This page will contain blogs about Toy, as they become available.ToyA toy is something to play with, for children, adults or both. They may either be the sole device used in an enjoyable activity or one of many. Toys have existed for thousands of years; dolls either of infants, animals, or soldiers, and miniature representations of the tools of adults are readily found at archaeological sites. The origin of the word is unknown but is believed to have been first used in the 14th century. [1] Two comparatively recent developments of toys have been their mass production, technological sophistication and copyrighting. A number of these copyrighted, mass-produced toys are associated with particular decades in the twentieth century. Many successful films, television programs, books and sport teams have official merchandise, quite often toys will be made and sold. Some notable examples are Star Wars and Manchester United. The haulage company owned by Eddie Stobart produced model lorries, which now subsidise the business. Medieval ship model as toy for children, c. 1465Some things usually thought to be games are actually toys, such as the computer game SimCity and its spinoffs, which are called software toys. As a rule, if something game-like lacks an explicit end state, it is a toy, not a game. Early toysA display of Roman toys, including several that would be familiar to children today: a doll, dice, rattles, and toy dishes for playing house.The history of toys closely follows the development of human society. People constructed the earliest toys from materials they had on hand, such as rocks, sticks, or clay. Arguably the oldest toy is the doll. Thousands of years ago, Egyptian children played dolls with wigs and movable limbs, made in stone, pottery, and wood.[2] The yo-yo is considered the second oldest toy, believed to have originated in China over 2,500 years ago. Chinese yo-yos were traditionally made of wood. The first verified mention of the yo-yo comes from Ancient Greece in the year 500 B.C. [3] The toy was made of wood, stone, or terra cotta. The Greeks decorated the two halves of the yo-yo with pictures of their gods and were given up when they entered adulthood. In Ancient Rome, girls played with dolls made of wax or terra cotta, while boys played with sticks and bows and arrows. In 1000 B.C., kites were popular in China. [4] The Inca, for example, had a rolling toy even though their adult culture did not employ the wheel. The Hopi kachina doll is a spiritual doll given to women and children. Medieval periodSince most toys during the Middle Ages were made of clay, wood and wax, toys in this period are rare artifacts. However, it is not indicative of the popularity of toys during this time. Most historians believe that the first commercial production of toys began in Germany in the 15th century. The German city of Nuremberg led the way in the manufacture of toys, especially dolls. Common German toys included rattles and wheeled pull-toys for younger children. Musical toys such as whistles were also common among the young.[5] Adolescents played with tops, usually large and wooden, as well as marbles made of clay, and large hoops. Toy soldiers, hobby horses as well as other military toys, such as wooden swords and shields, were used as training devices for aspiring knights. [6] Ornately dressed dolls were often used by rulers as gifts for other regal women. [7] Rag dolls were especially prevalent among young girls. This section is a stub. You can help by adding to it.Child DevelopmentRubik's CubeOften toys serve a dual purpose. Besides entertainment, toys also serve to enhance cognitive behavior and to stimulate creativity. Toys for infants include those with distinguishable sounds, bright colors, and a unique feel. During this time, infants begin to recognize shapes, colors and after repetitive use, the nascent person attains familiarity with object reinforcing memory recollection. Coordination and other manual skills develop from subsequent childhood activities of interaction with toys. Marbles, jackstones, and stackable blocks requiring use of hands and bodies. Mental agility, beginning with childhood, is challenged by toyish puzzle of spatial relationships. Play-Doh, Silly Putty and other hands-on materials allow the child to make toys of their own. [8] Educational toys for children of a greater age often contain some puzzle, problem-solving technique, or mathematical proposition. A popular toy for this age group was the Rubix Cube. Popularized in the 1980s, solving the cube requires some planning and problem-solving skills. Newton's cradle, a desk toy designed by Simon Prebble, demonstrates the conservation of momentum and energy. Unintended toysPlay-Doh, originally intended as a wallpaper cleaner.After trying to create a replacement for synthetic rubber, Earl Warrick inadvertently invented "nutty putty" during World War II. Later, Peter Hodgson recognized the potential as a childhood plaything and packaged it as Silly Putty. Similarly, Play-Doh was created as a wallpaper cleaner. [9] In 1943 Richard James was experimenting with Torsion springs as part of his military research when he saw one come loose and fall to the floor. He was intrigued by the way it flopped around on the floor. He spent two years fine-tuning the design to find the best gauge of steel and coil. After a name change, the Slinky was sold as a toy for both genders in stores throughout the United States. References
ExamplesThis is not intended to be a complete list. For a list of all toys on which there are currently articles, see Category:Toys.
