or a combination. Additionally, some commercial fields offer fast-paced indoor game play, often with multiple rooms. Commercial fields adhere to specific safety and insurance standards and have employed staff (often called referees) whose job is to make sure players are instructed in proper play and play in a manner that insures all participants' safety.

Some players play on private land, often refered to as "renegade" play. While less expensive, and often less structured than play at a commerical facility, due to the lack of standards, instruction, and oversight, the vast majority of injuries incured by paintball players occur in a "renegade" setting. Private landowners may also be liable for injuries sustained on their property, especially if there are any fees for play.

Major scenario and tournament events may sometimes occur at other locations like fairgrounds, military bases, or stadiums, essentially creating a temporary paintball park, including the trained staff and insurance found at permanent commercial paintball parks.

Common rules of play

When playing at a field for the first time, be sure to check up on the field rules. Variations of the following rules are in effect at most fields. These are the most common regulations, and do not include tips for playing. For information on tactics, see paintball strategy.


How to know if you are marked/hit/tagged

Generally if you are marked (hit) anywhere on your body, or on anything you are carrying (marker, hopper, pods) and the paintball broke upon impact, you have been marked. If you believe the paintball broke before impact, or if you cannot see the area to confirm a hit, then you should call for a paint check (by yelling "paint check"). A referee will come over and make a judgment call. Usually, if there is any spot that isn't clearly a hit or larger than a quarter, it will not be considered a hit. In some cases, depending on the field's rules, being checked by a referee does not make you invulnerable.

Remember that even if you are not marked, exclaiming "I'm hit" will eliminate you from the game. You should always check to see if a paintball that has hit you has indeed broken. If you are lucky, a paintball will simply bounce off of you, and will not count as a hit. If you believe that you have tagged another player, but they are not calling themeselves out, you can always shout for a paint check on that person. Some people, when hit, will wipe off the paint and continue playing. This is cheating in its lowest form and could get you banned from the field. In most instances a penalty of 1 for 1 will be called. This is you and one other teammate are eliminated from the current round for cheating.

The X foot/meter surrender rule

Some fields require that if you are within a certain distance of an unaware opponent, you must demand their surrender (by yelling "Surrender!") before you may open fire. If your opponent complies (verbally, see above or by raising their hand or marker), they are considered marked and are out of the match. However, if they refuse and attempt any hostile action (such as turning to fire at you), you may fire upon them. Keep in mind that while waiting for a response you can still be hit by other opponents.

In almost all tournament play, there is no surrender rule. If you catch an opponent off guard, you are free to fire at him. Moves such as a 'run through', where a player sprints down the field shooting as many of the opposing team as he can, have developed over time and are now very important plays. Another popular move is "bunkering". This refers to running/charging up to the bunker or barricade that an opposing player is behind and tagging them at very close range. The idea is to get as close to the opponent as possible, as fast as you can, so that you can catch the other player off guard, giving them little to no time to react, and giving you little to no chance to miss due to the close range. If you think you may have been hit the ref of the current game will run over and complete a "paint check" to evaluate whether you have been marked or not.

Safety

Safety is paramount while playing paintball and is strictly enforced. This means players must wear only paintball-specific goggles and facemasks at all times while playing, even if they are out. Under no circumstances should eye protection ever be removed on a live field.

If you find your mask is covered with paint, sweat, or dirt, and you cannot see well enough to safely get off the field, stand with both hands in the air and yell (usually "Fogged!") for assistance. A ref or another player will lead you to a safe area.

If your mask falls off during a game, drop to your knees and cover your eyes with your arm or hands while yelling for assistance and/or a ceasefire repeatedly. Players or refs will come running to help. Do not be surprised if you are pushed down or otherwise covered by players and/or refs.

Besides mandatory use of masks, fields require that markers don't fire above certain speeds. This reduces the possibility of mask failure, and will leave less of an injury when you are hit. The allowed speeds usually range from around 250 Feet Per Second to the highest allowed speed of 300 FPS. Many players involved in outlaw games will tend to have their guns firing "hot" or above this speed. It is recommended that everyone playing outlaw games, get their guns "chronoed" or speed check before playing. Chronographs or "Chronos" can be found from $60-250 and can greatly help the safety of everyone playing.

Paintball has proved to be an extremely safe sport and its good record comes from the uncompromising emphasis on safety.

Paintball in popular culture

  • In 2005, rapper B-Real (of Cypress Hill), wrote the song Play it for Real about the sport of paintball.
  • A simulation of the sport of paintball, using NPPL-like tournament play, and featuring actual professional paintball players and licensed-equipment from actual paintball manufacturers, was created by game developer The Whole Experience. The game, Greg Hastings Tournament Paintball, was released in 2004, and a sequel of the game, Greg Hastings Tournament Paintball MAX'D, was released in 2005.
  • In the 2002 movie 8 Mile starring Eminem, a scene was shot which depicted a drive by with a paintball gun

Paintball-like alternatives

  • Airsoft
  • Lasertag
  • Nerf is a hobby/sport similar to paintball in that many of the game types are the same, however instead of using marker it uses modified Nerf toys.
  • V ammo Cheap Alternative

Common Misconceptions

Various misconceptions are held by players as well as people who have never seen a paintball marker.

War and Violence

One common misconception is that paintball simulates war and encourages violence, thanks largely to vandalism, and the small, but noticeable resemblance of markers to firearms and the donning of camouflage for woodsball. Additionally, paintball has been used for close combat training by both law enforcement agencies and terrorist groups.

The paintball community generally works to dispel this image, increasing the public's exposure to paintball is seen as crucial to breaking down stereotypes. Paintball fields do not tolerate physical violence (contact with an opponent is usually forbidden) nor even verbal abuse. Today's markers are generally not designed to mimic firearms. And "scenario" paintball games seek to re-enact historic wars and battles, not to encourage violence.

Tournaments include aspects of traditional sports: players wear bright colors as fans watch the action behind safety netting and film crews record nearly all top competitive events for DVD or TV.

Injury and Danger

Another common misconception of paintball is that it is dangerous. Recent statistics from various insurance companies have proven that paintball is actually safer than traditional sports, such as football. As long as the players follow the rules, paintball is an entirely safe sport. Paintball fields require anyone near the field to wear a face mask, and that markers shoot at a velocity of less than 300 feet per second. Many fields forbid the use of full-auto markers, which are illegal in many countries (for example the UK).

Quality of Equipment

Many players believe that more expensive and higher quality equipment determines how well a person plays. Good equipment does lend a competitive edge, but it is possible to get good results with relatively inexpensive equipment, and skill trumps gear quality.

Growing Popularity

According to the Sporting Goods Manufacturers Association International's (SGMA) 2005 stats, paintball is the third most popular 'extreme sport' in the world, following skateboarding and inline skating. Paintball is ranked ahead of snowboarding by a large margin.

  • Paintball had approximately 9.6 million participants in 2004
    • Tackle Football — 5.4 million participants
    • Baseball — 9.7 million participants (just 1.01% more than paintball)
  • 85% of paintball players are male
  • 90% of paintball players are 12-24 years old

Paintball Lingo

"bonus ball" (v)- Hits a player receives after being eliminated, usually while leaving the field of play. A player may receive bonus balls due to the increasingly fast rate of fire of markers in tournament play, walking through a spot another player is shooting, or occasionally by being intentionally shot by an opponent. Sometimes refered to as "Extra Love".

"bunker" (n) - A non-natural obstacle on the field of play suitable for use as cover. In wooded play, a bunker may be a large fallen log, a collection of wood, a constucted obstacle of wood, barrels, or other material, or even a dug-out depression in the ground. In speedball, vrtually all objects placed on an otherwise empty grass field are "bunkers", and in most modern speedball tournaments, bunkers are inflatable vinyl obstacles (like river rafts with more basic and varied shapes).

"bunker" (v) - When a player is behind a bunker, the bunker blocks that player's view of the field in front of him, forcing the player to occasionally look out from behind the bunker (and risk being hit) or rely on teammates to prevent opposing players from advancing through that area. If the teammates are looking the wrong way, or there are no teammates left, an opposing player can often run straight up to the player's bunker without the player seeing him and "bunker" the player by shooting directly over or around the side of the cover.

"paint check" (v) - When an official or another player inspects a player for hits. Necessary because hits on hard equipment may not be noticed by the player, and hits that do not leave a mark do not count, so a player may need another person to check to see if a hit broke when it is on an area of the body the player cannot readily see.

"chop" - Sometimes a marker may fire when a paintball has only fed partially into the breech. The force of the bolt of the marker moving forward will then cut the paintball in half inside the marker's chamber, creating a rather unpleasant mess that will prevent the marker from shooting accurately until cleaned. Chops are usually caused by a marker shooting too fast for the speed at which the loader can feed it, or sometimes by misshapen paint that does not feed properly or low pressure or mechanical failure that causes the bolt to actuate more than once in quick succession. Many markers have special technology to prevent them from firing before a paintball has fed completely or to reduce the speed of the bolt so that it can't break a partially fed paintball.

"chop a snake" - A process in which one player will fire over the head of an opponent located behind a snake, pinning him down, while another will advance along the lengh of the snake eliminating the opponent.

"eye/eyes/ACE" (n) - A laser detection system installed on electronic markers. There are two types; breakbeam and reflective. Breakbeam incorporates two eyes which send a laser across the breech to one another. When a ball enters the breech of the marker, it breaks the laser, telling the marker that a ball is ready to be fired. Reflective sends a laser across the breech from one eye. If a ball enters the breech, the laser will be reflected back into the eye, indicating that a ball is ready to be fired. These electronic laser systems help prevent chopping in markers and help markers reach higher rates of fire consistently.

