Bally

Bally (with its distinctive Rolling Ball logo)

Bally (originally the Bally Manufacturing Corporation) is an American corporation. The company has existed for more than 70 years with a complex history of re-organizations, mergers, and divestitures; it had roots as an early and successful maker of pinball games and slot machines, and was later associated with both the health club and gambling industries.

History

The Bally Manufacturing Corporation was founded by Ray Moloney in early 1932 when Bally's original parent company, Lion Manufacturing, established the company to make pinball games. The company took its name from its first, highly successful, game, dubbed Ballyhoo. The company, based in Chicago, quickly became a leading maker of the popular games.

In the late 1930s, Moloney decided to begin making gambling equipment, and had great success developing and improving the modern mechanical slot machines that formed the backbone of the nascent gaming industry.

After a wartime foray into manufacturing munitions and airplane parts, Bally Manufacturing continued to produce innovations in both pinball and slot machines through the late 1950s, and also designed and manufactured vending machines and established a coffee vending service. Roy Moloney died in 1958 and the company foundered briefly; amid the financial failure of parent company Lions Manufacturing Bally was bought out by a group of investors in 1963. Through the 1960s Bally continued to dominate the slot machine industry, cornering over 90% of the worldwide marked for the machines by the end of the decade.

In the late 1960s Bally became a publicly-traded company and went on an acquisition spree, buying several companies including a German game company and Midway Manufacturing, an amusement game company who made coin-operated electromechanical devices as puck bowling games. In the 1970s Midway would become a primary source of income for Bally as it became an early arcade video game maker and obtained the licenses for two of the most popular videogames of all time, Space Invaders and Pac-Man.

In the late 1970s Bally made an unsuccessful attempt at getting into the casino business as Atlantic City legalized gambling; this effort was thwarted when the company was unable to attain a permanent license for the completed casino.

By the mid-1980s the company again was flush with cash and management envisioned re-defining the manufacturing business as a far-flung leisure industry giant. The company began buying other businesses including the Six Flags amusement park chain, the Health and Tennis Club exercise chain and a maker of exercise equipment. The company also tried to enter the restaurant business with a hybrid restaurant/arcade called TomFoolery, a predecessor to places like Dave and Buster's.

The company also was finally successful in purchasing several casinos, including the MGM Grand Hotel and Casino in Las Vegas and the Golden Nugget Atlantic City. This buying spree quickly took its toll on the company finances, however, and Bally was soon forced to sell off several divisions, including Six Flags and Bally-Midway. The pinball division, along with Midway, was acquired by Williams Electronics in 1988. The Aladdin's Castle chain of game arcades was sold to Namco in 1993, and was renamed Namco Cybertainment, Inc.

In 1990 the struggling company was taken over by financier Arthur Goldberg who re-christened it Bally Entertainment Corporation and focused on the health club business and spun off the manufacturing-related parts of the company as a separate division. By 1992 the manufacturing division, Bally Gaming International (later became Alliance Gaming), had been completely divested from the parent company (licensing back the Bally name). The health-club divisions of the company would go by the name Bally Health and Tennis and later Bally Total Fitness. Many casinos worldwide would take on the Bally name in the maze of ownership and licensing agreements typical of that business. Midway would continue to use the Bally name for its pinball games, until WMS Industries (the parent company of Williams and Midway) ceased pinball production in 1999.

In 1995 Bally Entertainment Corporation was purchased by Hilton Hotels Corporation, later the casino resorts division of Hilton Hotels became Park Place Entertainment.

On March 31, 2005, WMS Industries struck a deal with The Pinball Factory to give them an exclusive license for the intellectual properties and the rights to re-manufacture former Bally/Williams games in the field of mechanical pinball. In addition, The Pinball Factory also has bought the right to manufacture new games using his company's new hardware system under the Bally brand. The first pinball to be manufactured by The Pinball Factory under the Bally Brand is The Crocodile Hunter Outback Adventure, a game tied in with Steve Irwin's Australia Zoo attraction on Australia's Sunshine Coast and with his series, The Crocodile Hunter, on Discovery Channel's Animal Planet channel.

