This page will contain wikis about olympia, as they become available.Olympia, WashingtonState Capitol and waterfront, Olympia, Washington.Olympia is the capital of Washington, a state in the United States of America. It was incorporated on January 28, 1859. As of the 2000 census, it has a population of 42,514. The people of Olympia are called "Olympians." Olympia is the county seat of Thurston County. In a metro area with the cities of Lacey and Tumwater, Olympia is the focal point of the South Puget Sound region and serves as a regional center for shopping, culture and entertainment. History |
|
| Motto: | |
| Nickname: | |
| Map | |
|
|
|
| Political Statistics | |
| Founded | 1850 |
|---|---|
| Incorporated | January 28, 1859 |
| County | Thurston County |
| Borough | {{{borough}}} |
| Parrish | {{{parrish}}} |
| Mayor | Mark Foutch |
| Geographic Statistics | |
| Area - Total - Water |
48.0 km² (18.5 mi²) 4.7 km² (1.8 mi²) 9.77% |
| Population - City (2000) - Density - Metropolitan |
42,514 982.3/km² |
| Time zone | Western (UTC –8) |
| Coordinates WGS-84 (GPS) |
47.0424° N 122.8931° W |
| Website: www.ci.olympia.wa.us | |
The site of Olympia was home to Lushootseed-speaking peoples for thousands of years. The abundant shellfish in the tideflats and the many salmon-spawning streams entering Puget Sound at this point made it a productive food-gathering area. Many tribes shared access to these resources, including Squaxin, Nisqually, Puyallup, Chehalis, Suquamish, and Duwamish.
In the 1830s the Hudson's Bay Company established a trading post at nearby Sequalitchew Creek (now Dupont) In the 1840s Catholic missionaries established a mission and school at Priest Point near the future townsite for the conversion of natives to Catholicism.
American settlers came to the area in the 1840s, drawn by the water-power potential of Tumwater Falls and established nearby "New Market," now known as Tumwater, the first American settlement north of the Columbia River.
Edmund Sylvester and Levi Smith jointly claimed the land that now comprises downtown Olympia. Smith's untimely death in 1848 left Sylvester the sole owner of the land on which he platted the future townsite. In a time when water travel was the easist form of transportation, Olympia's location on the main north-south route through the region made it a crossroads for regional trade. The site was the northern end of the "Cowlitz Portage," the overland trail between the Cowlitz River and Puget Sound.
A campaign by settlers to create a separate territory from Oregon resulted in Congress creating Washington Territory. Isaac I. Stevens served as its first governor. Upon his arrival in Olympia in 1853 Stevens declared it capital of the territory.
In 1873, the Northern Pacific Railroad bypassed Olympia, choosing Tacoma as its west coast terminus. Shaken by the slight, Olympia residents set to work building their own spur connector to the main line at Tenino. It was completed in 1878 and served as Olympia's only rail connection until 1891.
After Washington achieved statehood in 1889, Olympia continued to serve as the state's capital city. Construction of the current Washington State Capitol began in 1912, with the prominent Legislative Building completed in 1928.
Aside from its role as the seat of state government, Olympia was a fairly typical Pacific Northwest town. Early on, extraction industries such as logging and oystering were the basis of much of the economy. By the twentieth century, sawmilling, fruit canning, and other industrial concerns comprised its economic base. Olympia also served as a shipping center for materials produced from the surrounding countryside, including sandstone, coal, and agricultural products.
Scandinavian immigrants founded two cooperative plywood mills after WWI. During WWI and WWII there were also increased influxes of labor attracted by wartime industry including shipbuilding.
A significant earthquake in 1949 damaged many historic buildings beyond repair, and they were demolished. Others were retrofit with new facades to replace the damaged Nineteenth Century wood and glass storefronts. Subsequently, much of Olympia's downtown reflects mid-twentieth century architectural trends. Olympia was the closest major city to the epicenter of the 2001 Nisqually earthquake, M6.8, centered approximately 15 miles northeast of the city. Damage in that quake was focused in older buildings and some roadways.
By the 1970s the local industrial concerns that supported working class families were on the decline. Downtown businesses struggled to compete with newly constructed shopping centers when former downtown "anchor" businesses relocated to the outskirts of the city.
In 1967,the state legislature approved the creation of The Evergreen State College near Olympia, mostly due to the efforts of Progressive Republican Governor Daniel J. Evans. Evans later served as president of the college, leaving Evergreen in 1983 when he was appointed to the United States Senate to fill the vacancy caused by Sen. Henry M. "Scoop" Jackson's death.
