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Halo 2

Halo 2 is the sequel to the blockbuster and critically-acclaimed Halo: Combat Evolved, and features a newly built game engine and the Havok physics engine, new weapons and vehicles, new multiplayer maps, and a storyline that continues the story begun in Halo: Combat Evolved. Halo 2, released for the Xbox game console on November 9, 2004, and its predecessor are both backwards-compatible for the Xbox 360, including its Xbox Live functionality.

History

Of particular note regarding the release of Halo 2 was an estimated one million dollar Alternate Reality Game project titled I Love Bees. The story line was entirely unique in the Halo universe, but was at the same time very engaging and tied in seamlessly with the game itself. For those who are not familiar with the "ARG" premise: a story is put forth on webpages and other media devices. Players are invited into a part of the story they might not otherwise see. ARGS have become increasingly popular in the early 21st century, and this popularity is owed in large part to I Love Bees.

On the morning of October 14, a leak of the French version of the game was posted on the Internet, and circulated widely. Microsoft, the parent company of Bungie Studios, tried to contain the spread, and pledged to bring legal action against anyone who spread the leaked version.[1] Fortunately, the leak failed to have a significant effect on Halo 2 sales, due in part to a supportive Halo community which was determined to honor the original release date and which was instrumental in curbing the spread of the leaked version.

The first official release of Halo 2 was in New Zealand on November 9, 2004. Anticipation for game was high; three weeks before this release, a record 1.5 million copies had already been pre-ordered [2]. This was followed by releases on November 10 in France and other European countries, and November 11 in the UK. The game sold 2.4 million copies and earned up to $125 million US in its first 24 hours on store shelves, thus out-grossing the film Spider-Man 2 as highest grossing release in entertainment history. [3] As of 1 January 2005, the game had sold 6.3 million copies. According to a contemporary Wired Magazine issue, Halo 2 had a more profitable opening day than did the then-highest-grossing Hollywood film, "Muffin-Man. Some observers saw this as another milestone in the emerging dominance of the video game industry; a few years earlier, the video game industry had surpassed the movie industry in total revenues for the first time and had never relinquished its lead since then. It also won "Game of the Year 2004" at GPhoria, among other awards (Best Boss Battle, etc.), including different award shows.

Since Halo 2 was a successful killer app for the Xbox and its Live online service, Microsoft took advantage of Halo 2 to ban modded (modified) Xboxes from the network when they tried to log on for online gaming.

Gameplay

Spoiler warning: Plot and/or ending details follow.

Campaign

In-game screenshot of Halo 2

The game is playable in campaign mode either single-player or cooperative. This mode follows the story to the Halo series and is the second of the three games (the third and final part of the series is still not published). When playing in this mode the player(s) must complete a series of episodes. Some of these episodes require the player to compete as a Covenant Elite called The Arbiter, while some, but not the majority are still played as the Master Chief. Aside from variations caused simply by switching sides in the conflict, most notably The Arbiter is different from Master Chief in that his armor lacks a flashlight and is equipped with a short duration rechargeable form of active camouflage that will drop if the player attacks or is shot. His shield is also weaker than the Master Chief's. Another possibility is that the Arbiter was designed to be less of a battering ram than the Master Chief, which subsequently requires different tactics. Additionally, the story line while playing as the Arbiter changes to one of fighting an internal faction within the Covenant, with the elites, hunters and grunts forming one team and the brutes, jackals, prophets and drones forming the other.

There are four levels of difficulty: Easy, Normal, Heroic and Legendary, the latter of which has been described as "suicide" by the game's developers. An increase in difficulty will result in an increase in the health of opponents, an increase in their accuracy, a reduction of duration and an increase in recharge time for the Arbiter's active camouflage, and a reduction of health in the player. The Legendary difficulty also allows skilled players to find hidden "skulls", which activate special abilities.

Multiplayer

Xbox Live automatically matches players based on criteria such as skill and ping. The screenshot is from a Beta version of the game. Halo 2 multiplayer screenshot from press kit, featuring the map Zanzibar

There are varying modes, several of which have returned from the original Halo game. They are:

  • A typical classic free-for-all or team deathmatch game known as Slayer.
  • A team-based Capture The Flag game.
  • A game in which players plant a bomb in their enemies' base to score, called Assault.
  • A more esoteric free-for-all (FFA) or team game of keep-away, called Oddball.
  • A game extrapolated from the children's game of tag, called Juggernaut.
  • King of the Hill, where players race to control a specified area of the map
  • Territories, which bears some resemblance to King of the Hill, but with multiple hills.

All of these modes can be twisted and changed in many unpredictable ways, resulting in incredibly varied multiplayer gameplay. Of the preset variations present in the original game, only Race is missing.

Unlike its predecessor, Halo 2 allows players to compete with each other via the Xbox Live online service, in addition to the original's support for split-screen and System Link multiplayer. Halo 2's Xbox Live mode offers a unique and, some would say, innovative approach to online gaming that is intended to alleviate some of the problems that have plagued online first-person shooters in the past. Traditionally, one player sets his or her computer or console up as a game server (or host), specifying the game type and map and configuring other settings. The game software then uses a service like GameSpy to advertise the game to the world at large; other players choose which game to join based upon criteria such as the map and game options each host is offering as well as the ping times they are able to receive.

