This page will contain external links about board game, as they become available.Board gameA board game is any game played on a board (that is, a premarked surface) with counters or pieces that are moved across the board. Simple board games are often seen as ideal "family entertainment" as they can provide entertainment for all ages. Some board games, such as Chess, Oware, or Go, have intense strategic value and have become lasting classics. There are many different types and classifications of board games. Some games are simplified simulations of real life. These are popular for they can intermingle make-believe and role playing along with the game. Popular games of this type include Monopoly, which is a rough simulation of the real estate market; Cluedo/Clue, which is based upon a murder mystery; and Risk, which is one of the best known of thousands of games attempting to simulate warfare and geo-politics. Other games only loosely, or do not at all, attempt to imitate reality. These include abstract strategy games like chess and checkers, word games, such as Scrabble, and trivia games, such as Trivial Pursuit. HistoryBoard games have a long history and have been played in most cultures and societies; some even pre-date literacy skill development in the earliest civilizations. A number of important historical sites, artifacts and documents exist which shed light on early board games. The most of important of these include:
Timeline
Board games first became widely popular among the general population early in the 20th century when the rise of the middle class with disposable income and leisure time made them a receptive audience to such games. This popularity expanded after the Second World War, a period from which many classic board games date. Computer games are closely related to board games, and many acclaimed computer games such as Civilization are based upon board games. Many board games are now available as computer games, including the option to have the computer act as an opponent. The rise of computers has also led to a relative decline in the most complicated board games, as they require less space, and are easier to set up and clear away. With the Internet, many board games can now be played online against computer or other players in real time (like to classics board games available on Yahoo, Lycos and other big Internet sites) or during your spare time, every time it's your turn (see the links at the end of this article). The modern board game industry is rife with corporate mergers and acquisitions, with large companies such as Hasbro owning many subsidiaries and selling products under a variety of brand names. It is difficult to successfully market a new board game to the mass market. Retailers tend to be conservative about stocking games of untested popularity, and most large board game companies have established criteria that a game must meet in order to be produced. If, for instance, Monopoly were introduced as a new game today, it would not meet the criteria for production. Luck, strategy and diplomacyOne way of defining board games are between those based upon luck and strategy. Some games, such as chess, have no luck involved. Children's games tend to be very luck based with games such as Sorry! having virtually no decisions to be made. Most board games have both luck and strategy. A player may be hampered by a few poor rolls of the dice in Risk or Monopoly, but over many games a player with a superior strategy will win more often. While some purists consider luck to not be a desirable component of a game, others counter that elements of luck can make for far more complex and multi-faceted strategies as concepts such as expected value and risk management must be considered. Still most adult game players prefer to make some decisions during play, and find purely luck based games such as Top Trumps quite boring. The third important factor in a game is diplomacy, or players making deals with each other. A game of solitaire, for obvious reasons, has no player interaction. Two player games usually don't have diplomacy, as cooporation between the two players does not occur. Thus, this generally applies only to games played with three or more people. An important facet of Settlers of Catan, for example, is convincing people to trade with you rather than with other players. In Risk, one example of diplomacy's effectiveness is when two or more players team up against another. Easy diplomacy consists of convincing other players that someone else is winning and should therefore be teamed up against. Difficult diplomacy (such as in the aptly named game Diplomacy) consists of making elaborate plans together, with possibility of betrayal. Luck is introduced to a game by a number of methods. The most popular is using dice, generally six sided. These can determine everything from how many steps a player moves their token, as in Monopoly, how their forces fare in battle, such as in Risk, or which resources a player gains, such as in Settlers of Catan. Other games such as Sorry! use a deck of special cards that when shuffled create randomness. Scrabble does something similar with randomly picked letters. Other games use spinners, timers of random length, or other sources of randomness. Trivia games have a great deal of randomness based on which question a person gets. German-style board games are notable for often having rather less luck factor than in many North American board games. Common terminologyCarcassonne tokens, or meeplesAlthough many board games have a jargon all their own, there is a generalized terminology to describe concepts applicable to basic game mechanics and attributes common to nearly all board games.