Because of the college's presence, Olympia has become a hub for artists and musicians (many of whom have been influential in punk, post-punk, anti-folk, lo-fi and other music trends (see Olympia music scene)). Olympia was recently named one of the best college towns in the nation. Not surprisingly, Olympia also boasts a vibrant downtown bar district.
Olympia hosts the state's largest annual Earth Day celebration, Procession of the Species, a community arts-based festival and parade. Olympia is also known for its farmer's market, the second largest in Washington as well as the Washington Center for the Performing Arts.
Olympia is located at 47°2'33" North, 122°53'35" West (47.042418, -122.893077)GR1.
According to the United States Census Bureau, the city has a total area of 48.0 km² (18.5 mi²). 43.3 km² (16.7 mi²) of it is land and 4.7 km² (1.8 mi²) of it is water. The total area is 9.77% water.
As of the censusGR2 of 2000, there are 42,514 people, 18,670 households, and 9,969 families residing in the city. The population density is 982.3/km² (2,544.4/mi²). There are 19,738 housing units at an average density of 456.1/km² (1,181.3/mi²). The ethnic makeup of the city is 85.26% White, 1.89% African American, 1.30% Native American, 5.82% Asian, 0.29% Pacific Islander, 1.68% from other cultural backgrounds, and 3.76% from two or more ethnicities. 4.38% of the population are Hispanic or Latino of any ethnicities.
There are 18,670 households out of which 26.8% have children under the age of 18 living with them, 39.6% are married couples living together, 10.4% have a female householder with no husband present, and 46.6% are non-families. 35.2% of all households are made up of individuals and 10.7% have someone living alone who is 65 years of age or older. The average household size is 2.21 and the average family size is 2.88.
In the city the population is spread out with 21.5% under the age of 18, 11.9% from 18 to 24, 30.4% from 25 to 44, 22.9% from 45 to 64, and 13.3% who are 65 years of age or older. The median age is 36 years. For every 100 females there are 91.5 males. For every 100 females age 18 and over, there are 88.1 males.
The median income for a household in the city is $40,846, and the median income for a family is $54,136. Males have a median income of $41,267 versus $31,515 for females. The per capita income for the city is $22,590. 12.1% of the population and 6.9% of families are below the poverty line. Out of the total population, 10.4% of those under the age of 18 and 6.3% of those 65 and older are living below the poverty line.
|
Out of the total population, 10.4% of those under the age of 18 and 6.3% of those 65 and older are living below the poverty line. This indicates that there was some recent effort in part of the games' developer to ensure that the players were informed on the dangers of imitating reckless driving. 12.1% of the population and 6.9% of families are below the poverty line. It should be noted, however, that celebrity-endorsed advisories have been included in opening cutscenes of Need for Speed titles since Need for Speed: Underground, stressing that players should only the race within the games, as well as advising gamers to drive responsibly in real-life. The per capita income for the city is $22,590. [1]. Males have a median income of $41,267 versus $31,515 for females. Controversy of speeding and evading the authority has surfaced when a copy of the game is found on one of two street racing Mercedes cars in Toronto in January 26, 2006; the street racer was involved in an accident resulting a taxi-driver's death. The median income for a household in the city is $40,846, and the median income for a family is $54,136. Also, there is the "Black Edition", a special edition which features additional races and two bonus cars, a specially-tuned BMW E46 (M3) GTR and a 1967 Chevrolet Camaro. For every 100 females age 18 and over, there are 88.1 males. Most Wanted takes the series back to its roots, with police chases making up the body of the gameplay, and also combines the extensive vehicle customization features that were known in the Underground series and Grand Theft Auto-like free-roaming of Underground 2. For every 100 females there are 91.5 males. Need for Speed: Most Wanted is the latest major incarnation of Need for Speed, released on 15 November 2005, and is one of the first games released for the Xbox 360. The median age is 36 years. It is the top selling game for the PSP. In the city the population is spread out with 21.5% under the age of 18, 11.9% from 18 to 24, 30.4% from 25 to 44, 22.9% from 45 to 64, and 13.3% who are 65 years of age or older. In addition to Japanese cars, NFSU Rivals features several American muscle cars, including those not featured in previous Need for Speed Underground games, such as the the 1969 Dodge Charger, the 1967 Ford Mustang, and the 1997 Chevrolet Corvette C5. The average household size is 2.21 and the average family size is 2.88. Need for Speed Underground Rivals is a PSP game released on February, March and September 2005 for Japan, the United States and Europe, respectively. 