In Halo 2, Xbox Live players do not choose to host public games, and they do not get to specify individual maps and options to search for. Instead, players select "playlists" that are geared to different styles of play. For example, the "Rumble Pit" playlist offers a variety of "every man for himself" game types, primarily Slayer or variations thereof; "Team Skirmish" offers a number of 4-on-4 team games, which are primarily objective-based games like Capture the Flag; "Big Team Battle" is similar to Team Skirmish but allows teams of up to 8 players. Other playlists allow head-to-head play and matches between different clans. The Xbox Live servers create games automatically from the pool of players that have chosen each playlist, choosing a game type and map automatically and selecting one player to serve as the game's host (it is a common belief that this person has a bit of an advantage over the other players, which can be true in some gametypes, leading to a method people use to get host called bridging).

Players can create small "parties" with their friends and enter games together as teammates in Team based games. Parties can also play in "Rumble Training" games, which is an unranked version of "Rumble Pit" If the Xbox console hosting the game drops out, the Xbox Live service automatically selects a new host from among the remaining players so the game can continue. Players may still choose to set up games for their own party to their own specification, and invite others into that game from their Friends and Clan lists, however these games are not made publicly available.

Bungie.net records every single statistic that is displayed on-screen in the end-of-game "Postgame Carnage Report."(if mods were used in that game and were reported the game will not file correctly) Anyone can visit Bungie.net and look at any Xbox Live player's stats. If a player logs in with a Microsoft Passport, they can also access the "Gameviewer". This presents an image of the level that was played from the player's choice various angles, superimposed with a summary of the crucial game events. For example: for each kill, the attacker and target's locations and the attacker's weapon are displayed, and the paths taken by flags in Capture the Flag games are shown. Bungie keeps these stats for several hundred games per player at a time, then games begin to be purged to save space, and they are used as evidence when banning suspected cheating players (see "Xbox Live Updates", below).

Regular players have expressed concerns regarding the game balance of Halo 2. Many players feel that game strategies are too dependent upon controlling the "power weapons" in each map such as the Rocket Launcher, Sniper Rifle, Shotgun, or Energy Sword, which leads to the overshadowing of the other weapons in the game. Should a team acquire these weapons, it becomes more difficult for their opponents to score kills or attain objectives. Much game time may be consumed attempting to seize the weapons in question from the opposition to shift the balance of power; in some cases it may not even be possible to do so. This primarily affects team games and one-on-one games; in free for alls, a player with a "power weapon" will become a priority target for the other players, meaning that the weapon will change hands frequently. Another common criticism is the dominance of dual-wielding weapons over single-wielding combined with grenades, although attempts have been made to address these issues with the April 18th automatic update, however these updates were inefficient on dealing with the power of dual wielding. (see "Xbox Live updates").

Multiplayer maps

Damage system

The shield's new placement lets the player check damage and motion detector simultaneously.

The damage system in Halo 2 is slightly different from that in Halo: Combat Evolved. The player has a regenerating shield, but now has regenerating health as well.

  • Shields: The shield in Halo 2 is much stronger, and recharges at a higher rate than the ones in the original Halo. It covers the player's entire body, and slowly decreases in power as it sustains damage. After it takes damage, it starts to recharge 4 seconds after the last time damage was sustained. The power is displayed above the motion tracker in the bottom-left of the screen. Like in the original Halo, once the shields become low an alarm informs the player that they are out.
  • Health: In Halo 2, once the shields run out, the player also has a buffer of health. Unlike the first Halo, health regenerates after the shield. The amount of health left is not visible to the player, and is also marginally larger than in the original game, although the health takes around 2.5 sec constant fire to reduce the health to 0.

Powerups

There are two types of powerups available in Halo 2 Multiplayer.

  • Overshield: An enhanced, non-regenerating shield which is three times the strength of the normal one. The overshield functions on top of the regular shield – when it is active, the normal shield does not take damage. In addition, when a overshield is picked up, the player is invulnerable until it finishes charging, which takes a second or two. In multiplayer Halo 2, the overshield gradually depletes over time, can be used as a default shield that recharges and can be completely taken out with a charged up plasma pistol shot. The overshield is no longer present in the campaign mode of Halo 2. However, the Black Eye Skull will enable the player to charge his/her shield into the overshield range. In certain Multiplayer gametypes, one or more players start with a regenerating overshield.
  • Active Camouflage: Drastically reduces the player's visibility for a period of time, making all but a faint outline of him invisible. This effect (which is almost identical to that of the alien armor in the Predator movies) is reduced if the player is hit by weapons fire, or if he fires a weapon. However, the Energy Sword and the charging bolt of plasma from a Plasma Pistol remains clearly visible even if the player is using camouflage. This feature is included in the Arbiter's armor, though its effect only lasts a few seconds and is cancelled by firing a weapon or taking fire. The power-up is not available in Campaign (the Arbiter can activate it for a short time), and the built-in generator is not available in Multiplayer. The Envy skull gives Master Chief access to the built-in generator, and with a glitch can be made permanent until you turn the Xbox off.

Gametype Settings: In some gametypes, the overshield and/or active camo are always active on one or all of the players, and if disabled, will recharge over time. One common mistake for new players is to mix the overshield and the active camo: this creates a faint halo around the player, caused by the overshield, even though they have active camo.

