Donkey Kong

Donkey Kong (Japanese: ドンキーコング) is a gorilla character from Nintendo that appeared in many video games since 1981. Like many Nintendo franchises, Donkey Kong was created by Shigeru Miyamoto.

History

Donkey Kong was created when Shigeru Miyamoto was assigned by Nintendo to convert Radar Scope, a poor selling arcade game in the U.S., into a game that would appeal more to Americans. The result was a major breakthrough for Nintendo and for the videogame industry. It was likely the first game with a "hero", a "villain", and a "damsel in distress." Sales of the machine were brisk, with the game becoming one of the best-selling arcade machines of the early 1980s. The gameplay itself was a large improvement over other games of its time, and with the growing base of arcades to sell to, it was able to gain huge distribution.

Original Donkey Kong game

However, MCA Universal sued Nintendo over copyright violations, claiming that Donkey Kong was a copy of King Kong. If victorious, this lawsuit would have crushed Nintendo of America, and the history of videogames would have been drastically altered. Nintendo's lawyer, Howard Lincoln, who would go on to become a Senior Vice President of the company, discovered that Universal didn't own the copyright to King Kong either, and was able to not only win the lawsuit, but got Universal to pay the legal costs. Ironically, it was MCA Universal that previously won a lawsuit declaring King Kong was in the public domain. This incident was selected as #20 "Universal Goes Ape" in GameSpy's The 25 Dumbest Moments in Gaming.

Due to the huge success of Donkey Kong, Nintendo of America was able to grow and release many more games in succeeding years, and had the resources necessary to release the Nintendo Entertainment System in the United States.

Overview

The name was chosen by game designer Shigeru Miyamoto as a combination of the word "Kong", since the movie King Kong had caused it 'to colloquially mean monkey' in Japan. According to Snopes, Donkey was chosen because Miyamoto intended it "to convey a sense of stubbornness." Various urban legends have circulated, saying that the actual name was to be "Monkey Kong" but was changed by accident for the American release. Snopes debunked these myths in "Donkey Wrong."

In the original Donkey Kong game, the player's character, Mario (originally called Jumpman in Japan), must jump over barrels thrown by Donkey Kong while climbing ladders up a crooked construction site to reach the top of the screen to rescue his girlfriend Pauline (who was originally called Lady in Japan). Each screen is a game stage, with stages grouping to form levels. As the player advances through each level, the degree of difficulty increases proportionately.

This game was first released in the arcades, but was ported to home video game consoles and home computers. The game was also sold as a Game & Watch unit in 1982.

The game was quite revolutionary for its time, featuring multiple, distinct levels, large colorful graphics, and a unique form of play control.

Sequels and remakes

Donkey Kong 3

Donkey Kong spawned two sequels, neither of which were as popular as the original arcade hit. In Donkey Kong Junior Donkey Kong was kidnapped by Mario and players had to control his son Donkey Kong Jr. to rescue him. In Donkey Kong 3 DK broke into a greenhouse and got chased out by Stanley the Bugman, who carried a spray can to protect his greenhouse from Donkey Kong's insects.

Throughout the 1980s, eight Donkey Kong games were released for the Game & Watch platform.

In 1994, Nintendo produced a remake of the original game for the Game Boy (known under the informal title of "Donkey Kong '94" to disambiguate it from the original) which contained 97 new stages (most of which were puzzle-oriented) in addition to the original four from the Arcade game. Donkey Kong's and Pauline's respective character designs were updated for this game (DK now wore a tie and Pauline was made into a brunette to distinguish her from Peach).

Successors

16-bit era (SNES)

Shortly after that, he appeared in Donkey Kong Country (in Japan, Super Donkey Kong). Donkey Kong Country was an entirely new DK franchise established by the British company Rareware which took the Donkey Kong premise in an entirely new direction. Severing DK's ties to the Mario world (until Mario Kart 64), Donkey Kong Country established a whole new world for DK, and became a showcase title to show off then-revolutionary 3D CGI graphics.

In Donkey Kong Country, DK was the hero and he and his sidekick Diddy Kong had to save his hoard of bananas from the thieving King K. Rool and his Kremling Krew. The game was an action sidescrolling title similar to the Mario games and was enormously popular for its graphics, music and gameplay. Some sources, such as Nintendo Power, suggest that the Donkey Kong in the Country series was the son of Cranky Kong, the original Donkey Kong from the arcade game, which would equate him with Donkey Kong Junior. Other sources, including the manual of Donkey Kong Country1 and in-game dialogue from other games in the series, suggest that the Donkey Kong in Donkey Kong Country is Cranky's grandson and the son of Donkey Kong Junior.

This is also contradicted by the in-game dialogue from Donkey Kong 64, as Cranky specifically calls DK his son. As well, in the original arcade series, Donkey Kong is clearly far larger than Mario. However, in both Super Smash Brothers titles, Kong and Mario are nearly the same height, leading to speculation that Cranky may indeed be larger than Mario, but Donkey was simply a small grandson. Arguments pointing out that Cranky and Donkey seem to be of the same size in Donkey Kong Country have been risen. Rareware released an official statement some time ago, stating that Cranky is indeed the DK of the arcades and that the current Donkey Kong is DK Jr. In Issue No.8 of the Nintendo Online Magazine in Nintendo's Japanese website ([1]), it is stated that the current Donkey Kong is Cranky's grandson (who is confirmed to be the original Donkey Kong in the same issue) and list Junior as a separate character. However, DK's biographies in the Super Smash Bros. games contradict this, calling DK the one true original. As is the case with the multiple Links and Zeldas in the Legend of Zelda series, the player really has no choice but to ignore all given stories and form their own personal conclusions as to which character is who.