35.2% of all households are made up of individuals and 10.7% have someone living alone who is 65 years of age or older. It also suffered from a debatable soundtrack. There are 18,670 households out of which 26.8% have children under the age of 18 living with them, 39.6% are married couples living together, 10.4% have a female householder with no husband present, and 46.6% are non-families. The game wasn't as successful as Underground, mainly due to some features that were in the game, but not expanded on, such as sound systems, which could be put in the trunk of cars, but served no purpose other than sheer flash (not unlike the body kits, spoilers, and carbon-fiber that is throughout the game, but does not alter the handling characteristics of the vehicles either). 4.38% of the population are Hispanic or Latino of any ethnicities. Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers. The ethnic makeup of the city is 85.26% White, 1.89% African American, 1.30% Native American, 5.82% Asian, 0.29% Pacific Islander, 1.68% from other cultural backgrounds, and 3.76% from two or more ethnicities. Also included is an "outrun" mode where a player can challenge random opponents on the road and the race leader will attempt to distance themselves away from the opponent to defeat the opponent (similar to Tokyo Xtreme Racer). There are 19,738 housing units at an average density of 456.1/km² (1,181.3/mi²). In Underground 2, the story continues, but there are new racing modes such as the Underground Racing League and Street X, new and more tuning options, as well as a new method of selecting races—just driving around the city (similar to Grand Theft Auto) and selecting race "beacons". The population density is 982.3/km² (2,544.4/mi²). A demo of the game was placed as a "late" easter egg in finished copies of the EA Games and Criterion Games collaboration Burnout 3: Takedown, and completed versions of NFSU2 also have a demo of Burnout 3 in the game. As of the censusGR2 of 2000, there are 42,514 people, 18,670 households, and 9,969 families residing in the city. Need For Speed: Underground 2, the sequel to the commercial hit Need for Speed: Underground, was released on November 15, 2004. The total area is 9.77% water. This limitation could be overcome with the use of third party utilities. 43.3 km² (16.7 mi²) of it is land and 4.7 km² (1.8 mi²) of it is water. While the PC version of the game featured Internet multiplayer, it strangely lacked LAN multiplayer capabilities. According to the United States Census Bureau, the city has a total area of 48.0 km² (18.5 mi²). In addition, vehicles do not have damage models at all. Olympia is located at 47°2'33" North, 122°53'35" West (47.042418, -122.893077)GR1. EA took some effort in making the races appear as sanctioned racing events, and included a public service announcement in the game's introduction. Olympia is also known for its farmer's market, the second largest in Washington as well as the Washington Center for the Performing Arts. It is rumoured that the car manufacturers were very strict in how their vehicles were to be portrayed in this game, especially considering the "illegal street racing" reputation of the tuner culture. Olympia hosts the state's largest annual Earth Day celebration, Procession of the Species, a community arts-based festival and parade. Despite this, Underground was commercially very successful. Not surprisingly, Olympia also boasts a vibrant downtown bar district. This, plus the increasingly arcade-like controls, became points of controversy for NFS fans. Olympia was recently named one of the best college towns in the nation. Instead of hundred-thousand dollar exotics, Underground featured vehicles associated with import tuner culture. Because of the college's presence, Olympia has become a hub for artists and musicians (many of whom have been influential in punk, post-punk, anti-folk, lo-fi and other music trends (see Olympia music scene)). All races now take place in a city at night, and there are no police pursuits—characteristics that were reused in Undergrounds sequel, Need for Speed: Underground 2. "Scoop" Jackson's death. A complete reimagining of the series' formula, Need for Speed: Underground offered a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. Henry M. "Hot Pursuit 2" was the first "Need for Speed" to forego an original instrumental rock/techno soundtrack in favour of songs sung by licensed song artists under the EA Trax label. Evans later served as president of the college, leaving Evergreen in 1983 when he was appointed to the United States Senate to fill the vacancy caused by Sen. For the multiplayer mode of the PC version, GameSpy's internet matchmaking system was used in place of Local Area Network(LAN)play. Evans. The game lacks a cockpit view. In 1967,the state legislature approved the creation of The Evergreen State College near Olympia, mostly due to the efforts of Progressive Republican Governor Daniel J. The game also allows players to chase down speeders as the police. Downtown businesses struggled to compete with newly constructed shopping centers when former downtown "anchor" businesses relocated to the outskirts of the city. Some of the cars included in the game are the Ferrari F50, the McLaren F1 and its F1 LM variant, the Porsche Carrera GT concept car, the Lamborghini Murcielago, and the Mercedes-Benz CLK-GTR. By the 1970s the local industrial concerns that supported working class families were on the decline. (A different developer did those versions, and they were not ports of the PS2 version.). Damage in that quake was focused in older buildings and some roadways. Strangely, different versions of the game were produced for each system; the best version, according to the gaming press, was the PlayStation 2 version, with the Xbox, GameCube and PC versions generally considered inferior. Olympia