References
Note that some these works may suffer from cultural bias—especially Murray's work which, despite being the standard reference, tends to assume Western cultural superiority. This page about board game includes information from a Wikipedia article. Additional articles about board game News stories about board game External links for board game Videos for board game Wikis about board game Discussion Groups about board game Blogs about board game Images of board game |
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Note that some these works may suffer from cultural bias—especially Murray's work which, despite being the standard reference, tends to assume Western cultural superiority. Other games use spinners, timers of random length, or other sources of randomness. Since then, Shanghai GM has replaced it with the Chevrolet Sail. Scrabble does something similar with randomly picked letters. Buick previously marketed the subcompact Sail, sourced from GM's Asian operations and based on the Opel Corsa B, until 2005. Other games such as Sorry! use a deck of special cards that when shuffled create randomness. In June, 2005, Buick announced that it will build a car named the Buick Royaum in Australia for export to China, based on the Holden Statesman and Caprice luxury cars. These can determine everything from how many steps a player moves their token, as in Monopoly, how their forces fare in battle, such as in Risk, or which resources a player gains, such as in Settlers of Catan. In addition, Buick of China also sells the compact Excelle (based on the Daewoo Lacetti/Nubira), a five-door hatchback version called the HRV, and a modified version of the Terraza minivan named the GL8. The most popular is using dice, generally six sided. Since 1999, a Chinese version of the Buick Century/Regal has been produced and sold in China under Shanghai GM and has proven to be popular among upscale, professional families, establishing Buick as GM's most popular brand in China. Luck is introduced to a game by a number of methods. Buicks used to be sold throughout the Middle East until the Buick Roadmaster was discontinued. Difficult diplomacy (such as in the aptly named game Diplomacy) consists of making elaborate plans together, with possibility of betrayal. For the 2006 model year, the Buick LaCrosse will be sold alongside the Rendezvous, which might replace the LeSabre in sales. Easy diplomacy consists of convincing other players that someone else is winning and should therefore be teamed up against. In the 2005 model year, the Buick LeSabre and Buick Rendezvous were sold. In Risk, one example of diplomacy's effectiveness is when two or more players team up against another. (UMI), which also imports other GM vehicles. An important facet of Settlers of Catan, for example, is convincing people to trade with you rather than with other players. In Israel, Buicks are imported by Universal Motors, Ltd. Thus, this generally applies only to games played with three or more people. However, at the end of World War II, the Buick name was not revived. Two player games usually don't have diplomacy, as cooporation between the two players does not occur. Back then, they were also built at the GMNZ plant in Petone, outside Wellington. A game of solitaire, for obvious reasons, has no player interaction. Buicks used to be sold in New Zealand. The third important factor in a game is diplomacy, or players making deals with each other. However, Buick has attracted a considerable market in a few countries. Still most adult game players prefer to make some decisions during play, and find purely luck based games such as Top Trumps quite boring. Currently most Buick sales are restricted to the United States and Canada. While some purists consider luck to not be a desirable component of a game, others counter that elements of luck can make for far more complex and multi-faceted strategies as concepts such as expected value and risk management must be considered. In pre-World War II China, one in five cars were Buicks. A player may be hampered by a few poor rolls of the dice in Risk or Monopoly, but over many games a player with a superior strategy will win more often. Some Buicks were also built in Europe or were available with specific trim for european market until 1996. Most board games have both luck and strategy. Unlike some of GM's other brands, Buicks are currently not marketed globally, although the marque had a substantial export presence until a few years ago. Children's games tend to be very luck based with games such as Sorry! having virtually no decisions to be made. The Buick V8 engine, nicknamed the "nailhead", became popular with hot-rodders in the 1950s and 1960s, because the vertical attachment of the valve