The official sequel, Donkey Kong Country 2 (Super Donkey Kong 2) involves Donkey being kidnapped by King K. Rool (now Kaptain K. Rool) and getting rescued by Diddy Kong and his girlfriend Dixie Kong, in a less cheery and a more darkly-themed game.

In Donkey Kong Country 3 (in Japan, Super Donkey Kong 3) he and Diddy both got kidnapped, and Dixie and her cousin Kiddy Kong had to save them in the final game of the series for the SNES.

The Donkey Kong Land series for the Game Boy were smaller and slightly modified versions of the "Country" games.

64-bit era (N64)

A successful Nintendo 64 sequel was also developed. In Donkey Kong 64 DK once again had the starring role as he joined forces with Diddy Kong, Tiny Kong, Lanky Kong, and Chunky Kong to save Donkey Kong Island from destruction at the hand of the Kremlings.

Mario Kart 64 reintroduced DK to Mario's world. Since then, he has appeared in every outing featuring Mario's all-star cast. In the Mario Party series, he was a playable character in all three titles released for the N64. He was also a selectable character in Super Smash Bros.. In nearly all of these games, Donkey Kong is usually presented as a powerful and heavy character, but slow and cumbersome.

While still under Rare's influence, numerous spin-offs of Donkey Kong were created. Diddy Kong Racing, released in 1997, guest-starred Banjo of the Banjo-Kazooie games and Conker the Squirrel of Conker's Bad Fur Day and Conker's Pocket Tales. While Diddy Kong Racing was these characters' first appearance in a game, they were already famous for being in development with the first installments of their own highly anticipated franchises (the instruction manual even describes them as taking a break from their own games in order to assist Diddy on his quest), and therefore cannot be said to be part of the Mario/Donkey Kong universe.

Sixth-generation era (GameCube)

A demo for a Donkey Kong game on the GameCube, Nintendo's sixth generation console, was shown at SpaceWorld 2001. The game was called Donkey Kong Racing and showed various characters, including Donkey Kong, Diddy Kong, and Taj the Genie racing on Ellie, Expresso, Rambi, Enguard, and Zinger, and presumably, Necky, Army, and Chomps Jr. that had been introduced in previous Donkey Kong games by Rare.

Following the sale of Rare to Microsoft in 2002, Rare announced that they were concentrating their efforts on Xbox games, although they have continued to support Nintendo's portable consoles, the Game Boy Advance and Nintendo DS. This decision is due to the fact that Microsoft does not have its own portable console in direct competition. No further information about Donkey Kong Racing has since been released, leading the game to be classified as cancelled.

Rare's ownership change led to numerous changes. Donkey Kong: Coconut Crackers was originally developed by Rare for the Game Boy Advance, but was eventually released as It's Mr. Pants after the Microsoft purchase. Likewise, Banjo Pilot was originally titled Diddy Kong Pilot, but altered following the Microsoft acquisition.

Donkey Konga was released for the GameCube in 2004. Created by Namco, this musical rhythm action game relied upon use of the DK Bongos accessory (purchasable separately or included, depending on the package) to hit a beat in time with the tune. The tunes included pop songs and themes from some previous Nintendo games. Its sequel, Donkey Konga 2, was released in 2005, while Japan got Donkey Konga 3.

Donkey Kong: Jungle Beat was released in Japan in December 2004 and elsewhere in 2005. Donkey Kong fights Dread Kong, Ninja Kong, Karate Kong, and Sumo Kong. This platform game used the aforementioned DK Bongos as a controller — tapping one drum repeatedly made Donkey Kong run, tapping the other made him jump. Clapping or blowing in to the microphone caused an explosion, shown by a ripple in the screen, attracting assorted jewels or clearing obstacles to progress. A standard GameCube controller could be used instead of the konga drums.

Donkey Kong also starred in the respective sequels to the N64 games, such as Mario Kart: Double Dash!!, Super Smash Bros. Melee, and the slew of sports titles. He made his last playable apperance in Mario Party 4 before being regulated to an incidental character on the game board. He was also featured on the Game & Watch Gallery handheld series.

Nintendo's first title after Rare left was Mario vs. Donkey Kong, a return to the earlier arcade-style games. While its style was that of the original games, the Rare design for Donkey Kong carried over.

Animated Series

Segments of "Saturday Supercade" featured Donkey Kong, along with Mario and Pauline (here billed as Mario's niece). The show aired from 1983 into 1984 on CBS.

The original version of Donkey Kong had appeared on Captain N: The Game Master (and its spin-off comic book). There, he was shown to be the size of a large building.

A computer generated animated television series that lasted 40 episodes was produced in 1996 by a French animation studio, released in North America as simply Donkey Kong Country.

A CG animated cartoon "Donkey Kong (DONKEY KONG)" of the U.S.-made work to which the character that appeared in the Donkey Kong Country series performed was broadcast in TV Tokyo in 1999.

Donkey Kong appears in two The Simpsons episodes:

  • In "The Springfield Files", he appears in a local arcade. A man walks by, saying he's "just not a draw anymore." Kong replies by throwing him a barrel. "Hey! He's still got it!" observes the man. (reference to the arcade)
  • In "Marge Be Not Proud", he tries to convince Bart to steal a video game.