was the closest major city to the epicenter of the 2001 Nisqually earthquake, M6.8, centered approximately 15 miles northeast of the city. While well-received by the press, it lacked the realism and sheer depth of "NFS: Porsche Unleashed". Subsequently, much of Olympia's downtown reflects mid-twentieth century architectural trends. The first "Need For Speed" for the "next-generation" of consoles, "Hot Pursuit 2" draws primarity from the gameplay and style of "NFS III"; its emphasis was on evading the police and over-the-top tracks featuring lengthy shortcuts. Others were retrofit with new facades to replace the damaged Nineteenth Century wood and glass storefronts. Motor City Online went offline in 2003. A significant earthquake in 1949 damaged many historic buildings beyond repair, and they were demolished. The game allowed players to pit each other in several modes of racing through the Internet, and were allowed customization of the player's driver, garage and vehicles. During WWI and WWII there were also increased influxes of labor attracted by wartime industry including shipbuilding. Although officially bearing no Need for Speed prefix (while the working title of the game was known as Need for Speed: Motor City), Motor City Online, was an MMOG variation of Need for Speed released by EA Games on October 2001, featuring mostly American coupés and muscle cars from the 1930s to the 1970s. Scandinavian immigrants founded two cooperative plywood mills after WWI. Anyone who manages to finish Factory Driver can be called a great "computer" driver. Olympia also served as a shipping center for materials produced from the surrounding countryside, including sandstone, coal, and agricultural products. Many of the missions were considered to be really difficult. By the twentieth century, sawmilling, fruit canning, and other industrial concerns comprised its economic base. The Factory Driver was also a different kind of unlocking, except to do with performing and excelling in certain slaloms, speed races, deliveries, etc. Early on, extraction industries such as logging and oystering were the basis of much of the economy. The Evolution concept was a hit for many people, creating many new Porsche fans due to the game's high level of academia and depth of Porsche cars. Aside from its role as the seat of state government, Olympia was a fairly typical Pacific Northwest town. It features historical videos and many pictures of old photos of Porsche vehicles. Construction of the current Washington State Capitol began in 1912, with the prominent Legislative Building completed in 1928. In terms of game construction, it is most often hailed as Need For Speed's best collaborated effort to bring forth one singular car brand and amplify and deepen the depth of knowledge both on history and motor functions. After Washington achieved statehood in 1889, Olympia continued to serve as the state's capital city. In later years, it was released for Game Boy Advance. It was completed in 1878 and served as Olympia's only rail connection until 1891. The game was also the first NFS game that didn't have a split screen mode. Shaken by the slight, Olympia residents set to work building their own spur connector to the main line at Tenino. Porsche Unleashed also featured a Factory Driver mode, where the player had to test Porsches with various stunts and move on with his career. In 1873, the Northern Pacific Railroad bypassed Olympia, choosing Tacoma as its west coast terminus. The player had to win races in the Evolution career mode to unlock cars in chronological order from 1950 to 2000. Upon his arrival in Olympia in 1853 Stevens declared it capital of the territory. The cars handled more realistically than in any other NFS game, and there is an in-depth catalogue of different Porsche parts that span throughout the years. Stevens served as its first governor. Porsche Unleashed (US title) and Porsche 2000 (European title) was different from the previous versions because it featured only Porsches and featured a wealth of information regarding them. Isaac I. After a race, the player was given the option to purchase repairs. A campaign by settlers to create a separate territory from Oregon resulted in Congress creating Washington Territory. Vehicles which have been involved in accidents featured visibly crushed car bodies and suffered from performance penalties. The site was the northern end of the "Cowlitz Portage," the overland trail between the Cowlitz River and Puget Sound. Another innovation was the introduction of damage models. In a time when water travel was the easist form of transportation, Olympia's location on the main north-south route through the region made it a crossroads for regional trade. Career mode incorporated a monetary reward system that allowed a player to purchase vehicles and performance upgrades while earning cash by racing in a chronological set of tournaments. Smith's untimely death in 1848 left Sylvester the sole owner of the land on which he platted the future townsite. Getaway required the player to outrun a pursuing police vehicle for a given time period. Edmund Sylvester and Levi Smith jointly claimed the land that now comprises downtown Olympia. High Stakes was a racing mode in which the reward was the losing player's car. American settlers came to the area in the 1840s, drawn by the water-power potential of Tumwater Falls and established nearby "New Market," now known as Tumwater, the first American settlement north of the