"Lit up" - An expression connotating overwhelming victory. It is often used to describe someone who has been marked several times. It can also be used to describe a situation in which an individual or team excercised a great advantage to defeat the other player or team.

"Maxed" (n)(v)- In tournament play, a team successfully eliminating all opposing players, losing none of their own players and successfully hanging the opponent's flag within the allotted game time is said to have "maxed" the other team (that is, they have achieved the maximum points possible in the game).

"Ramping" (v)- A feature enabled in many aftermarket electronic marker 'mod boards' that functions as de-facto full-auto; while in ramping mode, pulling the trigger faster than a preset lower limit (typically 5 or more times a second) causes the marker to "ramp" to its maximum preset rate of fire, which can exceed 20 balls per second, or to fire as quickly as the hopper can supply balls to the breech. Many "ramp boards" also incorporate elaborate schemes to conceal this feature from tournament referees, including a simple "panic button" trigger press sequence to turn ramping off before a marker can be confiscated and tested, and randomized rate of fire to mask the fact that the trigger activity doesn't match the actual firing of paintballs. In response to the popularity of ramping (and the difficulty of catching violators), some organizations have abandoned a strict semi-auto-only policy and adopted a 15 ball-per-second cap in its place. This allows referees with sound-activated timers to monitor rate of fire during games.

"Snake" (n)- In hyperball, speedball, and airball a snake is a long, low structure (less then 1 meter/3 feet high) usually located either in the middle or to one or both sides of a field. The snake is a unique setup because it allows a player to advance a considerable distance while still being protected from being hit from most locations on the field.

"tricked out" - A term used to describe a gun that has numerous upgrades and enhancements, oftentimes providing dubious or non-existent performance benefits.

"Mercy" - This is yelled by the shooter if s/he holds an upper hand on an opponent within a close range; this is done to give the enemy a chance to surrender without being shot

Every paintball field has its own lingo for various obstacles, bunkers, and landmarks that are unique to the site. Be sure to familiarize yourself with the terms used by other players beforehand.


This page about paintball includes information from a Wikipedia article.
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Be sure to familiarize yourself with the terms used by other players beforehand. Another feature of the website exclusive to members is the poll section where members can give their feedback to Jagex. Every paintball field has its own lingo for various obstacles, bunkers, and landmarks that are unique to the site. They also receive better customer support, as messages they send to Jagex will be responded to more quickly than if they weren't a member. "Mercy" - This is yelled by the shooter if s/he holds an upper hand on an opponent within a close range; this is done to give the enemy a chance to surrender without being shot. On the RuneScape website, members are able to access and post on the official forums. "tricked out" - A term used to describe a gun that has numerous upgrades and enhancements, oftentimes providing dubious or non-existent performance benefits. Being a member also has its advantages outside of the game.

The snake is a unique setup because it allows a player to advance a considerable distance while still being protected from being hit from most locations on the field. Most of the newer updates are only accessible to members. "Snake" (n)- In hyperball, speedball, and airball a snake is a long, low structure (less then 1 meter/3 feet high) usually located either in the middle or to one or both sides of a field. Being a member also entitles players to the ability to add another 100 friends to their list, gain all the songs in RuneScape, have a lot more bankspace, encounter new random events, use new combat styles, and train new skills. This allows referees with sound-activated timers to monitor rate of fire during games. This includes the expensive Dragon and Barrows weapons and armour. In response to the popularity of ramping (and the difficulty of catching violators), some organizations have abandoned a strict semi-auto-only policy and adopted a 15 ball-per-second cap in its place. Member's status also allows players to do all member's quests, and have the ability to own and use all types of member's items.

Many "ramp boards" also incorporate elaborate schemes to conceal this feature from tournament referees, including a simple "panic button" trigger press sequence to turn ramping off before a marker can be confiscated and tested, and randomized rate of fire to mask the fact that the trigger activity doesn't match the actual firing of paintballs. These worlds have substantially more area to explore than the free servers. "Ramping" (v)- A feature enabled in many aftermarket electronic marker 'mod boards' that functions as de-facto full-auto; while in ramping mode, pulling the trigger faster than a preset lower limit (typically 5 or more times a second) causes the marker to "ramp" to its maximum preset rate of fire, which can exceed 20 balls per second, or to fire as quickly as the hopper can supply balls to the breech. Paying members can play on less populated worlds exclusively for members. "Maxed" (n)(v)- In tournament play, a team successfully eliminating all opposing players, losing none of their own players and successfully hanging the opponent's flag within the allotted game time is said to have "maxed" the other team (that is, they have achieved the maximum points possible in the game). This "member's status" gains them many advantages both in and out of the game. It can also be used to describe a situation in which an individual or team excercised a great advantage to defeat the other player or team. Players who pay to play are given special status on their account.

It is often used to describe someone who has been marked several times. Canadian players have the option of using PayByPhone service provided by SurfPin for CAD$10.99. "Lit up" - An expression connotating overwhelming victory. In the UK credit card payment costs £3.20 per month, phone payments £4.50 per month and SMS costs £5 per month. These electronic laser systems help prevent chopping in markers and help markers reach higher rates of fire consistently. Players are automatically charged that amount every month for as long as they keep their membership. If a ball enters the breech, the laser will be reflected back into the eye, indicating that a ball is ready to be fired. Using a Credit Card, subscriptions are US$5.00 per month.

Reflective sends a laser across the breech from one eye. Paying through mail and single month subscriptions cost US$7.95 per month, while full year subscriptions are available at US$5.50 per month (total cost US$65.95; charged in advance). When a ball enters the breech of the marker, it breaks the laser, telling the marker that a ball is ready to be fired. Additional game content can be unlocked by upgrading to a members account which is safe now that they use SSL. Breakbeam incorporates two eyes which send a laser across the breech to one another. RuneScape is a Java Browser-Based game; no software purchase is required and gameplay is free (excluding any fees incurred by an Internet Service Provider to access the internet). There are two types; breakbeam and reflective. RuneScape is also criticized by players of other MMORPGs for reasons such as:.

"eye/eyes/ACE" (n) - A laser detection system installed on electronic markers. Jagex has recently been making efforts to increase the size of their Customer Support team. "chop a snake" - A process in which one player will fire over the head of an opponent located behind a snake, pinning him down, while another will advance along the lengh of the snake eliminating the opponent. Many paying members find it unacceptable that Jagex is unable to provide satisfactory customer support for their queries, instead issuing automated responses. Many markers have special technology to prevent them from firing before a paintball has fed completely or to reduce the speed of the bolt so that it can't break a partially fed paintball. Some players are also dissatisfied with Jagex's Customer Support. Chops are usually caused by a marker shooting too fast for the speed at which the loader can feed it, or sometimes by misshapen paint that does not feed properly or low pressure or mechanical failure that causes the bolt to actuate more than once in quick succession. "Macroing" involves using an automated script to perform actions such as mining, without human interaction.

The force of the bolt of the marker moving forward will then cut the paintball in half inside the marker's chamber, creating a rather unpleasant mess that will prevent the marker from shooting accurately until cleaned. Like many other MMORPGs, some players of RuneScape choose to cheat or "macro". "chop" - Sometimes a marker may fire when a paintball has only fed partially into the breech. This can often add up to a great income, with Adamant and Rune items selling at high prices. Necessary because hits on hard equipment may not be noticed by the player, and hits that do not leave a mark do not count, so a player may need another person to check to see if a hit broke when it is on an area of the body the player cannot readily see. the items dropped by them as they die can be sold for 100% profit. "paint check" (v) - When an official or another player inspects a player for hits. One can also go to the wilderness to kill other players.

If the teammates are looking the wrong way, or there are no teammates left, an opposing player can often run straight up to the player's bunker without the player seeing him and "bunker" the player by shooting directly over or around the side of the cover. Runescape general stores and players buy the necklaces at 400 to 1000GP each. "bunker" (v) - When a player is behind a bunker, the bunker blocks that player's view of the field in front of him, forcing the player to occasionally look out from behind the bunker (and risk being hit) or rely on teammates to prevent opposing players from advancing through that area. For example, the jeweller in port sarim sells gold chains at approximately 120GP a piece. In speedball, vrtually all objects placed on an otherwise empty grass field are "bunkers", and in most modern speedball tournaments, bunkers are inflatable vinyl obstacles (like river rafts with more basic and varied shapes). Some unconvential yet lucrative sources of income is by exploiing price differentiations. In wooded play, a bunker may be a large fallen log, a collection of wood, a constucted obstacle of wood, barrels, or other material, or even a dug-out depression in the ground. The smithing monopoly was broken once more players began flooding the RuneScape market with armour and weapons only smithable by players with level 99 Smithing.

"bunker" (n) - A non-natural obstacle on the field of play suitable for use as cover. They sustained high prices by keeping the supply of weapons and armour which only they could make low, and thus made prices for those items extremely high. Sometimes refered to as "Extra Love". Therefore, when players first reached level 99 in Smithing, a cartel consisting of all players who had reached level 99 Smithing set up a monopoly. A player may receive bonus balls due to the increasingly fast rate of fire of markers in tournament play, walking through a spot another player is shooting, or occasionally by being intentionally shot by an opponent. Within the first year of RuneScape's launch, players hadn't reached maximum skill levels of 99. "bonus ball" (v)- Hits a player receives after being eliminated, usually while leaving the field of play. Since RuneScape is a persistent world, it does have a beginning.