Notable pinballs

Distributed by Bally

  • Ballyhoo (flipperless) (1932)
  • Ballyhoo (flippers) (1947)
  • Boomerang (1974)
  • Capersville (1967)
  • Captain Fantastic and The Brown Dirt Cowboy (1976)
  • Dogies (1968)
  • Eight Ball (1977)
  • Evel Knievel (1977)
  • Fireball (1972)
  • Fireball II (1977)
  • Four Million B.C. (1971)
  • KISS (1979)
  • Mr. and Mrs. Pac-Man (1982)
  • Playboy (1978)
  • Sky Divers (1964)
  • The Six Million Dollar Man (1978)
  • Wizard! (1975)
  • Xenon (1980; features music and voices by electronic music composer Suzanne Ciani)

Distributed by Midway

  • The Addams Family (1992; based on the 1992 movie, it would go on to become the best-selling pinball of all time)
  • The Twilight Zone (1993)

Distributed by The Pinball Factory

  • The Crocodile Hunter Outback Adventure (2006)

Notable slot machines

  • Money Honey (1964)
  • Blazing 7's (1993)
  • Playboy (2002)

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The first pinball to be manufactured by The Pinball Factory under the Bally Brand is The Crocodile Hunter Outback Adventure, a game tied in with Steve Irwin's Australia Zoo attraction on Australia's Sunshine Coast and with his series, The Crocodile Hunter, on Discovery Channel's Animal Planet channel. If the Piraka get their hands on the Mask of Life, then an ancient evil could be awakened... In addition, The Pinball Factory also has bought the right to manufacture new games using his company's new hardware system under the Bally brand. The Toa Nuva arrive and quickly join up with a small group of Matoran that are opposing the Piraka. On March 31, 2005, WMS Industries struck a deal with The Pinball Factory to give them an exclusive license for the intellectual properties and the rights to re-manufacture former Bally/Williams games in the field of mechanical pinball. Their goal is the powerful Mask of Life that is supposedly somewhere on the island. In 1995 Bally Entertainment Corporation was purchased by Hilton Hotels Corporation, later the casino resorts division of Hilton Hotels became Park Place Entertainment. Meanwhile, rogue Dark Hunters called Piraka have come to the island of Voya Nui, pretending to be Toa.

Midway would continue to use the Bally name for its pinball games, until WMS Industries (the parent company of Williams and Midway) ceased pinball production in 1999. The Toa Nuva stay there briefly before they are sent on a new quest to keep the Great Spirit Mata Nui from dying. Many casinos worldwide would take on the Bally name in the maze of ownership and licensing agreements typical of that business. The Matoran, Turaga, and Toa Takanuva all return to Metru Nui and repopulate the city under Turaga Dume. The health-club divisions of the company would go by the name Bally Health and Tennis and later Bally Total Fitness. Here is what we know so far:. By 1992 the manufacturing division, Bally Gaming International (later became Alliance Gaming), had been completely divested from the parent company (licensing back the Bally name). So far, only bits and pieces of information about the Voya Nui storyline have emerged.

In 1990 the struggling company was taken over by financier Arthur Goldberg who re-christened it Bally Entertainment Corporation and focused on the health club business and spun off the manufacturing-related parts of the company as a separate division. For a detailed synopsis, see BIONICLE Book 3: Legends. The Aladdin's Castle chain of game arcades was sold to Namco in 1993, and was renamed Namco Cybertainment, Inc.. before it becomes permanent. The pinball division, along with Midway, was acquired by Williams Electronics in 1988. Now the Toa have to rescue the Matoran and find a cure for their mutation.. This buying spree quickly took its toll on the company finances, however, and Bally was soon forced to sell off several divisions, including Six Flags and Bally-Midway. They return to find the city conquered by hordes of Visorak spiders, who are able to capture them and turn them into monstrous half-beast Toa Hordika.

