FantasyFantasy is a genre of art, literature, film, television, and music that uses magic and other supernatural forms as a primary element of either plot, theme, setting, or all three. The genre is generally distinguished from science fiction and horror by overall look, feel, and theme of the individual work, though there is a great deal of overlap between the three (collectively known as speculative fiction). In its broadest sense, fantasy covers works by many writers, artists, and musicians, from ancient myths and legends, to many recent works embraced by a wide audience today. As with other forms of speculative fiction, actions and events in fantasy very often differ from those possible in consensus reality. In many cases, especially in older works of fantasy but in many modern works as well, this is explained by means of divine intervention, magic, or other supernatural forces. In other cases, most frequently in works of modern fantasy in the high fantasy subgenre, the story might take place in a fantasy world that is wholly different from our own, complete with distinct laws of nature that permit magic. DefinitionCharacteristics of fantasy fiction and its many overlapping sub-genres are the subjects of debate among some fans and writers. A critical characteristic is that the world features some difference from Earth that is not a result of science or technology, but rather the result of magic or other anomalous phenomena. But, again, definitions and opinions on the proper classification differ. As a genre, fantasy is both associated and contrasted with science fiction and horror fiction. All three genres feature elements of the fantastic, of making radical departures from reality or radical speculations about what reality might be like, or might have been like. Some writers and critics prefer the term speculative fiction due to the frequent crossover from one genre to another. Further blurring the definition, some suggest there is a distinction between the fantasy genre and "the fantastic", the latter being a fantasy-like element in other fiction. HistoryThough the genre in its modern sense is less than two centuries old, its antecedents have a long and distinguished history. Beginning perhaps with the Epic of Gilgamesh and the earliest written documents known to humankind, elements that would eventually come to define fantasy and its various subgenres have been a part of some of the grandest and most celebrated works in all of history. From The Odyssey to Beowulf, from Arthurian Legend and medieval romance to the epic Divine Comedy, in every known culture the world over, fantastical adventures featuring brave heroes and heroines, deadly monsters, and secret arcane realms have stirred the mind and inspired the soul for as long as we've had the ability to tell of them. In this way, fantasy has been so intimate a part of the history of our species, one might say that it's part of what makes us human. The history of modern imaginary-world fantasy begins with William Morris, who pioneered the genre in the late 19th century with The Well at the World's End and other novels, and Lord Dunsany, who continued the tradition into the 20th. In the early to mid 20th century, much fantasy was published in the same magazines as science fiction (and often written by the same authors). In the mid-1900's, two subgenres of fantasy became very popular and influential: high fantasy and sword and sorcery. Within the High Fantasy genre, J. R. R. Tolkien's The Hobbit and The Lord of the Rings are milestones; other important works include C. S. Lewis's Chronicles of Narnia and Ursula K. Le Guin's Earthsea series. Some of the most important contributors to the Sword and Sorcery genre include Fritz Leiber, Robert E. Howard and Clark Ashton Smith. Fantasy writing saw renewed popularity, often influenced by these seminal works and, like them, borrowing from myth, epic, and medieval romance. MediaFantasy is a popular genre, having found a home for itself in almost every medium. While fantasy art and fantasy films have been hugely successful, it is fantasy literature which has always been the most expansive and diverse. Fantasy role-playing games cross several different media. The 'pen & paper' role-playing game Dungeons & Dragons was the first and is arguably the most successful and influential, though the science fantasy role-playing game series Final Fantasy has been an icon of the computer role-playing game genre. Role-playing games have in turn spawned much new art, literature, and even music in the genre. Game companies have published fantasy novels set in their own fictional game universes; the Forgotten Realms, and Dragonlance series are some of the more popular. Similarly, series of novels based on fantasy films and TV series have found their own niche. SubgenresModern fantasy, including early modern fantasy, has also spawned many new subgenres with no clear counterpart in mythology or folklore, although inspiration from mythology and folklore remains a consistent theme. Fantasy subgenres are numerous and diverse, frequently overlapping with other forms of speculative fiction in almost every medium in which they're produced. Noteworthy in this regard are the science fantasy and dark fantasy subgenres, which the fantasy genre shares with science fiction and horror, respectively. SubcultureFans of fantasy get together yearly at the World Fantasy Convention. The first was held in 1975 and it has occurred every year since. The convention is held at a different city each year. This page about Fantasy includes information from a Wikipedia article. Additional articles about Fantasy News stories about Fantasy External links for Fantasy Videos for Fantasy Wikis about Fantasy Discussion Groups about Fantasy Blogs about Fantasy Images of Fantasy |
|