Paintball is ranked ahead of snowboarding by a large margin. The Smithing skill in RuneScape played a pivotal role in RuneScape economic history. According to the Sporting Goods Manufacturers Association International's (SGMA) 2005 stats, paintball is the third most popular 'extreme sport' in the world, following skateboarding and inline skating. Other ingame currencies include: Trading sticks, Tokkul, Pizazz points and various tickets, obtained through various mini-games. Growing Popularity. GP is used for trading throughout the game in preference to bartering. Good equipment does lend a competitive edge, but it is possible to get good results with relatively inexpensive equipment, and skill trumps gear quality. The currency used in RuneScape is RuneScape Gold Pieces, also referred to "GP" or "Coins".

Many players believe that more expensive and higher quality equipment determines how well a person plays. The RuneScape economy is similar in many ways to real-world economies, as supply and demand play an important role in determining the price of items. Quality of Equipment. A few examples of in-game slang and terminology are given in this list (which is in no way exhaustive):. Many fields forbid the use of full-auto markers, which are illegal in many countries (for example the UK). The use of slang and abbreviations allows for easier communication between established players despite the small space available in the in-game messaging system. Paintball fields require anyone near the field to wear a face mask, and that markers shoot at a velocity of less than 300 feet per second. Players will also frequently use common Internet slang.

As long as the players follow the rules, paintball is an entirely safe sport. This consists mostly of the proliferation of in-game terminology and the abbreviation of commonly used words. Recent statistics from various insurance companies have proven that paintball is actually safer than traditional sports, such as football. RuneScape players have their own "language" which can be incomprehensible to outsiders and difficult for newcomers to learn. Another common misconception of paintball is that it is dangerous. Forum moderators are not identified by a crown beside their name in RuneScape. Injury and Danger. Posts of theirs appear in green with the addition of the words "Forum Mod" beneath their name.

Tournaments include aspects of traditional sports: players wear bright colors as fans watch the action behind safety netting and film crews record nearly all top competitive events for DVD or TV. Forum moderators are given the ability to move and lock threads, hide posts or entire threads, edit titles, and temporarily ban players from posting for 24 hours. And "scenario" paintball games seek to re-enact historic wars and battles, not to encourage violence. They are not employees of Jagex, and they receive no tangible benefits. Today's markers are generally not designed to mimic firearms. Like Player Moderators, Forum Moderators are hand-picked by Jagex staff. Paintball fields do not tolerate physical violence (contact with an opponent is usually forbidden) nor even verbal abuse. Forum Moderators are also a volunteer team consisting of regular players that work to carry out the tasks of managing RuneScape's official forums in order to keep them safe and free from rule-breaking.

The paintball community generally works to dispel this image, increasing the public's exposure to paintball is seen as crucial to breaking down stereotypes. The silver crown of a Player Moderator cannot be disabled and is always visible during both public chat and private chat. Additionally, paintball has been used for close combat training by both law enforcement agencies and terrorist groups. P-Mods are identified by a silver crown beside their name in RuneScape, but are not identified on RuneScape's official forums. One common misconception is that paintball simulates war and encourages violence, thanks largely to vandalism, and the small, but noticeable resemblance of markers to firearms and the donning of camouflage for woodsball. P-Mods are not even expected to make use of their special abilities, but most are happy to report problems they see during the normal course of play. War and Violence. P-Mods are not expected to spend anymore time playing RuneScape than they normally would.

Various misconceptions are held by players as well as people who have never seen a paintball marker. P-Mods are not employees of Jagex and they receive no tangible benefits. Paintball has proved to be an extremely safe sport and its good record comes from the uncompromising emphasis on safety. They are given the ability to mute players for a short amount of time, and given the ability to send priority abuse reports. Chronographs or "Chronos" can be found from $60-250 and can greatly help the safety of everyone playing. Player Moderators are a volunteer team consisting of regular players that are hand-picked by Jagex staff to allow them the opportunity to help maintain RuneScape to keep it safe and free from rule-breaking. It is recommended that everyone playing outlaw games, get their guns "chronoed" or speed check before playing. J-Mod accounts do not appear in the high score tables, and do not have a private chat function.

Many players involved in outlaw games will tend to have their guns firing "hot" or above this speed. J-Mod accounts are only used for testing, moderating RuneScape and their official forums. The allowed speeds usually range from around 250 Feet Per Second to the highest allowed speed of 300 FPS. Including P-Mod and F-Mod abilities (see below), Jagex Moderators have a number of additional abilities for playtesting purposes. This reduces the possibility of mask failure, and will leave less of an injury when you are hit. All Jagex Moderators are identified with the word "Mod" as the first part of their username with the exceptions of Andrew, Paul, and Ian. Besides mandatory use of masks, fields require that markers don't fire above certain speeds. On RuneScape's official forums, posts of theirs appear in green with the addition of the words "Jagex Mod" beneath their name.

Do not be surprised if you are pushed down or otherwise covered by players and/or refs. J-Mods do not have the ability to disable their crown. Players or refs will come running to help. In RuneScape, they are identified by a gold crown beside their name, visible during public chat. If your mask falls off during a game, drop to your knees and cover your eyes with your arm or hands while yelling for assistance and/or a ceasefire repeatedly. One must apply as an employee of Jagex in order to become a Jagex Moderator. A ref or another player will lead you to a safe area. They consist of coders, script writers, graphic designers, and customer service staff.

If you find your mask is covered with paint, sweat, or dirt, and you cannot see well enough to safely get off the field, stand with both hands in the air and yell (usually "Fogged!") for assistance. Jagex Moderators are employees of Jagex. Under no circumstances should eye protection ever be removed on a live field. There are three types of moderators, each given different abilities. This means players must wear only paintball-specific goggles and facemasks at all times while playing, even if they are out. A common misconception credits the "silverlight" to be more effective against Greater Demons than it actually is. Safety is paramount while playing paintball and is strictly enforced. The weapon, "silverlight", when used in combat against a Greater Demon is augmented to similar statistics as a rune long sword.

If you think you may have been hit the ref of the current game will run over and complete a "paint check" to evaluate whether you have been marked or not. They are the highest leveled monster free players may fight, with the exception of RuneScape special event creatures like rock golems and trolls that can reach a combat level of 170. The idea is to get as close to the opponent as possible, as fast as you can, so that you can catch the other player off guard, giving them little to no time to react, and giving you little to no chance to miss due to the close range. Greater Demons are very similar to Black Demons except that they are slightly weaker, slightly smaller, can inflict a maximum damage of 9 and have a combat level of around 92. This refers to running/charging up to the bunker or barricade that an opposing player is behind and tagging them at very close range. Black Demons can be found in the Taverly Dungeons, the Edgeville wilderness dungeon and the Karamja metal Dragon dungeon. Another popular move is "bunkering". They are level 172, can deal up to 16 damage and are very hard to hit for a player with a low combat level.

Moves such as a 'run through', where a player sprints down the field shooting as many of the opposing team as he can, have developed over time and are now very important plays. Black Demons are some of the most powerful demons in RuneScape, besides special demons faced in quests such as "The legend's quest", or "Monkey Madness". If you catch an opponent off guard, you are free to fire at him. This is the best cape in the game with a great attack, defense, strength, and prayer bonus. In almost all tournament play, there is no surrender rule. The animation shows lava flowing downwards continually. Keep in mind that while waiting for a response you can still be hit by other opponents. This cape has a "lava" pattern that is animated when viewed on RuneScape's high-detail mode.

However, if they refuse and attempt any hostile action (such as turning to fire at you), you may fire upon them. If one is successful in defeating TzTok-Jad, they receive 8032 TokKul and the much-coveted Fire Cape. If your opponent complies (verbally, see above or by raising their hand or marker), they are considered marked and are out of the match. It is the most powerful monster in the game as it may deal up to 95 damage in a single blow, which is even more damaging than fighting the KBD without an Anti Dragon Breath Shield. Some fields require that if you are within a certain distance of an unaware opponent, you must demand their surrender (by yelling "Surrender!") before you may open fire. TzTok-Jad (sometimes referred to as the 702 because of its level, and because the name has no known correct pronunciation) is the final monster encountered in the Tzhaar Fight Caves Minigame. This is you and one other teammate are eliminated from the current round for cheating. These monsters are the only ones that drop the Dragon Axe, Seercull Bow, Mud Battlestaff, Berserker ring, Archer ring, Warrior ring, and Seer Ring.

In most instances a penalty of 1 for 1 will be called. They can all hit up to 40 damage so be careful when you encounter one. This is cheating in its lowest form and could get you banned from the field. Rex uses melee, Prime uses ranged, and Supreme uses magic. Some people, when hit, will wipe off the paint and continue playing. There are many types of Dagannoths, with the most powerful being the 3 Dagannoth kings: Prime, Rex, and Supreme. If you believe that you have tagged another player, but they are not calling themeselves out, you can always shout for a paint check on that person. According to the Fremenniks, a tribe of barbarians, they are known as Dagger-mouths (because their teeth resemble small daggers).

If you are lucky, a paintball will simply bounce off of you, and will not count as a hit. Dagannoths are sea monsters. You should always check to see if a paintball that has hit you has indeed broken. He can use regular dragonfire, an Ice breath attack that can freeze players to the ground, Poison breath that will deal 4 poison damage, and a water like breath attack. Remember that even if you are not marked, exclaiming "I'm hit" will eliminate you from the game. The King Black Dragon uses many attacks, including regular melee attacks, a fire wave magic spell, and 4 types of dragonfire, all of which may cause high damage. In some cases, depending on the field's rules, being checked by a referee does not make you invulnerable. The King Black Dragon's lair itself isn't in the Wilderness (players will be in the Wilderness until they pull the lever).