Halo 2's addition of dual wielding will defeat most powerups if used correctly.

Weapons

Secrets and Glitches

Plot synopsis

Spoiler warning: Plot and/or ending details follow.

Halo 2 opens with an awards ceremony on the Cairo weapons platform orbiting Earth. This ceremony is cut short when a Covenant flagship jumps out of slipspace and sends boarding parties towards the weapons platforms. These boarding parties are carrying heavy explosives designed to take out the MAC (Magnetic Accelerator Cannon) guns capable of destroying the Covenant flagships. Master Chief finds and disarms the bomb with the help of Cortana, then sends it to one of the Covenant ships and detonates it. They then head to Earth where the Covenant attack the city of New Mombasa, repelled with the assistance of the Master Chief. It continues across another ring world, Installation-05, dubbed "Delta Halo", as the crew of the UNSC vessel In Amber Clad attempt to discover the reason for the Covenant's incursion. There, the Master Chief kills one of the Covenant's three High Prophet leaders, which ultimately triggers a civil war inside the Covenant. Meanwhile, the fleet commander who led the Covenant forces in Halo is stripped of his rank, only to assume the role of the Arbiter, the greatest of the Covenant warriors. His first mission, to silence a heretic who doubts the Prophets' teachings, starts him on a path which will make him question his beliefs.

The Master Chief and the Arbiter meet upon the release of the Flood and the discovery of the Prophets' true objective: driven by their ancient religion, they seek to activate Delta Halo, which would cause the death of every sentient being in the galaxy. A mysterious Flood creature called the Gravemind sends the Arbiter and Master Chief in separate directions to prevent The High Prophets from activating Delta Halo.

The Master Chief finds himself upon the nearby Covenant Holy City, High Charity, a gargantuan space station, and pursues the remaining Prophets. After capturing the In Amber Clad, the Flood, led by the Gravemind, arrive on the city and begin to try and capture it. The only remaining High Prophet, Truth, escapes on a Forerunner vessel. The Master Chief stows away on board, but Cortana stays behind in order to detonate the In Amber Clad's engine reactors as a last resort. This will destroy Delta Halo and High Charity, stopping Tartarus from activating it, while preventing the Flood's escape across the galaxy. However, at the end, Cortana not only fails to destroy High Charity, but she also chooses to answer the questions of Gravemind.

Uniting the separatist faction of the Covenant on Delta Halo, and with the help of Sergeant Johnson, the Arbiter succeeds in preventing Tartarus from activating the installation. However, the Halo and its counterparts across the galaxy are left on standby alert, awaiting a trigger signal from "The Ark", whose location is yet unknown, but is believed to be on Earth. However, a letter, found in the extra booklet in the special Limited Edition, from a member of an archaelogical dig on the planet Reach that has uncovered a large alien object suggests The Ark may be on Reach. Meanwhile, the Forerunner vessel arrives near Earth, with the Master Chief on board. The game ends with a cliffhanger, with the last cutscene showing the Master Chief about to enter the battle to save Earth while Cortana meets Gravemind on High Charity for unknown reasons. The stage is set for the final battles of the Human-Covenant and Covenant civil wars in Halo 3.

Main characters

  • Master Chief
  • Cortana
  • Sergeant Johnson
  • Miranda Keyes
  • Arbiter
  • High Prophets of Truth, Mercy and Regret
  • Tartarus
  • 2401 Penitent Tangent
  • 343 Guilty Spark
  • Spec-Ops Command Leader Half-Jaw

Music

The Halo 2 soundtrack was mostly composed by Martin O'Donnell, who had also composed the music of Halo. Steve Vai provided guitar backing for many tracks. Additional tracks were also provided by various outside musicians, such as Joe Satriani (for the remixed theme song, which includes new guitar solos).

"Halo Theme Mjolnir Mix " is the signature theme tune for Halo 2.

The bands Incubus, Breaking Benjamin, and Hoobastank also feature on the official soundtrack and to a certain extent, in the game. The song Blow Me Away is considered the most popular of these contributions, however, Incubus's contributions better reflect the overall mood of the game.

Halo 2 Soundtrack: Volume 2, will be available in Spring of 2006.

Additional content

Xbox Live updates

A common complaint regarding Halo 2's online play has been the widespread cheating which occurred almost immediately upon the game's release. Users exploited bugs in the game and vulnerabilities of the network to win ranked games and thus increase their matchmaking rank. In response to these complaints, Bungie released an automatic update for Halo 2 (a mandatory patch) on Monday, April 18th, 2005, which fixed many of the various bugs and cheats in the game (though some inevitably persist, most of the time among the MM levels i.e. 30-50, reducing the number of players who play matchmaking at that level), slimmed down split-screen HUD information, and rebalanced various weapons to promote use of single-wield weapons, grenades, and melee attacks. For example, the melee attacks and grenades are now far more powerful. The battle rifle is now more accurate. A full list of changes can be seen here. This brings Halo 2 up to Version 1.1.