Other characters

  • Diddy Kong
  • Dixie Kong
  • Candy Kong
  • Lanky Kong
  • Tiny Kong
  • Chunky Kong
  • Kiddy Kong
  • Funky Kong
  • Cranky Kong
  • Swanky Kong
  • King K. Rool
  • Mario Mario
  • Donkey Kong Jr.
  • Wrinkly Kong
  • Bluster Kong
  • Inka Dinka Doo
  • Eddie the Mean Old Yeti

This page about Donkey Kong includes information from a Wikipedia article.
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Donkey Kong appears in two The Simpsons episodes:. 2005 - Care Bears Nighty-Night. A CG animated cartoon "Donkey Kong (DONKEY KONG)" of the U.S.-made work to which the character that appeared in the Donkey Kong Country series performed was broadcast in TV Tokyo in 1999. 2004 -. A computer generated animated television series that lasted 40 episodes was produced in 1996 by a French animation studio, released in North America as simply Donkey Kong Country. 1986 - Friends Make Everything Better. There, he was shown to be the size of a large building. 1983 -.

The original version of Donkey Kong had appeared on Captain N: The Game Master (and its spin-off comic book). Over the years, the Care Bear characters have been seen in, or influenced, several other films and TV shows:. The show aired from 1983 into 1984 on CBS. The villains' profiles will be dealt with in the individual articles for the animated franchise. Segments of "Saturday Supercade" featured Donkey Kong, along with Mario and Pauline (here billed as Mario's niece). Throughout movies and series, there were bad guys who often tried to stop the Bears and Cousins on their missions:. While its style was that of the original games, the Rare design for Donkey Kong carried over. (NOTE: Noble Heart Horse was a later addition to the franchise, appearing on five of the TV episodes.).

Donkey Kong, a return to the earlier arcade-style games. Below are the descriptions for all of the Cousins, old and new. Nintendo's first title after Rare left was Mario vs. . He was also featured on the Game & Watch Gallery handheld series. In 2004, the Bears appeared in their first PC game, Let's Have a Ball! The following year, they appeared in Catch a Star (also for the PC) [4] [5] and Care Quest (for the GameBoy). He made his last playable apperance in Mario Party 4 before being regulated to an incidental character on the game board. As with the 1980s movies and television series, both films are produced by Nelvana Limited.

Melee, and the slew of sports titles. Another such film, The Care Bears' Big Wish Movie, was released on October 18, 2005 [1] [2] [3]. Donkey Kong also starred in the respective sequels to the N64 games, such as Mario Kart: Double Dash!!, Super Smash Bros. As part of this comeback, the Bears' straight-to-DVD CGI debut, Care Bears: Journey to Joke-a-lot, was released on October 5, 2004 to less than critical acclaim. A standard GameCube controller could be used instead of the konga drums. The new toys offer features such as light-up bellies when pressed. Clapping or blowing in to the microphone caused an explosion, shown by a ripple in the screen, attracting assorted jewels or clearing obstacles to progress. As of 2005, Care Bears are being marketed once more.

This platform game used the aforementioned DK Bongos as a controller — tapping one drum repeatedly made Donkey Kong run, tapping the other made him jump. The Care Bears television series ran from 1985 to 1988; three animated feature film spinoffs, The Care Bears Movie (1985), The Care Bears Movie II: A New Generation (1986), and The Care Bears Adventure in Wonderland (1987) followed. Donkey Kong fights Dread Kong, Ninja Kong, Karate Kong, and Sumo Kong. A spin-off collection of toys, the Care Bear Cousins, feature stuffed monkeys, lions, and other such animals in the same style as the teddy bears. Donkey Kong: Jungle Beat was released in Japan in December 2004 and elsewhere in 2005. Each Care Bear comes in a different colour and with a specialized insignia on its belly: for example, "Bedtime Bear" is pastel blue and sports a sleepy-looking anthropomorphised crescent moon, and "Cheer Bear" is pink with a rainbow insignia. Its sequel, Donkey Konga 2, was released in 2005, while Japan got Donkey Konga 3. Over 40 million units were sold between 1983 and 1987.

The tunes included pop songs and themes from some previous Nintendo games. In 1983, Kenner took the characters and made the first in a line of very successful teddy bears based on the Care Bears. Created by Namco, this musical rhythm action game relied upon use of the DK Bongos accessory (purchasable separately or included, depending on the package) to hit a beat in time with the tune. The original artwork for the cards was painted by artist Elena Kucharik. Donkey Konga was released for the GameCube in 2004. The Care Bears are a set of characters created by American Greetings in 1981 for use on greeting cards. Likewise, Banjo Pilot was originally titled Diddy Kong Pilot, but altered following the Microsoft acquisition. The name "Care Bears" is only a Trademark(™); the actual copyright is from an entity titled "Those Characters from Cleveland".

Pants after the Microsoft purchase. In 2005, "Care Bears" placed 7th among AOL's top ten searches for toys [7]. Donkey Kong: Coconut Crackers was originally developed by Rare for the Game Boy Advance, but was eventually released as It's Mr. It is generally a derogatory term in this instance. Rare's ownership change led to numerous changes. In MMORPG games the term carebear normally refers to a player that does not like Player vs Player (PvP) conflict in the game. No further information about Donkey Kong Racing has since been released, leading the game to be classified as cancelled. However, during the cartoon series, both the Care Bears and the Care Bear Cousins both use the "Care Bear Stare.".