Usually, if there is any spot that isn't clearly a hit or larger than a quarter, it will not be considered a hit. When players go down the ladder they will see Poison Spiders and a lever which will teleport them to the KBD Lair when activated. A referee will come over and make a judgment call. The dungeon entrance is in a fenced area containing four Lesser Demons. If you believe the paintball broke before impact, or if you cannot see the area to confirm a hit, then you should call for a paint check (by yelling "paint check"). It is in a level 40+ Wilderness (near the Lava Maze) dungeon. Generally if you are marked (hit) anywhere on your body, or on anything you are carrying (marker, hopper, pods) and the paintball broke upon impact, you have been marked. The King Black Dragon lair is a multiway combat zone, allowing a group of players to attack.


. Thus a player should have at least level 70 Attack or he or she will not hit the KBD very often. For information on tactics, see paintball strategy. He has combat level 276 and 257 hit points, as well as very high attack and defense levels. These are the most common regulations, and do not include tips for playing. The King Black Dragon, also known as the KBD, is the seventh strongest monster in RuneScape. Variations of the following rules are in effect at most fields. The addition of many very high leveled monsters has been criticized due to a belief that they overshadow the Kalphite Queen and King Black Dragon, the original very high leveled monsters.

When playing at a field for the first time, be sure to check up on the field rules. Four other monsters around or higher than its level, the three Dagannoth Kings and the TzTok Jad, were introduced into Runescape much later. Major scenario and tournament events may sometimes occur at other locations like fairgrounds, military bases, or stadiums, essentially creating a temporary paintball park, including the trained staff and insurance found at permanent commercial paintball parks. The Kalphite queen was one of the earlier very high-leveled monsters introduced into the game. Private landowners may also be liable for injuries sustained on their property, especially if there are any fees for play. It is very difficult to defeat Kalphite Queen alone, although it has been done by the use of Verac's Barrows armor. While less expensive, and often less structured than play at a commerical facility, due to the lack of standards, instruction, and oversight, the vast majority of injuries incured by paintball players occur in a "renegade" setting. Because the Soldiers are poisonous, players usually bring antipoison potions along with them.

Some players play on private land, often refered to as "renegade" play. The Queen (Level 333) is at the very end of the cavern where you'll need the second rope, past the Kalphite Workers, Kalphite Soldiers and Kalphite Guardians. Commercial fields adhere to specific safety and insurance standards and have employed staff (often called referees) whose job is to make sure players are instructed in proper play and play in a manner that insures all participants' safety. After going west, the first rope must be used with the lair entrance in order to enter. Additionally, some commercial fields offer fast-paced indoor game play, often with multiple rooms. To get there, players need to bring a total of 2 ropes and exit the Shantay Pass just south of Al Kharid. A paintball park may be an area of woods, a complex of speedball fields, or a combination. This giant insect empress lies in a deep lair in the Kharidian Desert.

Most players play, and most scenario games and tournaments occur, at commercial, insured paintball parks. The Kalphite Queen is revered as one of the most difficult enemies to defeat. While these two groups differ in style of play and appearance, the most devoted members of both groups may spend thousands of dollars per year not only on paintball equipment, but also on travel to paintball events. Reaching this monster requires many prayer potions, food and time. These frequent participants can generally be divided into two groups: Scenario players and tournament players. Few players can withstand even 2 hits from it. According to the Sporting Goods Manufacturer's Association, of the approximately 10 million people who participate in paintball annually, only about 15% (1.5 million) of them play 15 or more times per year. It has a maximum melee hit damage of 45 and can do around 46 damage using its magic attack.

Recreational players may play at commercial, insured paintball parks, or on private land (often referred to as "renegade"). It is fought in the TzHaar Fight Cave minigame. The recreational class of player encompasses a range of levels of involvement in the sport, from occasional players like members of church groups or people attending birthday or bachelor parties, through more regular players who may own their own entry-level equipment, but do not play in tournaments. The Ket-Zek, at level 360, is the second highest leveled monster in RuneScape. Players usually fall into three categories: recreational, scenario or big game, and tournament. Some of the more famous and well known monsters in RuneScape include:. The leagues consist of a whole circuit of paintball tournaments, but smaller regional and locally-sponsored tournaments are very common. In brackets are their combat levels.

The major leagues are National Professional Paintball League (NPPL), Paintball Sports Promotions™ (PSP), and Millennium Series. Below is a list of the 8 highest leveled monsters from highest to lowest. Due to the competitive nature, most tournament players use high-end markers capable of higher rates of fire. There are many monsters in the RuneScape world. There is a set number of people on each team (commonly three, five or seven), and modern tournament play is primarily speedball.
. Tournament paintball is played by the same rules as normal paintball, but in a more competitive environment. Most weapons that are poisoned are only available in regular or super strong poison forms.

The Millennium Series, the Nordic Series, the former European X-Ball League, the Centurio Circuit, the XSPL, the Paintball Association in the UK and many more leagues exist and draw large numbers of teams and fans. Regular poison does 4 damage every few seconds, extra strong poison does 5 damage, and super strong poison does 6. These aren't the only leagues, however, as most regions both inside and outside the USA have leagues. The poison effect will be reduce and wear off in time, or can be cured with antipoison or superantipoison manually. Current professional and semi-professional leagues, such as the NXL (National X-Ball League), NPPL (National Professional Paintball League), NCPA (National Collegiate Paintball Association), CFOA (Carolina Field Owners Association) the NEPL (New England Paintball League),the WPL (World Paintball League) and the SPPL (Scenario Paintball Players League), regularly hold high-class, well-organized events. When a player or monster is hit with a poisoned weapon, there is a chance they will become poisoned, meaning they will lose additional health to the basic hits (indicated by a green splash number on the character). Some paintball parks have added dedicated reball fields. Dragon dagger (p), Dragon spear (s) and Dragon dagger (+)).

A reball is more expensive than a paintball, but since they can be reused, they are cheaper over the long term. These different types are suffixed onto the weapon name as single letters (e.g. While they do not break open to leave a paint mark on players, the lack of filling makes them useful for indoor locations where accumulation of paint from broken paintballs would be a problem. There is a normal poison (p), extra strong poison (+) and a super strong poison (s). Reballs are approximately the same size and weight of a paintball, but do not contain a paint filling. Weapon poison is only available to paying members. A "reball" is a solid, dense-foam substitute for a paintball. Weapon poison can also be applied to certain weapons, like daggers, spears and arrows.

The first team to reach a set point total (commonly 5 or 7 points), or the team with the highest point total after game time has elapsed, wins the match. The Seercull bow is the only range weapon that also reduces magic, but since it is a Ranger weapon, the bow simply allows for a more brutal defeat of mages, since rangers are generally effective at defeating mages. The X-Ball Light variant has one period, typically 15 minutes long. The hatchet's power is comparable to the dagger, yet it is much slower and its special attack gives warriors a rare advantage over mages. X-Ball has taken root at the national level, although variations are found in regional and local competition. (Modifiers in "()" specify the special attack.). Players who receive penalties are not permanently removed from the game, but placed in a hockey-like penalty box for several minutes. The weapons that have Dragon versions are:.

Unlike most tournament formats that forbid players to communicate with people on the sidelines, X-Ball allows a coach to advise players on the field. Originally only Dragon weapons, Magic bows, and Rune throwing axes offered a special attack, but later more specials were added to other weapons. Teams of up to 18 players field five players at a time. Many weapons have bonus special effects which are known as "specials". The winner is the team with the most victories after two 16- to 20-minute halves. In reality, smashing it on an object would likely cause it to shatter. A newer tournament format, X-Ball pits two teams against each other in multiple rounds of Center Flag played one after another until time runs out. Note that although Obsidian is the fourth strongest material in RuneScape, the substance known by that name in the real world only measures about 5.5 on the Mohs scale of hardness, making it as hard as window glass or a kitchen knife.

Popular non-Xball center-flag formats include:. The Abyssal Whip is considered to be the most effective weapon available in RuneScape, dealing more damage per unit time (though not necessarily the highest damage per hit) than any other weapon available. Teams play several other teams, accumulating points in each game for acts such as being the first to get the flag, bringing the flag to the goal, eliminating opposing players, and having uneliminated players left at the end of the game. There are also many other weapons that do not go into the basic weapons such as Silverlight from the "Demon Slayer" quest, Darklight from the "Shadow of the Storm" quest, Excalibur from the "Merlin's Crystal" quest, Mjolnirs from the "Making History" quest, Blurite Sword from the "Knight's Sword" Quest, and the Abyssal Whip, the third most valuable weapon (after the Dragon Hatchet and Guthan's WarSpear). The most common tournament formats pit two teams of three, five, or seven players against each other. Certain ranged weapons such as throwing knives and darts are also available in all materials, except for Dragon. Woodsball tournaments, the original and once the most popular format, have largely given way to speedball fields, whose inflatable bunkers can be moved between matches or tournament stages. These are all the available materials, in order from weakest to strongest:.