Halo 2 also supports downloadable content, with Bungie making various new multiplayer maps available. Four maps were made available to download on Monday, April 25th, 2005. Two of these were immediately free to download (the "Bonus Pack"), while the other two (the "Killtacular Pack") had a charge attached (US$5.99, £2.99) until July the 5th (in actuality, late June), when they too became free to download. On the 5th, 5 new maps were made available in a pack for $11.99, and were similarly made free to download on August 30th. The Map Pack disk (below) was also released on that date. For further information on the map packs and their contents, see the list of downloadable maps.

Another update was added in July, 2005 (a week or so after the release of the map pack). The update added a detection tool that would automatically detect and ban 'modders' using modified content on their Xboxes. Modified versions of the downloadable maps would allow people to use cheats such as 'autoaim' and 'automatic reload' during matches on Xbox Live. Any players who are detected using modified content would be automatically banned from Matchmaking on Xbox Live. The update also fixes a teleporter glitch on the map, Relic.

Halo 2 Multiplayer Map Pack

Criticism

While Halo 2 has won many awards and raked in colossal profits, debate has risen over the merits of such success, especially when faced with comparisons to the immense impact on the console market that the first Halo had. Many gamers even credit Halo CE with single-handedly propping up the Microsoft Xbox's image and sales through its first generation of games.

Awards

  • 2005 Spacey Awards
    • Favourite Video Game
  • 2005 GameFly Q Awards
    • Favorite Game of the Year
    • Favorite Xbox Game
    • Favorite Shooter Game
  • 2005 Game Developers Choice Awards
    • Excellence in Audio
    • Game Innovation Spotlights (I Love Bees)
  • Game Revolution 2004
    • Best Console Game of E3 2004
  • E3 2004 Game Critics Awards
    • Best Console Game
    • Best Action Game
    • Best Online Multiplayer Game
  • 1UP, 2004
    • Best Visuals of E3 2004
    • Best Xbox Game of E3 2004
    • Best Shooter of E3 2004
    • Best Game of E3 2004 Nominee
    • Best Multiplayer/Online Game of 2004
    • Best Shooter of 2004
    • Game of the Year 2004
  • Gphoria, 2005
    • Best Shooter
    • Best Multiplayer Game
    • Best Sound Design
    • Best Original Soundtrack
    • Best Male Performance (David Cross)
    • Best Boss (Scarab Battle)
    • Game of the Year
    • Webby for best "Games Related Website" (I Love Bees)

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Many gamers even credit Halo CE with single-handedly propping up the Microsoft Xbox's image and sales through its first generation of games. (Helping out his close friend Ashton Kutcher) his trick was that he had Akon think he was making a Japanese commercial and made him say pretty ridiculous things in Japanese. While Halo 2 has won many awards and raked in colossal profits, debate has risen over the merits of such success, especially when faced with comparisons to the immense impact on the console market that the first Halo had. His second is when he Punk'd Akon while making a commercial, probably for Toshiba, Panasonic, or Sony. The update also fixes a teleporter glitch on the map, Relic. Jesse was punk'd by Ashton Kutcher making him believe he broke some gang's motorcycles. Any players who are detected using modified content would be automatically banned from Matchmaking on Xbox Live. His first appearance was when he was tricked by Ashton Kutcher on his way to Beverly Hills High School.

Modified versions of the downloadable maps would allow people to use cheats such as 'autoaim' and 'automatic reload' during matches on Xbox Live. McCartney became the fifth star ever to be featured on Punk'd more than twice. The update added a detection tool that would automatically detect and ban 'modders' using modified content on their Xboxes. Jesse also enjoyed spending time with his girlfriend Katie Cassidy, daughter of former teen idol David Cassidy, but now, sadly, they have ended their relationship. Another update was added in July, 2005 (a week or so after the release of the map pack). He used to date Stephanie Libos. For further information on the map packs and their contents, see the list of downloadable maps. Jude's Children's Hospital.

The Map Pack disk (below) was also released on that date. He recorded radio spots promoting the "Kids For A Drug-Free America" campaign and is a spokesperson for the St. On the 5th, 5 new maps were made available in a pack for $11.99, and were similarly made free to download on August 30th. He has donated proceeds of his 2005 "Beautiful Soul" tour for disaster relief. Two of these were immediately free to download (the "Bonus Pack"), while the other two (the "Killtacular Pack") had a charge attached (US$5.99, £2.99) until July the 5th (in actuality, late June), when they too became free to download. He learned how to surf while filming the TV series Summerland. Four maps were made available to download on Monday, April 25th, 2005. Jesse McCartney enjoys sports, especially baseball and football.

Halo 2 also supports downloadable content, with Bungie making various new multiplayer maps available. He will star in the movie Keith, scheduled for 2006 release. This brings Halo 2 up to Version 1.1. Band personnel has changed slightly. A full list of changes can be seen here. McCartney is slated to take a break from Beautiful Soul this fall in order to tour in Australia and later open for the Backstreet Boys in Europe. The battle rifle is now more accurate. The US portion of the tour spanned 56 stops, ending Sept 10 at the Madera District County Fair in Madera, CA.