The company also was finally successful in purchasing several casinos, including the MGM Grand Hotel and Casino in Las Vegas and the Golden Nugget Atlantic City. Web of Shadows: The Matoran have been captured and the Toa Metru have been forced to flee Metru Nui. The company also tried to enter the restaurant business with a hybrid restaurant/arcade called TomFoolery, a predecessor to places like Dave and Buster's. Now the Toa are on the run, and they discover something that will change Metru Nui forever. The company began buying other businesses including the Six Flags amusement park chain, the Health and Tennis Club exercise chain and a maker of exercise equipment. But Dume declares them imposters and calls for their arrest. By the mid-1980s the company again was flush with cash and management envisioned re-defining the manufacturing business as a far-flung leisure industry giant. Legends of Metru Nui: The Morbuzakh is no more, and the Toa Metru go to present themselves to the city's leader, Turaga Dume.

In the late 1970s Bally made an unsuccessful attempt at getting into the casino business as Atlantic City legalized gambling; this effort was thwarted when the company was unable to attain a permanent license for the completed casino. It's up to six brand-new Toa Metru to save the city, if the Vahki order enforcement squads don't stop them first... In the 1970s Midway would become a primary source of income for Bally as it became an early arcade video game maker and obtained the licenses for two of the most popular videogames of all time, Space Invaders and Pac-Man. A number of Matoran have disappeared, and so has the city's protector, Toa Lhikan. In the late 1960s Bally became a publicly-traded company and went on an acquisition spree, buying several companies including a German game company and Midway Manufacturing, an amusement game company who made coin-operated electromechanical devices as puck bowling games. Stop the Morbuzakh: Metru Nui has been under attack by a plant creature called the Morbuzakh. Through the 1960s Bally continued to dominate the slot machine industry, cornering over 90% of the worldwide marked for the machines by the end of the decade. And when the Turaga were mere Matoran, chosen to save their people - as Toa...

Roy Moloney died in 1958 and the company foundered briefly; amid the financial failure of parent company Lions Manufacturing Bally was bought out by a group of investors in 1963. When Makuta cast Mata Nui into eternal slumber.. After a wartime foray into manufacturing munitions and airplane parts, Bally Manufacturing continued to produce innovations in both pinball and slot machines through the late 1950s, and also designed and manufactured vending machines and established a coffee vending service. The Turaga begin to tell the tales of a thousand years ago, when the Matoran lived in the great city of Metru Nui.. In the late 1930s, Moloney decided to begin making gambling equipment, and had great success developing and improving the modern mechanical slot machines that formed the backbone of the nascent gaming industry. For a detailed synopsis, see BIONICLE Book 2: Adventures and see BIONICLE Book 2.5: Adventures. The company, based in Chicago, quickly became a leading maker of the popular games. If the mask's destined wearer, the Toa of Light, is not found soon, then Makuta's reign may never end.

The company took its name from its first, highly successful, game, dubbed Ballyhoo. Makuta immediately unleashes his most destructive weapons, the Rahkshi, in an attempt to retrieve the mask before it can be used against him. The Bally Manufacturing Corporation was founded by Ray Moloney in early 1932 when Bally's original parent company, Lion Manufacturing, established the company to make pinball games. Search for the Seventh Toa: The island of Mata Nui is enjoying a time of unparalleled peace when a powerful Kanohi Mask is discovered. . And with the Kal stripping the Toa Nuva of their elemental powers, the Toa may not be able to stop the swarms a second time... The company has existed for more than 70 years with a complex history of re-organizations, mergers, and divestitures; it had roots as an early and successful maker of pinball games and slot machines, and was later associated with both the health club and gambling industries. But the threat of the Bohrok is not over: six elite Bohrok called Bohrok-Kal are seeking to free the Bahrag from their prison and unleash the swarms once again.

Bally (originally the Bally Manufacturing Corporation) is an American corporation. Coming of the Kal: In the aftermath of the battle with the Bahrag, the Toa have been transformed into Toa Nuva, more powerful than ever. Playboy (2002). The Toa will have to discover the secret of the swarms if they are to save their people from destruction. Blazing 7's (1993). Directed by the Bahrag, Cahdok and Gahdok, the swarms have the mission of reducing the island to bare rock. Money Honey (1964). Beware the Swarms: Makuta has been stopped, but a new threat has arisen: swarms of creatures called Bohrok are rampaging across the island's surface.