Materials
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For a list of all toys on which there are currently articles, see Category:Toys.. . This is not intended to be a complete list. Vans are also used to shuttle people and their luggage between hotels and airports, to transport commuters between parking lots and their places of work, and along established routes as mini-buses. After a name change, the Slinky was sold as a toy for both genders in stores throughout the United States. Many mobile businesses use a van to carry almost their entire business to various places where they work (for instance, people who come to homes or places of business to perform services or to install or repair appliances). He spent two years fine-tuning the design to find the best gauge of steel and coil. Commuter vans are used as an alternative to "car pooling" and other ride sharing arrangements. He was intrigued by the way it flopped around on the floor. In urban areas of the United States full size vans have been used as commuter vans since 1977, when Dodge introduced a van that could transport up to 15 passengers. [9] In 1943 Richard James was experimenting with Torsion springs as part of his military research when he saw one come loose and fall to the floor. In addition, many of the drivers of passenger vans drive them infrequently. Similarly, Play-Doh was created as a wallpaper cleaner. The result is a high center of gravity and a shifting load, particularly in passenger versions. Later, Peter Hodgson recognized the potential as a childhood plaything and packaged it as Silly Putty. The bench seats allow passengers to slide if safety belts are not used (in the United States it is common for only the front seat passengers to use their safety belts) and belted passengers can still lean and shift a large amount. After trying to create a replacement for synthetic rubber, Earl Warrick inadvertently invented "nutty putty" during World War II. The seats in the passenger version raise the load, passengers, above the floor, further increasing the center of gravity. Newton's cradle, a desk toy designed by Simon Prebble, demonstrates the conservation of momentum and energy. The van body is taller than the cab and bed of the pickup that uses the same style frame and drivetrain resulting in the basic van having a higher center of gravity than a similarly loaded pickup from which it is derived. Popularized in the 1980s, solving the cube requires some planning and problem-solving skills. Recently the passenger versions have been criticized for having a tendency to roll over. A popular toy for this age group was the Rubix Cube. Dodge, now part of Daimler-Chrysler quit making their model in June of 2002 and replaced it with the Dodge Sprinter which may be due to roll over concerns. Educational toys for children of a greater age often contain some puzzle, problem-solving technique, or mathematical proposition. Second stage manufacturers also modify the original manufacturer's body to create custom vans for the general public. [8]. They have been sold as both cargo and passenger models to the general public and as Cutaway van chassis versions for second stage manufacturers to make box vans, ambulances, campers and other vehicles. Play-Doh, Silly Putty and other hands-on materials allow the child to make toys of their own. The frame and drive train are identical or similar to the full sized pickups made by the each manufacturer but with a snub front resulting in most of the engine protruding under a console between the front seats, often called a "dog house". Mental agility, beginning with childhood, is challenged by toyish puzzle of spatial relationships. The "standard" or "full size" vans in the United States were originally manufactured by the "big three"; Dodge, Ford and General Motors. Marbles, jackstones, and stackable blocks requiring use of hands and bodies. However, minivans are usually distinguised by their smaller size, unibody architecture, and front wheel drive powertrains. Coordination and other manual skills develop from subsequent childhood activities of interaction with toys. Occasionally the term van is also used to refer to a Minivan. During this time, infants begin to recognize shapes, colors and after repetitive use, the nascent person attains familiarity with object reinforcing memory recollection. A railway car used to carry baggage is also called a "van". Toys for infants include those with distinguishable sounds, bright colors, and a unique feel. In this case there is a differentiation between a dry van, used to carry most goods, and a refrigerated van (a "reefer") used for cold goods. Besides entertainment, toys also serve to enhance cognitive behavior and to stimulate creativity. In the United States, a "van" can also refer to a box-shaped trailer or semitrailer used to carry goods. Often toys serve a dual purpose. term trailer (as in trailer park. [7] Rag dolls were especially prevalent among young girls. The Word "van" is a shortened version of the word caravan which originally meant a covered vehicle, though in British English this now has a similar meaning to the U.S. [6] Ornately dressed dolls were often used by rulers as gifts for other regal women. Similarly, in Australia, panel vans, recreational vehicles popular among young people in the 1970s, were based on locally-manufactured utes (short for utility, the local name for pickup). Toy soldiers, hobby horses as well as other military toys, such as wooden swords and shields, were used as training devices for aspiring knights. British people, mostly older ones, will also sometimes call a pickup truck a "van", something Americans would never do. Musical toys such as whistles were also common among the young.