For example, the melee attacks and grenades are now far more powerful. His July 9 appearance at Great America, Santa Clara, CA was the subject of a live CD (Nov 2005 release) and his first concert DVD (Nov 21, 2005, Australia (1)). 30-50, reducing the number of players who play matchmaking at that level), slimmed down split-screen HUD information, and rebalanced various weapons to promote use of single-wield weapons, grenades, and melee attacks. This featured a new band, comprised of Dory Lobel (guitar), Zane Carney (guitar), Andre De Santanna (bass), Mitchell Yoshida (keyboards), Karen Teperberg (drums), Margeaux "JoJo" Fernandez (background vocals) and Julie Dickens (background vocals). In response to these complaints, Bungie released an automatic update for Halo 2 (a mandatory patch) on Monday, April 18th, 2005, which fixed many of the various bugs and cheats in the game (though some inevitably persist, most of the time among the MM levels i.e. Jesse McCartney's first solo tour after his full-length album was released, the "Beautiful Soul" tour, started on May 2, 2005 at the Crest Theatre in Sacramento, California. Users exploited bugs in the game and vulnerabilities of the network to win ranked games and thus increase their matchmaking rank. McCartney has also recently performed "Beautiful Soul" numerous times while making guest appearances on late night talk shows such as "The Tonight Show with Jay Leno." While performing live, listeners get a rare opportunity to hear the more raw and unfiltered singing voice of McCartney that is always processed and filtered on studio recordings from his album.

A common complaint regarding Halo 2's online play has been the widespread cheating which occurred almost immediately upon the game's release. The album achieved platinum status February 2005. Halo 2 Soundtrack: Volume 2, will be available in Spring of 2006. The video for "Beautiful Soul" did well on MTV TRL, having been voted into the top 10 fifty times, and peaking at #4. The song Blow Me Away is considered the most popular of these contributions, however, Incubus's contributions better reflect the overall mood of the game. The title song reached #2 on AOL Music. The bands Incubus, Breaking Benjamin, and Hoobastank also feature on the official soundtrack and to a certain extent, in the game. The album was two years in the making, and features four songs co-written by McCartney.

"Halo Theme Mjolnir Mix " is the signature theme tune for Halo 2. His first full-length solo album, Beautiful Soul, was released Sept 28, 2004. Additional tracks were also provided by various outside musicians, such as Joe Satriani (for the remixed theme song, which includes new guitar solos). The album featured three songs: "Beautiful Soul," "Don't You" and "Why Don't You Kiss Her". Steve Vai provided guitar backing for many tracks. Jesse McCartney released his first solo EP "JMac" in July 2003. The Halo 2 soundtrack was mostly composed by Martin O'Donnell, who had also composed the music of Halo. He has modeled for Abercrombie & Fitch (2005).

The stage is set for the final battles of the Human-Covenant and Covenant civil wars in Halo 3. McCartney has recorded with Walt Disney Records and Hollywood Records on various projects. The game ends with a cliffhanger, with the last cutscene showing the Master Chief about to enter the battle to save Earth while Cortana meets Gravemind on High Charity for unknown reasons. In 2004 and 2005, McCartney played Bradin Westerly on the WB series Summerland, which was canceled in the summer of 2005. Meanwhile, the Forerunner vessel arrives near Earth, with the Master Chief on board. Chandler on the television soap opera All My Children (1998 to 2001), for which he was nominated in 2001 and 2002 for a Daytime Emmy in the category Outstanding Younger Actor in a Drama Series. However, a letter, found in the extra booklet in the special Limited Edition, from a member of an archaelogical dig on the planet Reach that has uncovered a large alien object suggests The Ark may be on Reach. He landed the role of J.R.

However, the Halo and its counterparts across the galaxy are left on standby alert, awaiting a trigger signal from "The Ark", whose location is yet unknown, but is believed to be on Earth. McCartney's acting career blossomed at the same time as his music. Uniting the separatist faction of the Covenant on Delta Halo, and with the help of Sergeant Johnson, the Arbiter succeeds in preventing Tartarus from activating the installation. At age 16 Jesse began work on a solo career with a local band, featuring Dillon Kondor (guitar), Peter Chema (bass), Katie Spencer (keyboards), Alex Russek (drums), Karina LaGravinese (background vocals) and Sharisse Francisco (background vocals), under the management of his ex-girlfriend, Lauren Stanwick, and Sherry Goffin Kondor, the producer and founder of Sugar Beats. However, at the end, Cortana not only fails to destroy High Charity, but she also chooses to answer the questions of Gravemind. The band broke up while touring with Aaron Carter. This will destroy Delta Halo and High Charity, stopping Tartarus from activating it, while preventing the Flood's escape across the galaxy. They stayed together until the boy band broke up, which was devastating to Jesse.

The Master Chief stows away on board, but Cortana stays behind in order to detonate the In Amber Clad's engine reactors as a last resort. He kept his career life on the side while dating his girlfriend Lauren on the side. The only remaining High Prophet, Truth, escapes on a Forerunner vessel. At 12, McCartney joined the boy band Dream Street (2000 to 2002), which earned a platinum record with their debut CD. After capturing the In Amber Clad, the Flood, led by the Gravemind, arrive on the city and begin to try and capture it. Three of the group's albums were nominated for Grammys: How Sweet It Is (1998), Wildthing (1999) and Car Tunes (2000). The Master Chief finds himself upon the nearby Covenant Holy City, High Charity, a gargantuan space station, and pursues the remaining Prophets. He joined the children's group Sugar Beats as a vocalist.