covers, in contrast to the angled attachment of other V-8 engines, enabled the engine to fit into smaller spaces while maintaining easy access for maintenance. Some games, such as chess, have no luck involved. This waterfall grille bears some resemblance to grilles of Buicks from the 1980s, such as the Grand National. One way of defining board games are between those based upon luck and strategy. It appears Buick may be preparing to abandon this styling cue for a new waterfall grille, as seen on the Buick Velite concept car from 2004 and the Buick Lucerne introduced for the 2006 model year. If, for instance, Monopoly were introduced as a new game today, it would not meet the criteria for production. This has sometimes been called the Buick "dollar grin," particularly on the early 1950s models, which had thick, highly-polished ribs which did somewhat resemble teeth. Retailers tend to be conservative about stocking games of untested popularity, and most large board game companies have established criteria that a game must meet in order to be produced. The one Buick styling cue (dating from the 1940s) which has most often reappeared, though, is for the grille to be a horizontal oval with many thin vertical chromed ribs bulging forward. It is difficult to successfully market a new board game to the mass market. Since then, wide taillamps have been a Buick hallmark. The modern board game industry is rife with corporate mergers and acquisitions, with large companies such as Hasbro owning many subsidiaries and selling products under a variety of brand names. In the early 1960s, most models began to evolve a wide, rectangular pattern, until the '65 Skylark and Electra models appeared with full-width rear lamps. With the Internet, many board games can now be played online against computer or other players in real time (like to classics board games available on Yahoo, Lycos and other big Internet sites) or during your spare time, every time it's your turn (see the links at the end of this article). During the 1950s, the characteristic form of the Buick taillamps was a tier of small circular bullet-shapes. The rise of computers has also led to a relative decline in the most complicated board games, as they require less space, and are easier to set up and clear away. After that, the curved line was usually indicated either by a vinyl rub strip or simply a character line molded into the sheetmetal. Many board games are now available as computer games, including the option to have the computer act as an opponent. During the two-tone color craze of the 1950s, the sweepspear separated two different color areas. Computer games are closely related to board games, and many acclaimed computer games such as Civilization are based upon board games. In the earlier cars, this was a chrome-plated rub strip which, after it passed the front wheel, gently curved down nearly to the rocker panel just before the rear wheel, and then curved around the rear wheel in a quarter of a circle to go straight back to the tail-light. This popularity expanded after the Second World War, a period from which many classic board games date. Another styling cue during the 1940s - 1970s was the sweepspear, a curved line running the length of the car. Board games first became widely popular among the general population early in the 20th century when the rise of the middle class with disposable income and leisure time made them a receptive audience to such games. In a break with tradition, the Lucerne's portholes refer directly to engine configuration--six-cylinder models have six, while V-8's have eight. The most of important of these include:. After the Park Avenue was discontinued, Buick salvaged the portholes to appear on the new Lucerne. A number of important historical sites, artifacts and documents exist which shed light on early board games. In 2003 they were re-introduced on the Buick Park Avenue. Board games have a long history and have been played in most cultures and societies; some even pre-date literacy skill development in the earliest civilizations. Lower cost models were equipped with three portholes, while higher cost models came with four; when the number of portholes was standardized across the entire model line, buyers of the higher cost models complained bitterly that they felt shortchanged. . These were originally called Ventiports (later just portholes), and have appeared sporadically on several models since, as nonfunctional ornamentation. These include abstract strategy games like chess and checkers, word games, such as Scrabble, and trivia games, such as Trivial Pursuit. The source of this design feature was a custom car (one not made by Buick), which in addition had a flashing light within each hole, each synchronized