The convention is held at a different city each year. It wasn't long before the "young" Fendissime line was born, followed by perfume and other licenses. The first was held in 1975 and it has occurred every year since. When the sisters couldn't find the fabric clothes they wanted to show under the furs their ready-to-wear line was born, again to great success. Fans of fantasy get together yearly at the World Fantasy Convention. In 1969 Fendi presented its first ready-to-wear fur collection at Palazzo Pitti in Florence, bringing continuously evolving techniques and imaginative designs to lower-priced furs without sacrificing quality. Noteworthy in this regard are the science fantasy and dark fantasy subgenres, which the fantasy genre shares with science fiction and horror, respectively. Other outlets soon followed, and today Fendi has a large store on New York's Fifth Avenue, as well as numerous Fendi boutiques around the world. Fantasy subgenres are numerous and diverse, frequently overlapping with other forms of speculative fiction in almost every medium in which they're produced. Marvin Traub, president of Bloomingdale's, discovered Fendi's leather goods and introduced them to the United States. Modern fantasy, including early modern fantasy, has also spawned many new subgenres with no clear counterpart in mythology or folklore, although inspiration from mythology and folklore remains a consistent theme. It was an immediate success with foreign buyers. Similarly, series of novels based on fantasy films and TV series have found their own niche. By 1966 Fendi had presented its first couture fur collection, designed by Lagerfeld. Game companies have published fantasy novels set in their own fictional game universes; the Forgotten Realms, and Dragonlance series are some of the more popular. The team went on to invent new ways of working with fur, tanning, dying, and treating, and took previously unused skins and turned them into fashionable garments. Role-playing games have in turn spawned much new art, literature, and even music in the genre. What had once been a precious but stiff and heavy garment was transformed into a light, soft, easy-to-wear and above all flattering outfit. The 'pen & paper' role-playing game Dungeons & Dragons was the first and is arguably the most successful and influential, though the science fantasy role-playing game series Final Fantasy has been an icon of the computer role-playing game genre. Lagerfeld immediately created the inverted FF logo that joined the growing list of international status symbols, and then set about, aided and abetted by the sisters, to revolutionize the treatment of fur and other clothing. Fantasy role-playing games cross several different media. In 1965 a marriage between the Fendis and German designer Karl Lagerfeld was sealed, and it proved to be fortuitous for both. While fantasy art and fantasy films have been hugely successful, it is fantasy literature which has always been the most expansive and diverse. By 1946 Paola, 15, the eldest of the couple's five daughters, went to work for the firm, followed by her sisters Carla, Anna, Franca, and Alda. Fantasy is a popular genre, having found a home for itself in almost every medium. The business prospered, and a new shop was opened in Via Piave in 1932. Fantasy writing saw renewed popularity, often influenced by these seminal works and, like them, borrowing from myth, epic, and medieval romance. When Adele married Edoardo Fendi in 1925, they made a decision to change the name to Fendi. Howard and Clark Ashton Smith. Fendi began in 1918 when Adele Casagrande opened a leather and fur shop in Via del Plebiscito in central Rome. Some of the most important contributors to the Sword and Sorcery genre include Fritz Leiber, Robert E. group, it's creative director is Karl Lagerfeld. Le Guin's Earthsea series. Today, as part of LVMH Moët Hennessy Louis Vuitton S.A. Lewis's Chronicles of Narnia and Ursula K. In recent years, Fendi entered the American market with stores in New York, Bal Harbour, and the Galleria in Houston. S. Fendi boutiques can be found all over the world. Tolkien's The Hobbit and The Lord of the Rings are milestones; other important works include C. Fendi is an Italian fashion designer brand founded in 1925, most famous for its selection of shoes and furs. R. R. Within the High Fantasy genre, J. In the mid-1900's, two subgenres of fantasy became very popular and influential: high fantasy and sword and sorcery. In the early to mid 20th century, much fantasy was published in the same magazines as science fiction (and often written by the same authors). The history of modern imaginary-world fantasy begins with William Morris, who pioneered the genre in the late 19th century with The Well at the World's End and other novels, and Lord Dunsany, who continued the tradition into the 20th. In this way, fantasy has been so intimate a part of the history of our species, one might say that it's part of what makes us human. From The Odyssey to Beowulf, from Arthurian Legend and medieval romance to the epic Divine Comedy, in every known culture the world over, fantastical adventures featuring brave heroes and heroines, deadly monsters, and secret arcane realms have stirred the mind and inspired the soul for as long as we've had the ability to tell of them. Beginning perhaps with the Epic of Gilgamesh and the earliest written documents known to humankind, elements that would eventually come to define fantasy and its various subgenres have been a part of some of the grandest and most celebrated works in all of history. Though the genre in its modern sense is less than two centuries old, its antecedents have a long and distinguished history. Further blurring the definition, some suggest there is a distinction between the fantasy genre and "the fantastic", the latter being a fantasy-like element in other fiction. Some writers and critics prefer the term speculative fiction due to the frequent crossover from one genre to another. All three genres feature elements of the fantastic, of making radical departures from reality or radical speculations about what reality might be like, or might have been like. As a genre, fantasy is both associated and contrasted with science fiction and horror fiction. But, again, definitions and opinions on the proper classification differ. A critical characteristic is that the world features some difference from Earth that is not a result of science or technology, but rather the result of magic or other anomalous phenomena. Characteristics of fantasy fiction and its many overlapping sub-genres are the subjects of debate among some fans and writers. . In many cases, especially in older works of fantasy but in many modern works as well, this is explained by means of divine intervention, magic, or other supernatural forces. As with other forms of speculative fiction, actions and events in fantasy very often differ from those possible in consensus reality. In its broadest sense, fantasy covers works by many writers, artists, and musicians, from ancient myths and legends, to many recent works embraced by a wide audience today. The genre is generally distinguished from science fiction and horror by overall look, feel, and theme of the individual work, though there is a great deal of overlap between the three (collectively known as speculative fiction). Fantasy is a genre of art, literature, film, television, and music that uses magic and other supernatural forms as a primary element of either plot, theme, setting, or all three. |