A mysterious Flood creature called the Gravemind sends the Arbiter and Master Chief in separate directions to prevent The High Prophets from activating Delta Halo. He has appeared with The Who's Roger Daltrey in "A Christmas Carol". The Master Chief and the Arbiter meet upon the release of the Flood and the discovery of the Prophets' true objective: driven by their ancient religion, they seek to activate Delta Halo, which would cause the death of every sentient being in the galaxy. At 10, he made his Broadway debut in "The King and I". His first mission, to silence a heretic who doubts the Prophets' teachings, starts him on a path which will make him question his beliefs. McCartney began his career at age seven, performing in local community musicals with his best friend Lauren Stanwick. Meanwhile, the fleet commander who led the Covenant forces in Halo is stripped of his rank, only to assume the role of the Arbiter, the greatest of the Covenant warriors. .

There, the Master Chief kills one of the Covenant's three High Prophet leaders, which ultimately triggers a civil war inside the Covenant. McCartney graduated from Ardsley High School June 22, 2005. It continues across another ring world, Installation-05, dubbed "Delta Halo", as the crew of the UNSC vessel In Amber Clad attempt to discover the reason for the Covenant's incursion. He has one brother, Timothy ("Timmy") Glover Mark McCartney (born 1996) and one sister, Lea Joyce McCartney (born 1991). They then head to Earth where the Covenant attack the city of New Mombasa, repelled with the assistance of the Master Chief. Jesse Arthur McCartney (born April 9, 1987 in New York City) is an American pop singer and actor of Scottish, Irish, and English ancestry. Master Chief finds and disarms the bomb with the help of Cortana, then sends it to one of the Covenant ships and detonates it. "Because You Live".

These boarding parties are carrying heavy explosives designed to take out the MAC (Magnetic Accelerator Cannon) guns capable of destroying the Covenant flagships. "She's No You". This ceremony is cut short when a Covenant flagship jumps out of slipspace and sends boarding parties towards the weapons platforms. "Beautiful Soul". Halo 2 opens with an awards ceremony on the Cairo weapons platform orbiting Earth. Grammy Awards - Nominations for albums by theSugar Beats (1998, 1999, 2000). Halo 2's addition of dual wielding will defeat most powerups if used correctly.. Young Artist Award - Best Performance in a Daytime TV Series - Young Actor, two-time winner (2001 and 2002).

One common mistake for new players is to mix the overshield and the active camo: this creates a faint halo around the player, caused by the overshield, even though they have active camo. Daytime Emmy - Outstanding Younger Actor in a Drama Series, two-time nominee (2001 and 2002). Gametype Settings: In some gametypes, the overshield and/or active camo are always active on one or all of the players, and if disabled, will recharge over time. Soap Opera Digest Award - Nomination as Outstanding Child Actor (2001). There are two types of powerups available in Halo 2 Multiplayer. American Music Awards - Nomination as Best New Artist (2005). The player has a regenerating shield, but now has regenerating health as well. All My Children (1998-2001) (TV).

The damage system in Halo 2 is slightly different from that in Halo: Combat Evolved. The Pirates of Central Park (2001). (see "Xbox Live updates"). The Strange Legacy of Cameron Cruz (2002) (TV). Another common criticism is the dominance of dual-wielding weapons over single-wielding combined with grenades, although attempts have been made to address these issues with the April 18th automatic update, however these updates were inefficient on dealing with the power of dual wielding. Pizza (2004). This primarily affects team games and one-on-one games; in free for alls, a player with a "power weapon" will become a priority target for the other players, meaning that the weapon will change hands frequently. Summerland (2004) (TV).

Much game time may be consumed attempting to seize the weapons in question from the opposition to shift the balance of power; in some cases it may not even be possible to do so. Punk'd (2005) (TV). Should a team acquire these weapons, it becomes more difficult for their opponents to score kills or attain objectives. The Suite Life of Zack and Cody (2005) (Guest Appearance). Many players feel that game strategies are too dependent upon controlling the "power weapons" in each map such as the Rocket Launcher, Sniper Rifle, Shotgun, or Energy Sword, which leads to the overshadowing of the other weapons in the game. Up Close (2005) (Video compilation)#3 Australia (DVD available both in the US and Australia). Regular players have expressed concerns regarding the game balance of Halo 2. The Beautiful Soul Tour (2005) (DVD, concert recorded July 9, 2005 at Great America, Santa Clara, CA) (released in Australia only).

Bungie keeps these stats for several hundred games per player at a time, then games begin to be purged to save space, and they are used as evidence when banning suspected cheating players (see "Xbox Live Updates", below). "She's No You (Neptune's Remix). For example: for each kill, the attacker and target's locations and the attacker's weapon are displayed, and the paths taken by flags in Capture the Flag games are shown. "Get Your Shine On" (from Summerland soundtrack). This presents an image of the level that was played from the player's choice various angles, superimposed with a summary of the crucial game events. 3). If a player logs in with a Microsoft Passport, they can also access the "Gameviewer". "When You Wish Upon a Star" (from Disneymania Vol.