Columbia River. Nevertheless, High Stakes introduced several new types of gameplay: High Stakes, Getaway and Career. In the 1830s the Hudson's Bay Company established a trading post at nearby Sequalitchew Creek (now Dupont) In the 1840s Catholic missionaries established a mission and school at Priest Point near the future townsite for the conversion of natives to Catholicism. It was widely criticised for being too similar to NFS III, especially due to the fact that all of the tracks from NFS III were contained in NFS HS/RC (amongst others). Many tribes shared access to these resources, including Squaxin, Nisqually, Puyallup, Chehalis, Suquamish, and Duwamish. High Stakes (US title) and Road Challenge (European title) was released in the summer of 1999. The abundant shellfish in the tideflats and the many salmon-spawning streams entering Puget Sound at this point made it a productive food-gathering area. A community of car builders for the game sprung up as a result. The site of Olympia was home to Lushootseed-speaking peoples for thousands of years. This game also was the first to allow the downloading of additional car models. . NFS III took advantage of the multimedia capabilities of the CD-ROM by featuring audio commentary, picture slideshows and music videos. In a metro area with the cities of Lacey and Tumwater, Olympia is the focal point of the South Puget Sound region and serves as a regional center for shopping, culture and entertainment. It is the highest-selling of all Need for Speed games and is the most popular one. The people of Olympia are called "Olympians." Olympia is the county seat of Thurston County. The objective was to unlock the rewards by winning races. As of the 2000 census, it has a population of 42,514. Most cars and tracks were available at the beginning of the game. It was incorporated on January 28, 1859. NFS III added Hot Pursuit mode, in which the player either attempted to outrun the police or be the cop, arresting speeders. Olympia is the capital of Washington, a state in the United States of America. The special edition of NFS II included one extra track, extra cars, and support for Glide, the then-burgeoning 3D graphics standard used in 3Dfx's Voodoo and Voodoo 2 graphics cards. In addition, track design was more open-ended; players could now "drive" off the asphalt, and even cut across fields to take advantage of shortcuts. Though the gameplay was arcade-like, the levels were intricately well designed. Many fans of the first edition of Need for Speed were disappointed to find NFS II was arcade-like instead of preserving the realism of NFS. A new racing mode was also introduced in NFS II dubbed Knockout, where the last racers to finish laps will be elimated until the only leading racer remains, and wins. NFS II featured some of the rarest and most exotic vehicles ever available, including the Ford Indigo concept vehicle, and features country-themed tracks from North America, Europe, Asia and Australia. This is the last game in the series to support DOS as future releases for the PC will only run on Microsoft Windows 95 or above. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. Available only on PC CD-ROM, it contained both a DOS and Windows 95 version. A little known edition of Need for Speed, Special Edition is sometimes considered as the lost episode of Need for Speed, though it wasn't significantly different from the 1995 PC release. The game also contained precise vehicle data with spoken commentary. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The first installment of the NFS series was beyond doubt the only serious attempt to provide a realistic simulation of car handling and physics without arcade elements. The initial version also featured an obnoxious opponent who taunted the player if the computer won the race or the player got arrested (which happened with the third ticket.). The first version featured chases by police cars which remained a popular theme throughout the series - the so-called Hot Pursuit editions (Need for Speed III: Hot Pursuit, Need for Speed: Hot Pursuit 2 and Need for Speed: Most Wanted) have sold better in the marketplace than intervening versions. The original Need for Speed was released for 3DO in 1994 with versions for PlayStation, PC (DOS), and Sega Saturn following shortly afterwards (1995 and 1996). Since then EA Blackbox has been NFS's primary developer. Blackbox was acquired by Electronic Arts shortly before the game's publication and the company was renamed Electronic Arts Blackbox. In 2002, another Vancouver-based gaming company, named Blackbox Software, was contracted to continue the series with the title Need for Speed: Hot Pursuit 2. Electronic Arts Canada and Electronic Arts Seattle continued to develop, and expand the Need For Speed franchise for many years. The company capitalized on its experience in the domain when it began developing the Need For Speed series in late 1992. Prior to EA Canada's purchase by Electronic Arts in 1991, the company was known as Distinctive Software, and had already created popular racing games such as Stunts and Test Drive II. Need for Speed was originally developed by EA Canada, a game studio based in Vancouver, Canada. . The games consist of racing with various cars on various tracks. Need for Speed (NFS) is a series of racing computer and video games by Electronic Arts released on platforms including personal computers, Nintendo, Xbox, Xbox 360, PlayStation 2 and PlayStation Portable consoles. |