with a specific spark plug - a feature not used by Buick. Other games only loosely, or do not at all, attempt to imitate reality. A traditional Buick styling cue dating to 1949 is a series of three or four portholes or vents on the front fender behind the front wheels. Popular games of this type include Monopoly, which is a rough simulation of the real estate market; Cluedo/Clue, which is based upon a murder mystery; and Risk, which is one of the best known of thousands of games attempting to simulate warfare and geo-politics. A version of the traditional crest appeared on Electras through the 70s. These are popular for they can intermingle make-believe and role playing along with the game. The shields are adopted from the shield of the Buick family crest, which in modified form had been used on Buicks since the 30s. Some games are simplified simulations of real life. This design, known as the Trishield, was adopted in 1959 for the 1960 models and represents the three models that comprised the lineup that year—LeSabre, Invicta, and Electra. There are many different types and classifications of board games. If represented in color, the leftmost shield is red, the middle white, and the rightmost blue, although white is sometimes represented by light gray. Some board games, such as Chess, Oware, or Go, have intense strategic value and have become lasting classics. Buick's emblem consists of three shields, each bisected diagonally to the right by a straight line, the shields arranged touching each other in a left-diagonal pattern, inside a circle. Simple board games are often seen as ideal "family entertainment" as they can provide entertainment for all ages. This will leave the marque with just three models by 2009. A board game is any game played on a board (that is, a premarked surface) with counters or pieces that are moved across the board. The company will replace both of its SUVs, the Rendezvous and Rainier with the Enclave within 18 months, while the slow-selling Terraza minivan likely to end production shortly after. ISBN 0192129988. Buick began consolidating its lineup in 2005, replacing the Century and Regal with the LaCrosse, and the LeSabre and Park Avenue with the Lucerne the next year. Oxford University Press, 1999. However, with the development of the Zeta platform apparently still ongoing (including the development of the 2006 VE Holden Commodore), it may be likely that Buick will survive still. Oxford History of Board Games. Speculation [1] exists, however, as to whether GM will repeat its termination of the Oldsmobile by eliminating the Buick brand in order to further cut costs, following the temporary suspension of GM's planned Zeta project to develop new rear wheel drive cars which would have fit the Buick market niche [2], and the consolidation of Buick, Pontiac, and GMC trucks into a single dealer franchise, which would make it simple to eliminate the Buick brand without leaving any dealers with no product. Parlett, David. The ideal Buick customer was comfortably off; possibly not quite rich enough to afford a Cadillac or not desiring the ostentation of one, but definitely in the market for a car a cut above the norm. ISBN 0517129558. Even today, Buick retains that position in the GM lineup. Reprint: Random House Value Publishing, 1994. In 1929, the marque launched the Marquette designed to help bridge the price gap between Buick and Oldsmobile, however the Marquette was discontinued in 1930. ISBN 0-471-53621-0
New Rules for Classic Games. Using the profits from this, Durant embarked on a series of several dozen corporate acquisitions, calling his new mega-corporation General Motors. Wayne. Durant was a natural, however, and Buick soon became the largest car maker in America. Schmittberger, R. Buick himself unwisely sold his stock for a small sum at his departure, and died in very modest circumstances forty years later. ISBN 0-486-27347-4. Durant to manage his new acquisition. Reprint: Dover Publications, 1992. In 1904 the struggling company was taken over by James Whiting, who brought in William C. ISBN 0091533406
Sackson, Sid. Buicks are sold in North America, China, Taiwan, and Israel. Reprint: New York: Exeter Books, 1983. Buick is a brand of automobile built in the United States, Canada, and China by General Motors Corporation. ISBN 0486238555