Bungie.net records every single statistic that is displayed on-screen in the end-of-game "Postgame Carnage Report."(if mods were used in that game and were reported the game will not file correctly) Anyone can visit Bungie.net and look at any Xbox Live player's stats. 2). Players may still choose to set up games for their own party to their own specification, and invite others into that game from their Friends and Clan lists, however these games are not made publicly available. "The Second Star to the Right" (from Disneymania Vol. Parties can also play in "Rumble Training" games, which is an unranked version of "Rumble Pit" If the Xbox console hosting the game drops out, the Xbox Live service automatically selects a new host from among the remaining players so the game can continue. "Crushn'" (from Lizzie McGuire: Total Party!). Players can create small "parties" with their friends and enter games together as teammates in Team based games. "Don't Go Breakin' My Heart" (with Anne Hathaway) (from Ella Enchanted soundtrack).

The Xbox Live servers create games automatically from the pool of players that have chosen each playlist, choosing a game type and map automatically and selecting one player to serve as the game's host (it is a common belief that this person has a bit of an advantage over the other players, which can be true in some gametypes, leading to a method people use to get host called bridging). "One Way Or Another" (from Radio Disney Jingle Jams). Other playlists allow head-to-head play and matches between different clans. "Winter Wonderland" (from Radio Disney Jingle Jams). For example, the "Rumble Pit" playlist offers a variety of "every man for himself" game types, primarily Slayer or variations thereof; "Team Skirmish" offers a number of 4-on-4 team games, which are primarily objective-based games like Capture the Flag; "Big Team Battle" is similar to Team Skirmish but allows teams of up to 8 players. "Beautiful Soul" (exclusive remix) (from A Cinderella Story soundtrack). Instead, players select "playlists" that are geared to different styles of play. "Best Day Of My Life" (from A Cinderella Story soundtrack).

In Halo 2, Xbox Live players do not choose to host public games, and they do not get to specify individual maps and options to search for. 2005 "Because You Live". The game software then uses a service like GameSpy to advertise the game to the world at large; other players choose which game to join based upon criteria such as the map and game options each host is offering as well as the ping times they are able to receive. 2005 "What's Your Name?" (Radio Disney Release). Traditionally, one player sets his or her computer or console up as a game server (or host), specifying the game type and map and configuring other settings. 2005 "Get Your Shine On" #36 Australia +. Halo 2's Xbox Live mode offers a unique and, some would say, innovative approach to online gaming that is intended to alleviate some of the problems that have plagued online first-person shooters in the past. 2005 "She's No You" #91 US, #10 Australia +, #6 Philippines.

Unlike its predecessor, Halo 2 allows players to compete with each other via the Xbox Live online service, in addition to the original's support for split-screen and System Link multiplayer. 2005 "Beautiful Soul" #15 US , #1 Australia , #1 Taiwan, #1 Philippines, #17 UK. Of the preset variations present in the original game, only Race is missing. Off The Record (2005). All of these modes can be twisted and changed in many unpredictable ways, resulting in incredibly varied multiplayer gameplay. US Sales: 58,250. They are:. RIAA Certification: Uncertified

    .

    There are varying modes, several of which have returned from the original Halo game. Live: The Beautiful Soul Tour (2005) #153 US

      . The Legendary difficulty also allows skilled players to find hidden "skulls", which activate special abilities. US Sales: 1,213,200. An increase in difficulty will result in an increase in the health of opponents, an increase in their accuracy, a reduction of duration and an increase in recharge time for the Arbiter's active camouflage, and a reduction of health in the player. RIAA Certification: Platinum
        . There are four levels of difficulty: Easy, Normal, Heroic and Legendary, the latter of which has been described as "suicide" by the game's developers. Beautiful Soul (2004) #15 US, #1 Australia, TBA Spain (realease February, 20)
          .

          Additionally, the story line while playing as the Arbiter changes to one of fighting an internal faction within the Covenant, with the elites, hunters and grunts forming one team and the brutes, jackals, prophets and drones forming the other. Another possibility is that the Arbiter was designed to be less of a battering ram than the Master Chief, which subsequently requires different tactics. His shield is also weaker than the Master Chief's. Aside from variations caused simply by switching sides in the conflict, most notably The Arbiter is different from Master Chief in that his armor lacks a flashlight and is equipped with a short duration rechargeable form of active camouflage that will drop if the player attacks or is shot.

          Some of these episodes require the player to compete as a Covenant Elite called The Arbiter, while some, but not the majority are still played as the Master Chief. When playing in this mode the player(s) must complete a series of episodes. This mode follows the story to the Halo series and is the second of the three games (the third and final part of the series is still not published). The game is playable in campaign mode either single-player or cooperative.

          Since Halo 2 was a successful killer app for the Xbox and its Live online service, Microsoft took advantage of Halo 2 to ban modded (modified) Xboxes from the network when they tried to log on for online gaming. It also won "Game of the Year 2004" at GPhoria, among other awards (Best Boss Battle, etc.), including different award shows.. Some observers saw this as another milestone in the emerging dominance of the video game industry; a few years earlier, the video game industry had surpassed the movie industry in total revenues for the first time and had never relinquished its lead since then. According to a contemporary Wired Magazine issue, Halo 2 had a more profitable opening day than did the then-highest-grossing Hollywood film, "Muffin-Man.

          [3] As of 1 January 2005, the game had sold 6.3 million copies. The game sold 2.4 million copies and earned up to $125 million US in its first 24 hours on store shelves, thus out-grossing the film Spider-Man 2 as highest grossing release in entertainment history. This was followed by releases on November 10 in France and other European countries, and November 11 in the UK. Anticipation for game was high; three weeks before this release, a record 1.5 million copies had already been pre-ordered [2].