Modern tournament paintball has developed in earnest since roughly 1990. The Abyssal Whip is the best weapon in the game in terms of damage done per unit time, as it gives its wielder a substantial bonus on Attack and Strength. The largest is probably "Oklahoma D-Day" which drew more than 3,500 in 2005, plays across 700 acres of land and includes some 15 "paintball tanks" and pontoon-built landing craft. The melee weapon which deals the most damage is the Dharok's Great Axe (Barrows). Skirmish Paintball in Jim Thorpe, Pennsylvania holds several every year, including The Battle of Stalingrad and the Battle of Normandy, which drew more than 3,000 attendees in 2005. Weapon types near the top of the list tend to be faster than those below. Scenario games can last hours or even days, and bigger games often have player re-insertions at set intervals. The main weapons available in RuneScape are given in this list.

Scenario paintball games are often larger-scale re-enactments of historical battles involving hundreds of people, such as the Battle of Normandy, or modern scenarios such as storming a building and rescuing hostages. After completing the challenge the player then receives a reward which can vary from clothing resembling that of a mime, to e-motes that resemble mime movements. Most national and local tournaments and leagues are built around speedball. Another example of a random event is a mime, where a player is teleported to a stage and must mimic the actions of a non-playable character. The close quarters foster a lot of movement and "bunkering", or running up to an opposing player's bunker and eliminating them from close range. For example, if a random event requires a player to talk to the Mysterious Old Man, that player should respond, or they may receive a negative effect. Artificial barriers (bunkers), often inflatable, are placed throughout the field for players to move between and hide behind. Players must respond to most of these in the correct manner or they will receive a negative effect such as being teleported across the map, having their inventory emptied onto the ground, or even death.

Speedball is a faster, closer-quarters game than woodsball and is played on a field about the size of a basketball court or two. Random events can also add variety to some of the more repetitive activities in the game. Woodsball games generally take more time than speedball games. A variety of random events can take place in the game, positive and negative, which are said by Jagex to prevent the use of "macros" (automated scripts which play RuneScape with very little human interaction). Woodsball, paintball's original format, is generally played in a wooded area large enough to hold dozens of players. These items get more expensive as time passes because some of the items were holiday drops and thus could only be obtained on that day. The team that eliminates all of the players on the other team wins. Also, as mentioned elsewhere in this article santa hats, halloween masks and various coloured party hats are among the most expensive items in the game.

The winner is the team that brings the flag to the opponent's end of the field. A lot of emphasis goes on fashion in the world of RuneScape as members and non-members are willing to pay large sums of money for items such as rare berets or armour such as trimmed or gold trimmed (indicated by a (t) for trimmed and a (g) for gold trimmed) which can only be obtained by members in treasure trail (mini quests) but can be worn by non-members as well (The trimming of the armor bears no effect on the armour other than it changes its appearance slightly). Similar to Capture the Flag, the game starts with a single flag at the center of the field instead of one at each end. However, as RuneScape is Java-based, its graphics engine will always be limited in capability compared to a lot of modern games. Victory is achieved by being the first team to hang the opponents' flag on the designated location at or near their own starting location. They plan to eventually improve the graphics of the whole free world (and maybe members areas too) without causing more lag for people using dial-up internet connections. Teams start on opposing sides and attempt to acquire the opponents' flag while protecting their own. They began with Lumbridge and Draynor Village, and on September 2005 they announced that Thurgo's Peninsula (Port Sarim and Rimmington areas) have been graphically updated.

The classic schoolyard game, with a paintball twist. From February 2005 onward, Jagex has put a massive effort forward to update the RuneScape free world cities. . While high detail gives different things more texture or design (and has sound), low detail gives everything a cleaner cut look (without sound), and reduces in-game latency. The first tournament with a cash prize was held in 1983. The game can be run on high or low detail level. The first paintball game was played in New Hampshire in 1981 by Bob Gurnsey, Hayes Noel, Charles Gaines, and nine others, who used markers built to tag cattle or trees. There are also many different animations in the game for the variety of things one can do from combat, to magic, to the various quests.

Once marked by a paintball, a player is eliminated from the game. Once the game has started, players can change their character's appearance in total at a variety of places in the land of RuneScape. Paintball is a sport whose participants use markers to shoot paintballs (roughly marble-sized, .68 caliber, gelatin capsules filled with colored polyethylene glycol) at other players. Additionally, appearance can be further optimized by wearing/holding different items, with each different weapon having a unique image. 90% of paintball players are 12-24 years old. Players are given a wide choice in creating character models, from hairstyle to facial features and gender. 85% of paintball players are male. A lot of emphasis has been placed on allowing players to customize their character.

Baseball — 9.7 million participants (just 1.01% more than paintball). The latest version of RuneScape is rendered in complete 3D. Tackle Football — 5.4 million participants. Runescape wars can often fill entire servers (generally "world wars"), while the largest turn out to a clan war has reached 400 participants, with almost 100 spectators. Paintball had approximately 9.6 million participants in 2004

    . A Mini War is simply a clan war that is either set up on short notice, or has some type of number and/or level cap. V ammo Cheap Alternative. However, Mini Wars (often referred to as "Minis") have become quite popular.

    Nerf is a hobby/sport similar to paintball in that many of the game types are the same, however instead of using marker it uses modified Nerf toys. The most common type of clan war is the "all out" war, in which both sides accumulate as many players as possible, and fight against each other in the Wilderness. Lasertag. Much like in any type of online game, clan wars are fairly common. Airsoft. Although these may allow individual players to identify people on their own team (their mini-map icon turns blue), it is still possible to hit these people with multi-hitting spells, such as Barrage spells available in Ancient Magicks. In the 2002 movie 8 Mile starring Eminem, a scene was shot which depicted a drive by with a paintball gun. They are only available from different roving NPCs located around the Wilderness.

    The game, Greg Hastings Tournament Paintball, was released in 2004, and a sequel of the game, Greg Hastings Tournament Paintball MAX'D, was released in 2005. There are approximately 60 different styles of Wilderness Capes, each costing 50 GP each. A simulation of the sport of paintball, using NPPL-like tournament play, and featuring actual professional paintball players and licensed-equipment from actual paintball manufacturers, was created by game developer The Whole Experience. Instead, just two forum boards and special Wilderness capes are some of the very few aspects added to the game to support player clans. In 2005, rapper B-Real (of Cypress Hill), wrote the song Play it for Real about the sport of paintball. Many players call for Jagex to make clans an official part of the game, by adding clan-related features like the ones seen in World of Warcraft and Guild Wars. 10-man: Defunct format discontinued on the PSP in 2004. This results in many RuneScape clans being unorganized, as there aren't enough features for clans.

    attention in 2000 and is played on the NPPL Super 7 and Millenium Series. In games like World of Warcraft, clans are an integral part of the game, with separate clan chat, capes, and other features that are official parts of gameplay. 7-man: Popular in Europe, it gained much U.S. Jagex is continually been criticised for not putting enough emphasis on clans within RuneScape. 5-man: Played on the PSP and CFOA circuits. For organizational reasons, larger clans tend to use private forums, whereas the smaller, newer clans often stick to the RuneScape forums. Point scoring system. The other type is those who use the forums provided by RuneScape itself.

    First to eliminate the opposing team and hang the flag in the middle on the other sides break point. The most prevalent clan type is those that use their own, private forums. 3-man: 3 Man paintball games. Clans can also be broken into two different types. Clans are also found participating in events such as monster killing, drop parties, mini-games, and multi-quests. The size of clans varies, as clans can be very large and powerful, or just a small group of friends.

    These clans hope to find and eliminate other clans or players in support of the clan by taking the dead players' leftover items. Many clans venture into the largest player versus player (PvP) area in RuneScape, known as "The Wilderness". Clans are groups of players that are commonly formed because the group shares similar interests or combat levels. The "Dancing Knights" are for entertainment only and do not have any beneficial effects.

    Players also have the option of bringing out the "Dancing Knights" for a fee of 500 GP, who will dance on the tables in the middle of the room for approximately 2 minutes. Balloons are then dropped around the room, and players can "pop" the balloons and hope that a good item is inside. A player must then pay 1000 gold pieces (GP) to start the party. This party room is also only accessible to paying members.

    This party room, run by the NPC "Party Pete" is located in the town known as "Seer's Village", which is sometimes referred to as "Camelot" due to how close Camelot Castle is. To remedy this, Jagex installed a party room in which all items are in plain sight beforehand. However, sometimes other players will host fake drop parties where the activity is not mutually beneficial. Parties are sometimes advertised on forums so that more people attend.

    A drop party is where a player or group of players drop items they would otherwise keep, thus allowing nearby players to pick up their dropped belongings. Occasionally, players host drop parties. Because Ctrl+W causes most browsers to close, and RuneScape login can take longer than a minute, the victim does not have the opportunity to report the scammer. One such example of a scam involves convincing a naive player that dropping an item and pressing Ctrl+W will enchance the item in some way.

    Sometimes, scams such as the latter can proceed unnoticed because the scam takes longer than a minute to execute. RuneScape has an in-game reporting system which will alert Jagex to the last minute of activity of a particular player. After the lone player makes the initial (unfair) trade, the other players will quickly leave, such that the player is left having paid more for an item than its market value. A party will attempt to entice a player into making a trade, in order to take advantage of arbitrage through exploiting an apparently naive member of that party.

    Another example of scamming requires two or more players to participate. When cash is being exchanged, the amount of cash is displayed in different colours (quantities of 1,000 are displayed as "1k" in cyan text, and 1 million is displayed as "1 million" in green text. A second trade screen has been added for this reason, but many players haven't noticed the change. One example of scamming involves quickly changing bid amounts for items, so a hasty seller does not notice the switch and ends up selling items for lower than their market value.

    There are many types of scams. Like many other economies, RuneScape suffers from scams. A few of the popular ones are listed below in the External Links section. Over the years, RuneScape has developed quite a following and the result has been the emergence of fansites, with their own communities.