This decision is due to the fact that Microsoft does not have its own portable console in direct competition. During the movies, especially the sequel, the Care Bear Cousins call their weapon "Care Bear Cousins Call." In the second movie, the Call looks like a musical score, and the cousins, excluding Swift Heart Rabbit, use whatever animal noises is common to that animal. Following the sale of Rare to Microsoft in 2002, Rare announced that they were concentrating their efforts on Xbox games, although they have continued to support Nintendo's portable consoles, the Game Boy Advance and Nintendo DS. The Care Bears' ultimate "weapon" is the Care Bear Stare, in which the collected bears stand together and radiate light from their respective chest symbols, combining to form a ray of love and good cheer which could bring care and joy into the target's heart. that had been introduced in previous Donkey Kong games by Rare. In the Swedish dubs of the various series, the villains Dark Heart, Coldheart and No Heart are, for some reason, all called the same name, "Hjärtlös" (or Heartless). The game was called Donkey Kong Racing and showed various characters, including Donkey Kong, Diddy Kong, and Taj the Genie racing on Ellie, Expresso, Rambi, Enguard, and Zinger, and presumably, Necky, Army, and Chomps Jr. The Colombian dub is considered for being the worst Latin American Spanish dub of the Care Bears' TV series.

A demo for a Donkey Kong game on the GameCube, Nintendo's sixth generation console, was shown at SpaceWorld 2001. (The movies were dubbed in Mexico, the first half of the Nelvana series was dubbed in Chile, the second half was dubbed in Venezuela and a new dubbed version, showing in the Latin American version of Cartoon Network's Boomerang channel, is now dubbed in Colombia. While Diddy Kong Racing was these characters' first appearance in a game, they were already famous for being in development with the first installments of their own highly anticipated franchises (the instruction manual even describes them as taking a break from their own games in order to assist Diddy on his quest), and therefore cannot be said to be part of the Mario/Donkey Kong universe. The Latin American Spanish dub of the Care Bears is the most chaotic dub ever known, mainly because the movies and the TV series were dubbed in many countries by different cast members. Diddy Kong Racing, released in 1997, guest-starred Banjo of the Banjo-Kazooie games and Conker the Squirrel of Conker's Bad Fur Day and Conker's Pocket Tales. Coincidentally, she comes from Sigma Sigma Sigma, the same group where the cartoon's founder, Linda Denham, came from. While still under Rare's influence, numerous spin-offs of Donkey Kong were created. The term Care Bears was used as a fan base name for Carrie Underwood (the winner of 2005's American Idol).

In nearly all of these games, Donkey Kong is usually presented as a powerful and heavy character, but slow and cumbersome. As soon as the mistake was discovered, the two bears returned into their appropriate hues, and later on a children's story was written explaining why. He was also a selectable character in Super Smash Bros.. When the franchise was introduced in the 1980s, a mistake was made causing Bedtime Bear (blue) and Wish Bear (aqua) to swap colours. In the Mario Party series, he was a playable character in all three titles released for the N64. little bears) and cariño (a type of love that is not romantic). Since then, he has appeared in every outing featuring Mario's all-star cast. In Latin America, the Care Bears are referred to as "Los Ositos Cariñositos" from Ositos (lit.

Mario Kart 64 reintroduced DK to Mario's world. However, French-speaking Quebec knows them as Les Calinours, or "Hug bears". In Donkey Kong 64 DK once again had the starring role as he joined forces with Diddy Kong, Tiny Kong, Lanky Kong, and Chunky Kong to save Donkey Kong Island from destruction at the hand of the Kremlings. In French-speaking countries, the Care Bears are referred to as Bisounours, roughly translating as kiss bears, from bisou (kiss) and nounours (teddy bear). A successful Nintendo 64 sequel was also developed. Thai: ?????????????. The Donkey Kong Land series for the Game Boy were smaller and slightly modified versions of the "Country" games. Swedish: Krambjörnarna.

In Donkey Kong Country 3 (in Japan, Super Donkey Kong 3) he and Diddy both got kidnapped, and Dixie and her cousin Kiddy Kong had to save them in the final game of the series for the SNES. Spanish: Osos Amorosos (Spain), Los Ositos Cariñositos (Latin America). Rool) and getting rescued by Diddy Kong and his girlfriend Dixie Kong, in a less cheery and a more darkly-themed game. Serbo-Croatian: Mede medenjaci, Mece Dobrici. Rool (now Kaptain K. Portuguese: Ursinhos Carinhosos. The official sequel, Donkey Kong Country 2 (Super Donkey Kong 2) involves Donkey being kidnapped by King K. Polish: Troskliwe Misie.

As is the case with the multiple Links and Zeldas in the Legend of Zelda series, the player really has no choice but to ignore all given stories and form their own personal conclusions as to which character is who. Japanese: ?????. games contradict this, calling DK the one true original. Italian: Gli Orsetti del Cuore. However, DK's biographies in the Super Smash Bros. Icelandic: Kærleiksbirnirnir. In Issue No.8 of the Nintendo Online Magazine in Nintendo's Japanese website ([1]), it is stated that the current Donkey Kong is Cranky's grandson (who is confirmed to be the original Donkey Kong in the same issue) and list Junior as a separate character. Hebrew: דובוני אכפת לי (Doobonei eechpattli).

Rareware released an official statement some time ago, stating that Cranky is indeed the DK of the arcades and that the current Donkey Kong is DK Jr. Greek: ΤΑ ΑΡΚΟΥΔΑΚΙA. Arguments pointing out that Cranky and Donkey seem to be of the same size in Donkey Kong Country have been risen. German: Die Glücksbärchis. However, in both Super Smash Brothers titles, Kong and Mario are nearly the same height, leading to speculation that Cranky may indeed be larger than Mario, but Donkey was simply a small grandson. French: Les Bisounours. As well, in the original arcade series, Donkey Kong is clearly far larger than Mario. Finnish: Halinallet.