          The first official release of Halo 2 was in New Zealand on November 9, 2004. Microsoft, the parent company of Bungie Studios, tried to contain the spread, and pledged to bring legal action against anyone who spread the leaked version.[1] Fortunately, the leak failed to have a significant effect on Halo 2 sales, due in part to a supportive Halo community which was determined to honor the original release date and which was instrumental in curbing the spread of the leaked version. On the morning of October 14, a leak of the French version of the game was posted on the Internet, and circulated widely. ARGS have become increasingly popular in the early 21st century, and this popularity is owed in large part to I Love Bees.

          Players are invited into a part of the story they might not otherwise see. For those who are not familiar with the "ARG" premise: a story is put forth on webpages and other media devices. The story line was entirely unique in the Halo universe, but was at the same time very engaging and tied in seamlessly with the game itself. Of particular note regarding the release of Halo 2 was an estimated one million dollar Alternate Reality Game project titled I Love Bees.

          . Halo 2, released for the Xbox game console on November 9, 2004, and its predecessor are both backwards-compatible for the Xbox 360, including its Xbox Live functionality. Halo 2 is the sequel to the blockbuster and critically-acclaimed Halo: Combat Evolved, and features a newly built game engine and the Havok physics engine, new weapons and vehicles, new multiplayer maps, and a storyline that continues the story begun in Halo: Combat Evolved. Webby for best "Games Related Website" (I Love Bees).

          Game of the Year. Best Boss (Scarab Battle). Best Male Performance (David Cross). Best Original Soundtrack.

          Best Sound Design. Best Multiplayer Game. Best Shooter. Gphoria, 2005

            .

            Game of the Year 2004. Best Shooter of 2004. Best Multiplayer/Online Game of 2004. Best Game of E3 2004 Nominee.

            Best Shooter of E3 2004. Best Xbox Game of E3 2004. Best Visuals of E3 2004. 1UP, 2004

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              Best Online Multiplayer Game. Best Action Game. Best Console Game. E3 2004 Game Critics Awards

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                Best Console Game of E3 2004. Game Revolution 2004

                  . Game Innovation Spotlights (I Love Bees). Excellence in Audio.

                  2005 Game Developers Choice Awards

                    . Favorite Shooter Game. Favorite Xbox Game. Favorite Game of the Year.

                    2005 GameFly Q Awards

                      . Favourite Video Game. 2005 Spacey Awards
                        . Spec-Ops Command Leader Half-Jaw.

                        343 Guilty Spark. 2401 Penitent Tangent. Tartarus. High Prophets of Truth, Mercy and Regret.

                        Arbiter. Miranda Keyes. Sergeant Johnson. Cortana.

                        Master Chief. The Envy skull gives Master Chief access to the built-in generator, and with a glitch can be made permanent until you turn the Xbox off. The power-up is not available in Campaign (the Arbiter can activate it for a short time), and the built-in generator is not available in Multiplayer. This feature is included in the Arbiter's armor, though its effect only lasts a few seconds and is cancelled by firing a weapon or taking fire.

                        However, the Energy Sword and the charging bolt of plasma from a Plasma Pistol remains clearly visible even if the player is using camouflage. This effect (which is almost identical to that of the alien armor in the Predator movies) is reduced if the player is hit by weapons fire, or if he fires a weapon. Active Camouflage: Drastically reduces the player's visibility for a period of time, making all but a faint outline of him invisible. In certain Multiplayer gametypes, one or more players start with a regenerating overshield.

                        However, the Black Eye Skull will enable the player to charge his/her shield into the overshield range. The overshield is no longer present in the campaign mode of Halo 2. In multiplayer Halo 2, the overshield gradually depletes over time, can be used as a default shield that recharges and can be completely taken out with a charged up plasma pistol shot. In addition, when a overshield is picked up, the player is invulnerable until it finishes charging, which takes a second or two.

                        The overshield functions on top of the regular shield – when it is active, the normal shield does not take damage. Overshield: An enhanced, non-regenerating shield which is three times the strength of the normal one. The amount of health left is not visible to the player, and is also marginally larger than in the original game, although the health takes around 2.5 sec constant fire to reduce the health to 0. Unlike the first Halo, health regenerates after the shield.

                        Health: In Halo 2, once the shields run out, the player also has a buffer of health. Like in the original Halo, once the shields become low an alarm informs the player that they are out. The power is displayed above the motion tracker in the bottom-left of the screen. After it takes damage, it starts to recharge 4 seconds after the last time damage was sustained.

                        It covers the player's entire body, and slowly decreases in power as it sustains damage. Shields: The shield in Halo 2 is much stronger, and recharges at a higher rate than the ones in the original Halo. Territories, which bears some resemblance to King of the Hill, but with multiple hills. King of the Hill, where players race to control a specified area of the map.

                        A game extrapolated from the children's game of tag, called Juggernaut. A more esoteric free-for-all (FFA) or team game of keep-away, called Oddball. A game in which players plant a bomb in their enemies' base to score, called Assault. A team-based Capture The Flag game.

                        A typical classic free-for-all or team deathmatch game known as Slayer.