Board and Table Games from Many Civilizations. Buick Bengal (2001). Bell, Robert Charles. Buick Blackhawk (2000). London: Bookthrift Company, 1979. 2000 Buick LaCrosse (2000). The Boardgame Book. Buick Cielo (1999). Bell, Robert Charles. Buick Signia (1998). Gardners Books, 1969. Buick XP2000 (1996). A History of Board-Games Other Than Chess. Buick Sceptre (1992). Murray, Harold James Ruthven. Buick Bolero (1990). September 1940: 257–271. 1988 Buick Lucerne (1988). "Greek Board Games." Antiquity 14. 1985 Buick Wildcat (1985). Austin, Roland G. Buick Questor (1983). Longmans, Green and Co., 1892. Buick Riviera Silver Arrow I (1963). Games Ancient and Oriental, and How To Play Them. 1956 Buick Centurion (1956). Falkener, Edward. Buick Wildcat III (1955). Florentine Typographical Society, 1905. Buick Wildcat II (1954). Chess in Iceland and in Icelandic Literature—with historical notes on other table-games). Buick Wildcat I (1953). Fiske, Willard. Buick XP-300 (1951). Space (or square) — a physical unit of progress on a gameboard delimited by a distinct border (See also: Game mechanic: Movement). 1951 Buick LeSabre (1951). (See also: Game mechanic: Capture). Buick Y-Job (1938). Depending on the context, jumping may also involve capturing or conquering an opponent's game piece. Marquette. Jump — to bypass one or more game pieces and/or spaces. Buick Wildcat (1963 - 1970). In some games that involve commanding multiple game pieces, such as chess, certain pieces have unique designations and capabilities within the parameters of the game; in others, such as Go, all pieces controlled by a player have the same essential capabilities. Buick Terraza (2005 - Current). Each player may control one or more game pieces. Buick Super (1940 - 1958). Game Piece (or token or bit) — a player's representative on the game board. Buick Sport Wagon (1964 - 1971). Gameboard (or board) — the (usually quadrilateral) surface on which one plays a board game; the namesake of the board game, gameboards are a necessary and sufficient condition of the genre. Buick Special (1936 - 1958, 1961 - 1969). 220-265 Nard enters China under the name t'shu-p'u (Source: Hun Tsun Sii). Buick Somerset (1985 - 1987). 1 BC-8 AD Ovid's Ars Amatoria contains earliest known reference to Ludus Duodecim Scriptorum and the smaller merels. Buick Skylark (1953 - 1954, 1961 - 1972, 1975 - 1998). 79 - 8 BC - Liu Xiang's (劉向) Shuo yuan, contains earliest known reference to Xiangqi. Buick Skyhawk (1975 - 1980, 1982 - 1989). 20) contains earliest known reference to latrunculi (often confused with Ludus Duodecim Scriptorum, Ovid's game mentioned below). Buick Royaum (2005 - Current, only sold in China). 116 - 27 BC - Marcus Terentius Varro's Lingua Latina X (II, par. Buick Roadmaster (1936 - 1958, 1991 - 1996). (Source: John Fairbairn's Go in Ancient China). Buick Riviera (1963 - 1999). This board is now in Beijing Historical Museum. Buick Rendezvous (2002 - Current). 200 BC - A Go board pre-dating 200 BC was found in 1954 in Wangdu County. Buick Regal (1973 - 2004). (Source: Fiske, and Bell). Buick Reatta (1988 - 1991). 1400 BC - Game boards including Alquerque, Three Men's Morris, Nine Men's Morris, and a possible Mancala board etched on the roof of the Kurna Temple. Buick Rainier (2004 - Current). Also painting of Board Game of Knossos. Buick Park Avenue (1991 - 2005). 1500 BC - Liubo carved on slab of blue stone. Buick Luxus (1973 - 1974). It has been suggested that the second of these is Tau. Buick Lucerne (2006 - Current). 2000 BC - Drawing in a tomb at Benihassan depicting two unknown board games being played (depicted in Falkner). Buick Limited (1936 - 1942, 1958). 2500 BC - Paintings of Senet and Han being played made in the tomb of Rashepes. Buick LeSabre (1959 - 2005). 2560 BC - Board of the Royal Game of Ur (found at Ur Tombs). Buick LaCrosse (2005 - Current). 3000 BC - Mehen, board game from Predynastic Egypt, played with lion-shaped game pieces and marbles. Buick Invicta (1959 - 1964). 3500 BC - Senet found in Predynastic Egyptian burials [2]; also depicted in the tomb of Merknera. Buick GSX (1970 - 1971). Buddha games list is the earliest known list of games. Buick Gran Sport (1968 - 1972). Most of the games he excavated are now housed in the British Museum in London. Buick GL8 (2000 - Current, only sold in China). Leonard Woolley, but his books document little on the games found. Buick Excelle (2003 - Current, rebadged Daewoo Nubira, only sold in China). They were excavated by C. Buick Estate Wagon (1940, 1946- 1964, 1970 - 1996). The Royal Tombs of Ur contained, among others, the Royal Game of Ur. Buick Enclave (2008 - Current). Mehen is another ancient board game from Predynastic Egypt. Buick Electra (1959 - 1990). Also see Okno do svita deskovych her for a photo of the actual fresco found in Merknera's tomb (3300-2700 BC). Buick Eight. Senet is the oldest board game known to have existed. Buick Century (1936 - 1942, 1954 - 1958, 1973 - 2005). 3500 BC and 3100 BC respectively [1]. Buick Centurion (1971 - 1973). Senet has been found in Predynastic and First Dynasty burials of Egypt, c. Buick Allure (2005 - Current, only sold in Canada). Buick Apollo (1973 - 1979). |