    If a player sees someone bypass the filter to the point that they deem it offensive, they have the ability to report that player to Jagex staff members. Huge discussions about the necessity of the filters are taking place on Jagex' forums, with one of the common suggestions being to allow players to select whether they would like to enable or disable the filter. However, the filters are updated periodically to include player euphemisms, so this technique is constantly evolving. Players started resorting to a method of speech they refer to as leetspeak to bypass the filters, and purposeful misspellings.

    Many words in Russian or German are also censored as the game does not allow most symbols or foreign characters (including Hitler & Stalin). Since advertising websites is in violation of RuneScape rules, all URLs are automatically censored as well. Players cannot say the internet slang word pwn, as the "pw" in the word is a common abbreviation for password. The filter is very strict, blocking out any words that contain a foul word, such as assassin (containing ass).

    Over the history of this word filter, more and more combinations of letters are being censored ("starred out"). The filter is used to block out words and phrases that Jagex define as "offensive language". A word filter is used both in the RuneScape game and in the RuneScape forums. However, there are also many servers which are mainly Spanish speaking, so people who prefer to speak Spanish can interact with other Spanish speaking players on those servers.

    However, the user base is predominantly English speaking because the game itself is currently only available in English. Players of RuneScape represent a wide range of nationalities, and ages. Players must have a certain number of Pizzaz points to get the reward items. The reward for these activities is Pizzaz points.

    It challenges players to complete tasks such as: turning bones into bananas, enchanting, alchemy and telekinetic grabbing to solve puzzles. A new mini-game, called the Mage Training Arena was released in January 2006. The Barrows adds a new twist on the combat triangle, but it largely supports melee fighting since four out of the six brothers use melee weapons. Each brother's armour gives players a unique special effect if they are wearing all four armour pieces at once.

    where players must kill the ghosts of six legendary brothers in return for their extremely powerful armour. Another very popular minigame is the Barrows, which was added on May 9, 2005. Currently, the most popular mini-game is Castle Wars which is mentioned above. These may or may not provide a benefit to players, however they are fun and unique things to do within the game.

    These are available to paying members only. There are a few mini-games that can be played within RuneScape. Quests can be found all over the map, in the game's three kingdoms of Misthalin, Asgarnia and Kandarin, as well as some even more distant lands. The Champion's Guild, while having its own quest as well, is accessible without the quest's completion.

    The members-only Hero's (55 quest points required to start) and Legend's (107 quest points required) quests grant access to their respective guilds upon completion, although both the Hero's and Legend's guilds require the player to complete their own quests, appropriately called the Hero's Quest and Legend's Quest, before entrance is allowed. Thirty-two quest points will grant access to the Champions' Guild. Each quest also awards a certain number of quest points. Presently, this storyline contains 7 quests and is coming to an end, with the newest quests (Mourning's End Part I and Mourning's End Part II) already released.

    This story line investigates the misfortune of the citizens of West Ardougne, who live in less than favorable conditions. Some quests are part of an overlapping storyline, the most famous of which is the Plague City story line, which has been around for approximately 2 to 3 years. All quests include some kind of reward such as money, rare/valuable items, or an increase in abilities. The novice quests act as tutorials to acquaint new users with the various skills and abilities.

    Quests in RuneScape are one-time adventures which serve a variety of purposes. For a full list of skills and a description of each one, see RuneScape skills. There are a few skills such as "herblore" and "runecrafting" that are locked when a player first starts the game, and are the reward for completing the appropriate quest where the player learns how to use them. The other restriction is quests.

    For example, only paying members are allowed to train "herblore", "thieving", "agility", "farming", "slayer" and "fletching". The first one is "player status", which restricts what stats players can train based on whether they are paying members or not. However, there are two restrictions to training non-combat levels. The total level of a player partly symbolizes the player's status in the game, the maximum total level being 2079.

    A player's combat level starts at 3 when that player creates a new account, and is able to go up to 126 when that player has reached their maximum in Defense, Prayer, Hit points, and their choice of either Attack Strength, Magic, or Ranging. However only the combat level is immediately visible to other players. Unlike most other MMORPGs, every skill can be trained to maximum level (level 99) without extra barriers. In this game, there are 21 Skills including Extraction ones (such as: mining, woodcutting, thieving and fishing), secondary (processing) skills (such as smithing, cooking and fletching), combat skills (such as strength, magic and range) and others (such as agility).

    Player must train each skill individually. In RuneScape there is no general level for player as such. These players are called "pures" (eg: a player specialized in mining is called a mining pure). As in a number of games, some players chose to focus on improving themselves in a small number of skills.

    New skills are added to the game by Jagex periodically, the most recent of which was farming. Higher-level abilities in turn give more experience to compensate for the roughly quadratic increase in experience points needed to reach each new level. New abilities are given to the player when he reaches certain levels. A player's level of experience determines the level of that skill.

    Players gain experience in a skill when they perform activities that utilize that skill, for instance mining a rock would raise the mining skill. Many of the high-level abilities in most skills are reserved for members only. Some skills are available only to members (like fletching and agility) and some skills are only present in newer versions of the game while yet some can only be utilized by completing a specific quest. Skills are abilities that enable players to perform activities in the game.

    It was replaced by the Wilderness. This system was scrapped on August 13th, 2001 due to unpopularity among players who were unable to leave Lumbridge without being attacked by packs of hostile player-killers, and were unable to switch back to "non-player-killer" mode as they had already switched three times. These guard units were limited in number, however, and if all the units in a city were already in combat, player combat could go on unimpeded. In addition to this restriction, NPC Guards and White Knights patrolled the cities of Varrock and Falador, and broke up player fights by attacking the aggressor.

    The rules of combat were the same as in the modern Wilderness; however, the village of Lumbridge was designated as a neutral area in which players could not attack each other, to prevent "spawn camping" in which recently killed players were immediately killed after they respawned in Lumbridge. Player combat could take place at any point in the RuneScape world, with some exceptions noted below. The player could switch from player-killer mode to non-player-killer mode (in which the character could not attack or be attacked by other players) three times, after which they remained at their chosen setting forever. During the period after the release of Version 3, players could select whether or not to play as "player-killer" characters or not.

    The number of tokkul received for winning varies; it is based on the combat levels of the players that have been defeated added together. They can also choose to stay in the Fight Pit in order to potentially increase their prize; however this poses a significant risk as it is highly likely that the food supplies of the victor will be depleted, and as such he may not survive another round. A unique, untradeable item, the Fire Cape, is awarded when the player defeats all monsters in the Fight Cave, another update released shortly after the TzHaar city. If a player manages to defeat all opponents in the Fight Pit, they receive a number of TokKul, which can be used to purchase new items in the TzHaar City.

    Instead, the player is sent to the waiting area, ready for the next battle. As with the Castle Wars minigame, dying in the Fight Pit allows a player to retain their items with no penalty. This is designed to prevent people from agreeing not to attack each other, thus preventing a new game from starting. These monsters start out at combat level 22, and appear in increasing waves, combat level rising from 22 to 45 to 90, after which the players start to receive constant damage due to extreme heat.

    If the fight continues for too long however, monsters from the 'audience' may appear in the arena. The game is based on the last man standing ruleset, so there are no limitations regarding one's attacks. Some players use tactics in order to survive longer in the pits, but in the end only one player can survive. The TzHaar Fight Pit is a massive, free-for-all arena in which players can attack each other with no limits to time.

    An "in game" book further explaining Castle Wars can be bought from an NPC named 'Lanthus' in the lobby of the arena for 10 GP. Cloaks and hoods matching the uniform each player must wear in the game are also available for 10 tickets per piece. The armors range from a red and blue armor, which are comparable to Steel armor and cost approximately 30 tickets, to a Golden armor which is comparable to Adamant armor and costs around 3000 tickets. There are 3 different sets of Castle Wars armour, costing different amounts of tickets, the highest being so costly that there are currently only a handful of players in the game with it.

    Every player on the winning team of a match will receive two tickets at the end of the game, and in the event of a tie, each player will receive one ticket. The object of the game is to play for tickets, which can be used to buy exclusive armor and clothes. Each game lasts for 20 minutes, and the team with the most points at the end of the game is the winner. Slain players will respawn inside a protected room in their castle (of which the player has 2 minutes to leave), so both sides are constantly fighting in most games.

    Players must prevent the opposing team from taking their flag by blocking them from their castle (place barricades, lock doors or collapse tunnels underground), or by killing them. The aim of the game for players is to get the enemy's standard (flag) from their castle and take it back to the standard in their own castle to gain points. If players do not particularly favor a certain RuneScape god, they can enter the Guthix portal, which teleports them to the team with the least amount of players in it. Saradomin) in a capture the flag type game.

    Castle Wars is a mini-game involving two teams (Zamorak vs. helmet, body, arms or quiver), to whether usage of food or potions is allowed. no range, no magic, or no melee), to which particular parts of the body can't be used (eg. Players may choose from a list of options ranging from restricting the style of combat used (eg.

    Because of the option to limit the risk to a level of a player's choosing, this way of testing a player's combat prowess against another's is popular with many players. It is possible to change a large number of settings to restrict exactly which items and combat styles are required, and players can choose either to duel for fun (in which case no items change hands), or to wager items which the winner will receive. Located in the Al-Kharid desert it allows a more formal fight where the players can pre-agree the exact terms of combat, and what items will be gambled. The Duel Arena is only available to members.