[5] Adolescents played with tops, usually large and wooden, as well as marbles made of clay, and large hoops. While the word always applies to boxy cargo vans, British English speakers will generally refer to a passenger minivan as a people-carrier or MPV, and a larger passenger van as a minibus. Common German toys included rattles and wheeled pull-toys for younger children. The word "van" has slightly different, but overlapping, meanings in different forms of English. The German city of Nuremberg led the way in the manufacture of toys, especially dolls. Larger vehicles are classified as trucks or lorries. Most historians believe that the first commercial production of toys began in Germany in the 15th century. Some vans can be really small, like the van versions of the Mini or can be really large like some Mercedes-Benz vans. However, it is not indicative of the popularity of toys during this time. It can either be a specially designed vehicle or be based on a saloon/sedan car, the latter type often including derivatives with open backs (pick-ups etc). Since most toys during the Middle Ages were made of clay, wood and wax, toys in this period are rare artifacts. It is generally a rather box-shaped vehicle on four wheels, about the same width and length as a large automobile, but taller and usually higher off the ground. The Hopi kachina doll is a spiritual doll given to women and children. A van is a vehicle used for transporting goods or groups of people. [4] The Inca, for example, had a rolling toy even though their adult culture did not employ the wheel. In 1000 B.C., kites were popular in China. In Ancient Rome, girls played with dolls made of wax or terra cotta, while boys played with sticks and bows and arrows. The Greeks decorated the two halves of the yo-yo with pictures of their gods and were given up when they entered adulthood. [3] The toy was made of wood, stone, or terra cotta. The first verified mention of the yo-yo comes from Ancient Greece in the year 500 B.C. Chinese yo-yos were traditionally made of wood. Thousands of years ago, Egyptian children played dolls with wigs and movable limbs, made in stone, pottery, and wood.[2] The yo-yo is considered the second oldest toy, believed to have originated in China over 2,500 years ago. Arguably the oldest toy is the doll. People constructed the earliest toys from materials they had on hand, such as rocks, sticks, or clay. The history of toys closely follows the development of human society. . As a rule, if something game-like lacks an explicit end state, it is a toy, not a game. Some things usually thought to be games are actually toys, such as the computer game SimCity and its spinoffs, which are called software toys. The haulage company owned by Eddie Stobart produced model lorries, which now subsidise the business. Some notable examples are Star Wars and Manchester United. Many successful films, television programs, books and sport teams have official merchandise, quite often toys will be made and sold. A number of these copyrighted, mass-produced toys are associated with particular decades in the twentieth century. [1] Two comparatively recent developments of toys have been their mass production, technological sophistication and copyrighting. The origin of the word is unknown but is believed to have been first used in the 14th century. Toys have existed for thousands of years; dolls either of infants, animals, or soldiers, and miniature representations of the tools of adults are readily found at archaeological sites. They may either be the sole device used in an enjoyable activity or one of many. A toy is something to play with, for children, adults or both. Nerf. Yo-Yo (1930s onwards). Chinese yo-yo (diabolo). Footbag. Soap-box cart. Pogo stick. Marbles. Hula Hoop (1950s). Frisbee (1950s). Bungee Balls. physical activity and dexterity toys
View-master. Kaleidoscope. Science and optical
Model collecting
Model building
Rubik's Cube. Mechanical puzzle
Magic trick. Jack-in-the-Box. Cotton reel tank. Mechanical toys
Ant Farm. Educational toy
Decoder pen. Drawing toys
Pound Puppies. Stuffed animals
Digital pet. Playmobil. Action figures. Raggedy Ann. Dolls
Stickle bricks. Mega Bloks. Meccano. Märklin. Lincoln Logs. LEGO. K'NEX. Jovo. Gami, Plastic Origami. Erector Set. Construction toys
Wulffson, Don L. |