This is also contradicted by the in-game dialogue from Donkey Kong 64, as Cranky specifically calls DK his son. Dutch: Troetelbeertjes. Other sources, including the manual of Donkey Kong Country1 and in-game dialogue from other games in the series, suggest that the Donkey Kong in Donkey Kong Country is Cranky's grandson and the son of Donkey Kong Junior. Czech: Starostliví medvídci. Some sources, such as Nintendo Power, suggest that the Donkey Kong in the Country series was the son of Cranky Kong, the original Donkey Kong from the arcade game, which would equate him with Donkey Kong Junior. Care Bears Holiday Hugs. The game was an action sidescrolling title similar to the Mario games and was enormously popular for its graphics, music and gameplay. Journey to Joke-a-lot Soundtrack.

Rool and his Kremling Krew. Meet the Care Bears. In Donkey Kong Country, DK was the hero and he and his sidekick Diddy Kong had to save his hoard of bananas from the thieving King K. The Care Bears Christmas. Severing DK's ties to the Mario world (until Mario Kart 64), Donkey Kong Country established a whole new world for DK, and became a showcase title to show off then-revolutionary 3D CGI graphics. Adventures in Care-a-lot. Donkey Kong Country was an entirely new DK franchise established by the British company Rareware which took the Donkey Kong premise in an entirely new direction. The Care Bears Care For You.

Shortly after that, he appeared in Donkey Kong Country (in Japan, Super Donkey Kong). Introducing the Care Bears. Donkey Kong's and Pauline's respective character designs were updated for this game (DK now wore a tie and Pauline was made into a brunette to distinguish her from Peach). Love-A-Lot Bear's name is inspired by that of Sir Lancelot. In 1994, Nintendo produced a remake of the original game for the Game Boy (known under the informal title of "Donkey Kong '94" to disambiguate it from the original) which contained 97 new stages (most of which were puzzle-oriented) in addition to the original four from the Arcade game. Similar to the Round Table used by Arthur and his knights, the Care Bear Family sits around a heart-shaped table. Throughout the 1980s, eight Donkey Kong games were released for the Game & Watch platform. The name Care-a-lot is a play on King Arthur's legendary Camelot castle.

In Donkey Kong 3 DK broke into a greenhouse and got chased out by Stanley the Bugman, who carried a spray can to protect his greenhouse from Donkey Kong's insects. A carebear appears in the popular flash animation & song Ultimate Showdown by Neil Cicierega. to rescue him. Eventually, the Gigglepies turn out to be made of cow manure, so the Yugopotamians just eat them (manure is a delicacy on their planet). In Donkey Kong Junior Donkey Kong was kidnapped by Mario and players had to control his son Donkey Kong Jr. Cosmo and Wanda submit to the cuteness of the Gigglepies, and Timmy is later informed of their tactic for taking over planets: by winning over vast races with their cuteness, having them submit, and then destroying the planet. Donkey Kong spawned two sequels, neither of which were as popular as the original arcade hit. Timmy, Cosmo and Wanda find that Yugopotamia, whose citizens are frightened to death of anything cute and nice, is being overrun by the Gigglepies.

The game was quite revolutionary for its time, featuring multiple, distinct levels, large colorful graphics, and a unique form of play control. Timmy and his fairy godparents, Cosmo and Wanda go to Yugopotamia, when their alien friend Mark informs them of an alien race that is overcoming his own. The game was also sold as a Game & Watch unit in 1982. The Fairly OddParents: The episode entitled, So Totally Spaced Out guest starred a spoof of the Care Bears, in the form of the alien Gigglepies. This game was first released in the arcades, but was ported to home video game consoles and home computers. She screams "Sunshine Bear, wait!" and after looking at Meg, and looking at a speeding truck, and comparing the two, the bear throws itself in front of the oncoming truck. As the player advances through each level, the degree of difficulty increases proportionately. Every animal gets across the street except for the Care Bear.

Each screen is a game stage, with stages grouping to form levels. She looks out the window and sees the stuffed animals running from the house. In the original Donkey Kong game, the player's character, Mario (originally called Jumpman in Japan), must jump over barrels thrown by Donkey Kong while climbing ladders up a crooked construction site to reach the top of the screen to rescue his girlfriend Pauline (who was originally called Lady in Japan). She walks to her closet, and when she returns, they are gone. Snopes debunked these myths in "Donkey Wrong.". Meg is sitting in her room talking to her stuffed animals. According to Snopes, Donkey was chosen because Miyamoto intended it "to convey a sense of stubbornness." Various urban legends have circulated, saying that the actual name was to be "Monkey Kong" but was changed by accident for the American release. Family Guy: The episode which aired on Sunday, January 8th 2006 mentions a Care Bear.

The name was chosen by game designer Shigeru Miyamoto as a combination of the word "Kong", since the movie King Kong had caused it 'to colloquially mean monkey' in Japan. He asks if one of them is a "Care Bear" and the bear replies (after bandishing a lead pipe) that he's an "Intensive Care Bear". Due to the huge success of Donkey Kong, Nintendo of America was able to grow and release many more games in succeeding years, and had the resources necessary to release the Nintendo Entertainment System in the United States. The Simpsons: In an episode where Homer becomes afraid of anything relating to bears after being attacked by one, he hallucinates that the bear logos on commercial commodies come to life to hurt him. This incident was selected as #20 "Universal Goes Ape" in GameSpy's The 25 Dumbest Moments in Gaming. ER: In a recent episode, King Funshine is struck by lightning while being held by Jerry Markovic (Abraham Benrubi) [6]. Ironically, it was MCA Universal that previously won a lawsuit declaring King Kong was in the public domain. The O.C.: In Season 1, Episode 24 ("The Proposal"), Merissa Cooper (Mischa Barton) has a Share Bear.