    For this and other reasons, many pures end up training defence and becoming "broken pures". Because of this, Jagex has made changes to the game to reduce the effectiveness of pures. Pure characters represent a flaw in this system. The original point of the combat level was to demonstrate a character's overall aptitude in combat.

    Eventually, they are very strong proportional to their actual combat level. Lower level pures focus on Range and Magic, while higher level pures will go for Strength and Magic. Many pures known as "hybrids" combine 2 specializations, or in some cases all three. This makes pures very efficient player killers, ending fights quickly to make up for their lack of defence.

    Despite this smokescreen, pures will use their specialized skills to hit with comparatively high damage. A pure has the illusion of having a low combat level and therefore is portrayed as being weak. Pures will set high goals in attack, strength, magic, and range. Pures will generally try to minimize their combat level and defence while maximizing hitpoints and stats.

    By specializing, "pure" players are able to defeat non-pure players who are at combat levels comparable to their own. Some players who train a select few, or even just one of the combat stats that affect their combat level are known as "pure". Many of the most powerful creatures in RuneScape reside in the Wilderness. Unlike most aggressive NPCs, NPCs in the Wilderness are all aggressive and ignore the player's combat level.

    There are also many attackable non-playable characters (NPCs) in the Wilderness. Bounty hunters may use different tactics to try and lure targets into the Wilderness, such as pretending to befriend a target, or pretending that there is a secret area or item dump in the Wilderness. Oftentimes, a demand will be made for an item that proves the target's death. Most of the time, they use the "half-and-half" payment, where they demand half the payment on hiring and half once the job is finished.

    These players will charge a fee (based on many factors, such as the target's combat level) and accept a job. Some players, mainly those of higher levels, tend to hire themselves out as bounty hunters. Some people follow AntiRPKing, meaning that the only people they strike are other PKers, not players that are non-hostile. RPKing (random player killing) is a term used to describe someone who kills any person they see in the Wilderness, whether he/she is hostile or not.

    There are different forms of pking in the Wilderness. For example, if a player is in a level 50 Wilderness, they can fight people 50 levels below or 50 levels above their current combat level. The level of the Wilderness tells players what level players they can engage in combat above and below their own combat level. Some areas of the Wilderness only allow 1-on-1 battles, whilst other areas (known as multi-combat areas) allow combat between multiple players and potentially huge team wars.

    As players venture deeper into the Wilderness, they can fight with other players further and further away from their combat level, which makes it more dangerous (or easier if they are attacking a weaker player). Killing another player in this area is referred to as pking (Player Killing). The skull goes away after 20 minutes of peace, or after the character dies. If the player dies with the skull above their head, they will lose all of their items, unless the "Protect Item" prayer is active, in which case they will keep their most valuable item.

    If a player is killed without a skull over their head, they will lose all but their 3 most valuable items unless the "Protect Item" prayer is used to save their 4th most valuable item. The player who attacks first is punished with a skull fixed above their head. player types available. The Wilderness is one of the most hostile of the player vs.

    The Wilderness has great rewards, but also great risks. Most commonly used areas and cities are located safely outside of it, but exceptions to this include the Mage Arena and the Abyss, which are both common spots for players to camp and attack. The Wilderness, frequently referred to as the wildy or the wild, is a large area of map located in northern RuneScape. For a long time the only way to fight other players was to visit the Wilderness.

    Rangers will have an advantage against mages, mages will have an advantage against warriors, and warriors have an advantage against rangers. Here more than anywhere else, the RuneScape combat triangle becomes an important factor in determining who emerges the victor. There are however 4 different areas where player vs player combat is allowed in RuneScape, each with different rules and properties. Players cannot normally fight with each other in most areas of the map.

    Combat is subdivided into three primary categories:. Other skills, while beneficial will not increase one's combat level. Combat levels are based upon a math formula which considers 7 skill areas: a player's attack, defence, strength, hit points, prayer, magic and ranged skill. Players are ranked in strength based upon their combat level.

    Combat is also needed to complete many of the quests, and can be used to fight other players. Almost every skill affects combat in one way or another. Combat is an important aspect of the game, as killing monsters is one of most direct ways of gaining wealth. On January 19, 2006, 15,000 accounts were banned for macroing (using software to play the game automatically in order to gain an unfair advantage).

    However, the new "world select" pages were unpopular and were soon replaced with a real-time world capacity page. The new format was mainly designed to improve navigation and to help make particular sections of the website more secure. On September 26, 2005, the RuneScape website was redeveloped and now uses a more logical format. Additionally, at least 50,000 rule breaking players were banned on this date.

    On January 12, 2006, only member players who had logged in to RuneScape Classic at least once in the period between August 3, 2005 and January 12, 2006 have permission to login to the RuneScape Classic game. Since then, only a subset of subscribers that pay on a monthly basis can play RuneScape Classic. The free version of RuneScape Classic was removed on August 3, 2005, due to the massive amount of rule breakers and an inability to punish them. This is the version most people think of when one says RuneScape.

    This is the current version of the game being promoted by Jagex. The finished version was launched on March 29, 2004. An incomplete beta of this version was available to members on December 1, 2003. While in development this version was called RuneScape 2, but when launched was just called RuneScape (version 3 would later be renamed RuneScape Classic).

    Version 4 changed the graphics to full 3D and made many other significant improvements. Version 4: Jagex went for yet another complete rewrite. While not a new version as such (the game still ran on the same version 3D engine), this update did significantly change the focus of the game. Paying members had a far greater choice of things to do, but it was still possible to play the game for free, and the amount of free content was also increased.

    This allows players to pay $5 USD a month to obtain access to new quests, an expanded world map, mini-games, skills, and more. Members launch: On February 27, 2002, Jagex launched a new optional 'members service'. Andrew Gower joined Jagex as its lead developer. Jagex acquired RuneScape and all related technologies, and continued to develop the game further.

    Jagex Ltd formed: In December of 2001 Jagex Limited was founded as a commercial operation to take over the running of RuneScape. No more accounts for this version can ever be created. Additionally, play on RuneScape classic was restricted to members who had logged in at least once since August 5, 2005. On January 12, 2006, 5,000 RuneScape Classic accounts were banned.

    It's currently called RuneScape Classic. This version is still online today but only for limited RuneScape Members. The game was renamed to RuneScape and released to the public on January 4, 2001. This time the isometric view was replaced, in favor of 3D graphics and 2D sprites.

    Version 3: The developers started yet again with a 3rd attempt on October, 1999. This version was released as a public beta for only about 1 week, and then withdrawn again. Despite being a complete rewrite, this version was very similar to version 1, with the same graphics and name. Version 2: The developers scrapped version 1, and started work on a complete rewrite in 1999.

    This version was never released to the public, and only a few people ever saw it. It had isometric graphics, and was originally titled 'DeviousMUD'. This version was very different to the RuneScape of today. The developer (Andrew Gower), and his brother (Paul Gower) started working on the original game in 1998.

    Version 1: The first version started out as a one man project. RuneScape is updated with roughly 4 main updates a month - creating updates on a weekly basis, with the addition of new skills, quests, areas of the map, items, or other details added to the imaginary world. These servers are located in the United States (79), the United Kingdom (18), Canada (6), the Netherlands (6) and Australia (6), making it the most popular online Java based game in the world. These servers are called "worlds" in RuneScape.

    Up to 2,000 players may be on one server at once, allowing a maximum of 230,000 online players at any one time. During peak hours, it is common to see around 170,000 online across the 115 international servers in 5 countries, with a peak in excess of 185,000 simultaneous players reached in early February 2006. Players explore, form alliances, earn gold coins, perform optional tasks, and complete quests for rewards and to build character's skills. As with most massive multiplayer online roleplaying games (MMORPG), there is no overall objective or end to the game.

    RuneScape is set in a medieval fantasy world, similar to "Guild Wars" or "EverQuest", where players control character representations of themselves. .
    . Being implemented in Java, RuneScape requires no installation and can be accessed from the official site.

    The large range of non-combat skills means that RuneScape has an expansive, dynamic player economy. RuneScape allows players to develop many different non-combat skills ranging from runecrafting and mining to cooking and crafting. on January 4, 2001 and offers both pay to play ("P2P") and free to play ("F2P") membership options to players. RuneScape was launched by Jagex Ltd.

    RuneScape is an MMORPG (massive multiplayer online role-playing game) implemented in Java, with over 4 million active players. This can easily be repeated by using a simple colour-matching macro. Simple combat: Combat training is excessively simple as one click is all it takes for a player to initiate combat with an NPC. To address this, Jagex plans to add shops where players can set up trades with other players.

    The trade system in RuneScape is said to be less efficient than the dedicated trade systems present in other MMORPGs. The number of people choosing this method of trade leads to highly congested chat channels. Players tend to congregate in the central squares of cities such as Falador. Poor trade dynamics: announcing trade in-game between players is usually done by repeating offers to buy or sell in the chat window, since there is no world chat or trade chat in RuneScape.

    Fletching 3000 logs takes approximately 10,000 clicks. The repetition of tasks: skills are built by hours of clicking in the same pattern. Mandatory chat filter. A poorly made graphics engine.

    Zammy Mage: NPC who teleports players to the Abyss where they can access all Runecrafting altars easily. This slang is also used to describe various items associated with Zamorak. Zammy: Zamorak, one of the gods in RuneScape. Xp: Experience.

    Xbow: Crossbow. Wp: Wrong person. Going from world to world, usually looking for a specific object such as a tree, rock, etc. Wj: World Jumping.