The Crocodile Hunter Outback Adventure (2006). With the help of the village elders, the Turaga, the Toa must now face their destiny in defeating Makuta and awakening the sleeping Great Spirit. The Twilight Zone (1993). For a thousand years, the island has been in the dark grip of Makuta, who has been controlling the Rahi wildlife in order to intimidate the native Matoran. The Addams Family (1992; based on the 1992 movie, it would go on to become the best-selling pinball of all time). Six Heroes, One Destiny: The story begins with the six Toa arriving on the tropical island of Mata Nui, named after the Great Spirit. Xenon (1980; features music and voices by electronic music composer Suzanne Ciani). For a detailed synopsis, see BIONICLE Book 1: Chronicles.

Wizard! (1975). 1, #2. The Six Million Dollar Man (1978). --the Turaga, Bionicle comic series vol. Sky Divers (1964). Six heroes with one destiny: to defeat Makuta and save our world.". Playboy (1978). The Great Beings sent six mighty heroes - the Toa - to Mata Nui.

Pac-Man (1982). "Yet all was not lost. and Mrs. Then Makuta claimed the world, and darkness and death were everywhere. Mr. Makuta cast a spell that made Mata Nui sleep. KISS (1979). Makuta coveted this world and all his brother had.

Four Million B.C. (1971). "But Mata Nui had been followed by his brother, the Dark Spirit Makuta. Fireball II (1977). He walked the world, and marveled at its beauty, and watched over all living things. Fireball (1972). "In the time before time, when the world was new, the Great Spirit Mata Nui descended from the skies like a burning star. Evel Knievel (1977). "This is the tale of Mata Nui, as it has been told for so many years.

Eight Ball (1977). Lego agreed to stop commercially using the Māori language [2], which included a number of existing Bionicle words being changed or removed:. Dogies (1968). In 2001, Lego faced legal action by Māori activists from New Zealand for illegally patenting Māori words used in naming the Bionicle product range [1]. Captain Fantastic and The Brown Dirt Cowboy (1976). . Capersville (1967).
.

Boomerang (1974). BIONICLE is derived from the English words biological and chronicle, thus making them eat, sleep, smell, hear, and feel. Ballyhoo (flippers) (1947). They are called: LEGENDS OF METRU NUI,and WEB OF SHADOWS. Ballyhoo (flipperless) (1932). Bionicle has made two more movies since the first. It was also the first Lego product to have its own motion picture MASK OF LIGHT.

Though the Lego Group had previously created building sets based on Lucasfilm's Star Wars films, the Bionicle line was the first Lego project to get a story developed in-house, and was the first in the company's history intended to last for over two or three years. It is also currently rumored that the summer 2006 sets will break with tradition and come in colors other than the six described above. Although every major group of six so far follows this color scheme, most "bad guy" sets have different elemental affiliations or none at all. Most characters; primarily hero Toa, elder Turaga, and everyman Matoran; are matched to one of six elements, commonly identified by a certain color or prefix:.

Characters in the toy line are based on a set of classical elements and Polynesian mythology. The toys are posable, articulated characters and share some pieces with the Lego Technic line. Both of these lines had similar throwing disks and characters based on elements. The Bionicle idea originated from the earlier toy lines Slizers (also known as Throwbots) and Roboriders.

The line was launched in 2001. Bionicle is a line of toys made by the Lego Group that is marketed towards those in the 7-16 year-old range. "Tohunga" (the race of villagers, replaced with the term "Matoran"). "Puku" (character name, respelled as "Pewku").

"Maku" (character name, respelled as "Macku"). "Koli" (name of a sport, respelled as "kolhii"). "Kewa" (a type of bird, Kewa birds became one and the same as Gukko birds). "Jala" (character name, respelled as "Jaller").

"Huki" (character name, respelled as "Hewkii"). Blue characters are identified with water and use the prefix "Ga-". Green characters are identified with air and use the prefix "Le-". White characters are identified with ice and use the prefix "Ko-"; these characters also wear light shades of gray and blue.

Black characters are identified with earth and use the prefix "Onu-"; secondary colors for these characters include purple, orange, and shades of gray. Brown characters are identified with stone and use the prefix "Po-"; these characters also wear tan and sometimes black. Red characters are identified with fire and use the prefix "Ta-"; many characters also have orange, black, or yellow as secondary colors.