Nintendo's lawyer, Howard Lincoln, who would go on to become a Senior Vice President of the company, discovered that Universal didn't own the copyright to King Kong either, and was able to not only win the lawsuit, but got Universal to pay the legal costs. Phil: An obsessed Care Bear fan—the administrator of The Memories Board—appeared as a guest star on the syndicated show in April 2005. If victorious, this lawsuit would have crushed Nintendo of America, and the history of videogames would have been drastically altered. Dr. However, MCA Universal sued Nintendo over copyright violations, claiming that Donkey Kong was a copy of King Kong. SpongeBob SquarePants: In the Gary Takes a Bath episode, the beloved title sponge calls his pet snail "Gare-Bear". The gameplay itself was a large improvement over other games of its time, and with the growing base of arcades to sell to, it was able to gain huge distribution. Codename: Kids Next Door: The Rainbow Monkeys, who appear in many episodes, are yet another Care Bear spoof.

It was likely the first game with a "hero", a "villain", and a "damsel in distress." Sales of the machine were brisk, with the game becoming one of the best-selling arcade machines of the early 1980s. Rugrats: The Dummi Bears spoof heavily on the Care Bear franchise, especially with their Sing a Happy, Happy, Happy, Happy, Happy, Happy Song theme. The result was a major breakthrough for Nintendo and for the videogame industry. The Fresh Prince of Bel-Air: On one of the early episodes, a young girl tells Will Smith that her father only supports Care Bear music to prevent her from listening to inappropriate songs. Donkey Kong was created when Shigeru Miyamoto was assigned by Nintendo to convert Radar Scope, a poor selling arcade game in the U.S., into a game that would appeal more to Americans. Blade: Trinity (2004): Hannibal King (Ryan Reynolds)claims that his group the Night Stalkers originally wanted to use Care Bears as its name, but claims it was already taken. . The Hot Chick (2002): Rob Schneider's friend has a Cheer Bear on her keyring, seen during the scene at the race track early in the film.

Like many Nintendo franchises, Donkey Kong was created by Shigeru Miyamoto. Snow Day (2000): One of the characters (played by Emmanuelle Chriqui) is nicknamed "Claire-bear" by her boyfriend. Donkey Kong (Japanese: ドンキーコング) is a gorilla character from Nintendo that appeared in many video games since 1981. (Alyson Court appeared in that sequel as well as this independent gem.). Eddie the Mean Old Yeti. South of Wawa (1991): Footage from the Care Bears' Wonderland adventure are shown. Inka Dinka Doo. Checking Out (1989) (unconfirmed): As Jeff Daniels steps outside in desert conditions towards the film's end, one of the onlookers whom his character encounters is holding a Swift Heart Rabbit doll in his hands.

Bluster Kong. Police Academy 4: Citizens on Patrol (1987): During a party scene in the film, a Wish Bear raft can be seen inside a swimming pool. Wrinkly Kong. Nelvana episodes - No Heart, Beastly and Shrieky (see TV series article). Donkey Kong Jr. DiC-produced episodes - Professor Coldheart, Frostbite. Mario Mario. Fourth movie - Rat King.

Rool. Third movie - The Wizard and Dim & Dumb. King K. Second movie - Dark Heart. Swanky Kong. First movie - Nicholas and the Evil Spirit. Cranky Kong. The Birds are usually seen in the Forest of Feelings with the Care Bear Cousins and watch over them.

Funky Kong. The Star and Heart Buddies look out for the Bears whenever they are on missions in caring. Kiddy Kong. He only appeared in some of the franchise's early publications and on the DiC-produced TV episodes. Chunky Kong. The Cloud Keeper is the portly gentleman who maintains Care-a-lot. Tiny Kong. Paradise Valley is home to Perfect and Polite Panda (see above for profile).

Lanky Kong. The Hall of Hearts, located inside Care-a-lot, is the Care Bears family's meeting place. Candy Kong. The Forest of Feelings is where the Care Bear Cousins live. Dixie Kong. Thus protected, the Bears protect caring on Earth. Diddy Kong. High up in the clouds, it floats above all air traffic, and, with a nice comfy cloud floating above it, stays away from all satellite photographs too.

In "Marge Be Not Proud", he tries to convince Bart to steal a video game. Care-a-lot is the special place where the Care Bears live, and the softest, coziest place anyone can imagine. (reference to the arcade). The Kingdom of Caring is made up of Care-a-lot and the Forest of Feelings (see descriptions below). "Hey! He's still got it!" observes the man. Her symbol is an ice cream cone, showing her wholehearted devotion to helping others live life to the fullest. A man walks by, saying he's "just not a draw anymore." Kong replies by throwing him a barrel. A real sweetheart, she gets along well with everyone she meets, though she has a tendency to overeat but takes things in moderation.

In "The Springfield Files", he appears in a local arcade. Treat Heart Pig- Featured on some of the later TV episodes, Treat Heart Pig knows how to turn any occasion into a holiday. It is interesting to note that the gender of this character changed between movies and television series, examples of which can be seen in the Wonderland movie and The Great Race episode. His tummy symbol is a red heart with white wings. Sometimes his cockiness and overconfidence get him into trouble, but his quick thinking gets him out of it.

Swift Heart Rabbit was the fastest of the Care Bear Cousins, reportedly running up to 90 mph to "help others". Her symbol is a curved pink star with a red heart inside. Proud Heart Cat - A regular in the animated movies and series, Proud Heart Cat is the "purr-fectionist" of the Care Bears family, and reminds us to do our best in everything we do. A heart with a party horn is his symbol.