    Whip/Abby Whip: Abyssal Whip, which is dropped by Abyssal Demons. Wildy/Wild: The Wilderness. Wc: WoodCutting, one of the many skills in RuneScape. V: Usually refers to Verac(s), one of the Barrow brothers.

    Unids: Unidentified Herbs. Tally: Talisman. T/Torg: Usually refers to Torag(s), one of the Barrow brothers. Swordies/Swords: Swordfish.

    Super set: A Super attack, Super Defence and Super Strength potion as a set. Str: Strength. Spd: Super poisoned dagger (usually a dragon dagger). Skirt: Plateskirt.

    Short: Short Sword / ShortBow. Scimmy/Skimmy/skimm/scim: Scimitar, a sword with a semi large blade that is viciously curved. Can be used to describe various items associated with Saradomin. Sara: Saradomin, one of the gods in RuneScape.

    These are no longer made so they are extremely valuable. Santa: Santa Hat, a holiday drop for christmas a few years after RuneScape was begun. Magical runes are themed - there are, for example, runes for Body, Air, Mind, and Fire. Rune: Depending on context, either a rare and valuable ore better than Mithril and Adamantite, useful for smithing weapons, shields and armor, or a material component used for magical spells.

    RS/RS2: RuneScape (RuneScape 2). RSC/RS1: RuneScape Classic. Rc: Runecraft. Currently rarely used, since it is now fairly unpopular due to its slow attack speed.

    R2h: Rune Two Handed Sword. Pure: Player who only trains in certain skills to keep their combat level low. Pots: Potions, used to boost/restore skills. a platemail body could be referred to as "pl8body"), the other being the Chainmail Body ("Chain").

    Pl8: Platemail Body, one of the two types of melee torso armour (eg. Pking: PlayerKilling, the action of killing another player. Usually thought of as dishonourable. Pjing: Player-jumping, the action of using friends to kill an unsuspecting player in a 1 versus 1 deathmatch.

    Pker: Player Killer, someone who kills players in the Wilderness. Pk: Player Kill, The act of killing a player, usually in the Wilderness. They are made of paper, and do not modify player statistics. There are green, blue, red, yellow, white and purple Party Hats.

    They were obtained by using a christmas cracker with another player. These are no longer made so there are very few in circulation, which makes them extremely valuable. Phat/P-hat: Party Hat, a holiday drop for Christmas a few years after RuneScape began. Obby/Obs: Obsidian.

    NPC: Non-playing character. Nats: Nature runes. Msb: Magic Short Bow, the third best bow in the game (the two best bows are the Crystal Bow, and Karils Crossbow). Mith/Myth: Mithril, a type of metal in RuneScape.

    Mill/mil/m: A million GP. It is second best, only to the full-helmet (currently there is only a dragon medium helmet; no dragon full helm). Med: A type of helmet, medium sized. Usually the highest level character a person has.

    Main: The character an individual plays on the most. Also refers to the skill "Magic". wizard/witch). Mage: A player that uses magic (ie.

    Lvl/Lv: Level. Lure: Baiting or luring someone, or a team, into a multi-combat area zone of the Wilderness. Also the respawn point where players are resurrected. Lumby/Lummy: Lumbridge, the starting town in RuneScape.

    Loob: A particularly "lunatic" noob who asks the most obvious and stupid questions such as "where's lumbridge," while they are actually in Lumbridge. Long: Long Sword / Long Bow. A person who does this is known as a logger. Logging/Log: The action of logging out your character in the wild to escape from Player Killers.

    Lobs/Lobbies/Lobbys: Lobsters, one of the most used foods in the game. Legs: Platelegs. Large: Usually refers to a "rune full or LARGE helm". As an example, "100k" could mean "100,000 GP".

    K: "K" can either refer to "OK" or 1,000 GP. Hybrid: The term used for a pure using 2 styles to PK. Usually refers to warhammers, most commonly used to shorten "Torags Twin Hammers". Hamm(s): Short for hammer or hammers.

    Ham/Hammy: Humans Against Monsters, an NPC clan. Hally: Short for halberd, a spear-like weapon with a large blade at its end. While it is coins which are used, players refer to them as 'gp' which means 'gold pieces'. Gp: The currency of Runescape.

    It could also refer to Guthan, one of the Barrow brothers. It could refer to any Guthix items, armour or weapons. Guth/Gux: Guthix, One of the gods in RuneScape. Can also refer to a full helm.

    "full rune" refers to a complete set of Rune armour). Full: A complete set of armour (eg. Fremmy: Fremennik. Fally: Falador, one of the towns in RuneScape.

    Exp: Experience. Ess/Es: Rune Essence, the item used to make runes. Usually used when buying or selling items in RuneScape. Ea: each.

    Duel: The equivalent of a DM, in the Duel Arena. Usually there is a set of agreed upon rules, but some players choose to break these. A death match usually involves 2 players fighting to the death in the Wilderness where the winner takes all. DM: Death match.

    Dh: Usually refers to Dharok(s), one of the Barrow brothers. Def: Defence. Dds: Super poisoned dragon dagger. Ddp: Poisoned dragon dagger.

    Dd+: Extra-poisoned dragon dagger. Could refer to actual Dragons or Dragon items, armour or weapons. D/Drag/Drg: Dragon. Cw/Cwarz(s): Castle wars.

    Generally considered to be unethical or dishonorable. Crashing: In the wild, attacking 2 clans who are fighting a war. Likes to use the words newb/noob. Choob: A high leveled player who thinks they are better than everyone else.

    Chain: Chainmail Body. Cav: Cavalier (hats obtained from treasure trails), comes in Tanned, Dark, and Black (Members only). Cammy: Camelot. Blk: Black, a type of armour and weapons material in RuneScape.

    Generally powerful armour. Barrows: Refers to armor obtained from the "Barrows" mini-Game. wearing a valuable item and entering the Wilderness. Baiting: The act of provoking someone into attacking a player eg.

    B axe/baxe/b-axe/btl axe: Battle Axe. Att/Attk/Atk: Attack. Ardy: Ardougne, a town in Runescape. This slang is most often used in Castle Wars to alert others to attack an ancient mage since if left unchecked (especially a mage using Ice barrage), such a mage can easily take out scores of people.

    Ancienter/Freezer: A player that uses Ancient Magicks (from the Desert Treasure quest), especially ice burst/blitz/barrage. Turns items into coins/gp. This abbreviation is usually prefixed with "low" or "high" to indicate which of "Low Alchemy" or "High Alchemy" is being referred to. Alch: Either Low or High Alchemy.

    Ammy(s): Amulet of Magic, Strength, Defense, Accuracy, Glory etc. Ady/Addy/Adam/Adamant: Adamantite, another ore of RuneScape, better than Mith. Abbies/Abby: Abyssal Demons, which drop Abyssal Whips for players who have level 85 Slayer. Abby Player Killers are said to be the most dishonorable of player killers.

    Players in that area are usually unarmoured, skulled, and carry an amulet of glory. Abby pker: Someone who kills other players around the Zamorak mage that teleports players to the abyss. Steel Dragons (246). King Black Dragon (276).

    Dagannoth King Supreme (303). Dagannoth King Rex (303). Dagannoth King Prime (303). Kalphite Queen (333).

    Ket-Zek (360). TzTok-Jad (702). Maces - (100% more damage to enemy). Spears - poisoned, extra-strongly poisoned, super poisoned and karambwan poisoned (stuns enemy and knocks them back one square).

    Halberds - (2 attacks on monsters larger than a single square, strengthened attack on single square monsters and players). Battle Axes - (20% more Strength to wielder, but Attack, Defense, Magic, and Range are all lowered by around 10-12%). LongSwords - (55% more damage to enemy). Scimitars - (blocks enemy's Protection Prayer for 5 seconds).

    Hatchets - (lowers enemy's Defence and Magic by 5%). Daggers - poisoned, extra-strongly poisoned and super poisoned (2 attacks per special). Crystal (Members only, decays after 2500 shots/hits, is repairable - available only in bow or shield form). Barrows (Members only, decays after 15 hours of solid combat, is repairable).

    Dragon is the best regular weapon type available.). Dragon (Members only - armour can only be obtained from drops, but most weapons can be purchased. Obsidian (Members only, only obtainable in Tzhaar, available as multiple weapons, but more commonly as a shield since an Obsidian shield is the only shield to give a Strength bonus). Granite (Members only - Available as a shield, legs, and maul).

    Elemental (Members only, only available in form of a Shield; obtainable after completing the "Elemetal workshop quest"). Runite (Best free world armour). Adamantite. Mithril.

    White (Members only, achieved by gaining ranks in the white knight ranks after doing "Wanted!"). Initiate (Members only, reward from recruitment drive quest). Black (Unsmithable - must be bought). Steel.

    Anti-Dragon (Only available in form of a shield; obtainable after starting the "Dragon Slayer" quest or from a player who is willing to sell one). Iron (Also wieldable by new players, but must be purchased from others). Bronze (Armour all new players start out with). Khazard (Members only, needed for the "Fight Arena" quest).

    Granite Maul (2 handed, members only). Obsidian Weapons (members only). Barrows Weapons (2 handed, members only). Halberds (2 handed, members only).

    Two Handed Swords (2 handed). Warhammers. Battle Axes. Spears (2 handed, members only).

    Pickaxes. Axes (Hatchets). Long Swords. Maces.

    Scimitars. Short Swords. Daggers. Bone Weapons (members only).

    Claws (2 handed, members only). Abyssal Whip (members only). Ranged (archery, throwing knives etc.). Magic (all kinds of spells).

    Melee (swords, axes, and scimitars).