Playful Heart Monkey - Also appearing in the animated franchise, Playful Heart Monkey is the most mischievous Cousin anyone can meet--for him, the whole world is a playground. He himself was a later addition to the family. In A New Generation, he took care of the other baby Bears and Cousins; his partner was True Heart Bear. Noble Heart Horse is the founder of the Care Bear Cousins, and was an overseer of the Forest of Feelings and the Kingdom of Caring in the second movie, but on the TV series, he was not much of a regular.

The reason behind his tummy symbol, a heart-shaped medal, is because of his warm personality combined with his faithfulness and his namesake. Loyal Heart Dog is a very proper and formal-mannered pup, honest and loyal and true beyond compare. His symbol is a pink heart-stamped weight. Lotsa Heart Elephant - Featured in the movies and TV series, Lotsa Heart Elephant is the strongest of the Cousins in physical ability and perseverance, despite having a very weak mind.

A red-heart pillow is her symbol. Gentle Heart Lamb - Featured in the first and second movies, Gentle Heart Lamb is the most softhearted of the Cousins, gentle and shy as her name suggests. His symbol is a stocking cap resting on the left side of a red heart. Cozy Heart Penguin - A star of the first movie, Cozy Heart Penguin is the sweetest and warmest of the Cousins, and the one most suited to winter conditions.

His symbol is a yellow heart-shaped light bulb. Bright Heart Raccoon - The smart aleck of the Cousins, Bright Heart Raccoon is a walking supercomputer who can solve problems thinking logically, and helps his friends on their toughest dilemmas. Brave Heart's tummy symbol is a red heart with a crown hanging on the right side. Brave Heart Lion is the (un)official leader of the Care Bear Cousins, and one of the original ten when these cousins were introduced in the Care Bears franchise--Swift Heart Rabbit, Lotsa Heart Elephant, Loyal Heart Dog and Proud Heart Cat to name a few.

Multicoloured. Tummy symbol is a painters pallet with hearts of paint. Work of the Heart Bear Coming out new in 2006. Her symbol--a shooting star with a rainbow tail--reminds us to believe in our dreams.

Wish Bear's job is help, simply enough, everyone's wishes come true, even though not all of them work the way they should. True Heart Bear - The mother of the Care Bears and the Cousins, True Heart Bear, who first appeared in the second movie, is everything one would expect the first Bear to be: warm and perky, fun and friendly and extra-lovable and loving! Her symbol, a multi-coloured star radiating from a central heart, shows all the beautiful ways that caring shines out from a loving heart. He is bright blue and his symbol is a shooting star with a rainbow tail. Thanks-A-Lot Bear - One of the least known Care Bears, Thanks-A-Lot Bear's only known appearance is in the toy line as a plush, a glowing plush, and a small plush partnered with Funshine Bear.

He wears the perfect symbol for his job on his tummy--a red heart with a narrow pink border. A loving and lovable brown bear who knows a lot about helping others share their feelings, Tenderheart helps spread love and make it grow by helping people show they care. Tenderheart Bear - The leader of the Care Bears, and one of the original ten characters introduced in the franchise (the others were Bedtime Bear, Birthday Bear, Cheer Bear, Friend Bear, Funshine Bear, Good Luck Bear, Grumpy Bear, Love-A-Lot Bear and Wish Bear). Now she has a heart holding a star.

A smiling apple was her symbol back then. Her only appearance in the early franchise was in a 1987 cough medicine colouring book. Take Care Bear - The least-known of all the Bears, Take Care Bear helps her friends live in the best of health. He was featured in the British franchise as an exclusive plush.

His symbol represents his job: a jack-in-the box with a star popping out. Surprise Bear - A rare find in the 80s franchise, there is no one who loves good surprises so much like Surprise Bear. His tummy symbol is a bright red apple. Smart Heart Bear - Added to the toy line in 2004, this Bear teaches kids that school is fun and so is learning.

Purple in colour. Tummy symbol is a sun in heart. Shine Bright Bear New in 2006. In the 1980s franchise, Share Bear's symbol was a heart-sprinkled sundae with two straws; in 2004 it was changed to two lollipops (on the grounds that sharing milkshakes can spread germs, according to present-day distributors Play Along Toys).

She shows that, through her symbol (see below), sharing is a treat that comes from the heart. Share Bear, also a later addition, helps others to learn about sharing the things they have. Secret's tummy symbol is a red heart-shaped padlock. He can only tell secrets to his partner, Friend Bear (as the first movie strongly shows).

Secret Bear, a later addition to the Care Bears family, acts as a mime to the other members. Sea Friend Bear - Another British exclusive in the '80s between Tonka and the World Wildlife Fund, Sea Friend Bear makes sure that the world's oceans and seas are safe from harm. He is white, and his tummy symbol is a heart adorned with the pattern of the United States flag. Proud Heart Bear A rare bear, he appeared only as a toy in the '80s franchise.

Blue in color. Tummy symbol is a bouncing ball with heart in it and a rainbow bounce trail. Play-a-Lot Bear New in 2006. Image appears courtesy of The Care Bear Zone. .

They only appeared in one Care Bears episode, The Long Lost Care Bears. Perfect and Polite Panda from the Nelvana Care Bears cartoon episode "The Long Lost Care Bears". Perfect & Polite Panda - Looking after Paradise up above the skies of Care-a-lot, Perfect & Polite Panda always spoke in rhyme, finishing each other's sentences and complimenting one another's feelings. She can be seen dancing with her crush, Tenderheart Bear, at the beginning of the first movie. Though a true believer in the power of love, she is not afraid to help it along.

Love-A-Lot Bear - With two intertwined hearts as her tummy symbol, Love-a-Lot Bear spreads the message of her namesake and makes it grow wherever she goes. Her symbol--a laughing star at giving others the giggles--shows what she really is. Laugh-A-Lot Bear - Also a new addition in 2004, Laugh-A-Lot Bear turns her worst mistakes into the best jokes. Her tummy symbol is a heart with beams of light radiating out of it.

Hopeful Heart Bear was a new addition to the toy line in 2005. Blue in colour. Tummy symbol is 2 music notes and hearts. Heartsong Bear new toy coming in 2006.

She is also one of the mascots of the Sigma Sigma Sigma college sorority in real life. In 2004, it was changed into a multi-coloured flower. In the second movie (1986), Harmony's symbol was three joint-together hearts (the US version); in the British toys, it was three music notes. Her symbol (see below) shows that harmony can be achieved when different people come together for the good of all.

Harmony Bear, a peace-lover, helps others overcome differences and get along. Grumpy is a fan favourite. Grumpy Bear, whose symbol is a grey rain cloud with falling hearts, tells us that it is okay to be grumpy sometimes, but that we should always remember to be caring, even when we are upset and that it is silly when we take our grumpiness too far. As a later addition to the toy line, Grams Bear was featured, along with her grandchildren, in the first movie and on some of the Nelvana TV episodes.

A rose stands out as her symbol. A seasoned "veteran," an excellent storyteller, and a valued mentor for the family, she knows just about all there is about being a Bear, and is ready to lend a hand or a patient ear to help anyone in need. Grams Bear - The grandmother of all the Care Bears family, 'Grams Bear' looks after the Kingdom of Caring's two youngest members, Hugs and Tugs (see above). What can say better about his mission than (of course) a four-leaf clover on his tummy?.

Good Luck Bear helps spread his namesake to those he encounters. In the 2004 toy line and the direct-to-DVD feature, Journey to Joke-a-lot, Funshine was a male bear. Being happy is what she is all about. Funshine Bear - A regular in the toy line's animated fare for years, Funshine Bear, Care-a-lot's class clown, has a smiling sun as her tummy symbol--and even a smile on her face.

Two smiling flowers show up on her tummy symbol. Friend Bear, one of the original ten Bears, is the ideal friend for everyone she meets. Forest Friend Bear - A joint exclusive between Tonka and the World Wildlife Fund for the '80s British and Australian franchise, Forest Friend Bear's job is to help keep forested areas safe. She has been revamped in 2004 by Play Along Toys, her tummy symbol is a heart shaped planet Saturn with stars around it.

Her tummy symbol, two heart-shaped balloons, shows that, with imagination, there is a rainbow of happiness that we can create. She is constantly getting into funny little scrapes because her mind is somewhere else. Day Dream Bear - Made exclusively for the British version of the franchise in the 1980s, Day Dream Bear shows that daydreams are fun and help inspire people to do things, but also shows how to pay attention. However, he is the only one in the Kingdom of Caring who cannot fly a kite!.

His symbol--a colourful kite--reminds everyone that the sky's the limit when you do your best. Do-Your-Best Bear - A recent addition to the toy line (2004), Do-Your-Best Bear helps people be the best they can. A rainbow stands out as her symbol. Cheer Bear - One of the original ten, Cheer Bear's job (see picture below) is to make people feel their happiest.

He appeared in some of the Nelvana episodes and made a cameo appearance in the beginning of the third movie, Adventure in Wonderland. A yellow trophy with a heart is his symbol. Champ Bear - The Kingdom of Caring's sports guru, Champ Bear encourages the message of playtime--he is especially good at games he has never played before. His symbol is a cupcake with one candle on it.

Birthday Bear knows how to celebrate his namesake all the time. Her tummy symbol is a star and heart connected by a rainbow. Best Friend Bear - Added to the line in 2004, this Bear helps by showing that you can always find someone to be your friend. His tummy symbol (see above) says everything best about his job.

Bedtime Bear - The sleepiest Bear of them all, Bedtime Bear makes sure that people get a good night's sleep all over the world. Bashful Heart Bear - The shyest of the Care Bears, added to the toy line in 2004, her tummy symbol is a heart hiding behind a cloud with a rainbow. His tummy symbol, a smiling Star Buddy inside a diaper, reflects his bright and happy personality. Baby Tugs' aspiration is to become a Care Bear himself and join the other Bears on missions in caring.

The two siblings, looked after by their grandmother, Grams Bear (see below), are the youngest members of the Care Bears family. Baby Tugs Bear (often called Tugs), whose sister is Baby Hugs Bear, is a rough and tumble little boy cub who always gets into mischief. A Star Buddy inside a pink box—her tummy symbol—shows her personality. Sweet, curious and loving, she can never go anywhere without being hugged by anyone.

Baby Hugs Bear (often called Hugs), along with her brother, Baby Tugs Bear, with whom she often gets into mischief, is the youngest member of the Care Bears family. Orange in colour. Tummy symbol is a flower with heart petals. Amigo Bear New in 2006.

Her shooting-star tummy symbol reminds America to lift up their red, white and blue by caring for those around them, and making their country--and the world--a better place. America Cares Bear - A brand-new addition to the famous toy line (2004), America Cares Bear is the Kingdom of Caring's most patriotic member, a happy and energetic bear who believes that America's greatest strength is in caring.