This page will contain wikis about The Weather Channel, as they become available.The Weather ChannelThe Weather Channel (TWC) is a cable and satellite television network that revolutionized the reporting of weather and weather-related news by being on 24 hours a day. The Weather Channel is headquartered in Vinings, Georgia, near Atlanta. It is a wholly owned subsidiary of Landmark Communications. HistoryKristina Abernathy (pictured from left) and Sharon Resultan (right) featured from a TWC broadcast in 1996. TWC's Dave Schwartz showing the regional weather map, from a January 5, 2002 broadcast.The Weather Channel went on the air on May 2, 1982 and reports the weather and other meteorological information for the United States as well as other countries and regions of the world. TWC originally gathered its national region forecasts from the National Oceanic and Atmospheric Administration (NOAA), and gathered its local forecasts from local National Weather Service offices, but since 2002 has done local forecasting in-house; however, current weather and forecast model data is still provided by the National Weather Service, and the ultraviolet index is from the Environmental Protection Agency. TWC also uses special proprietary equipment that inserts local weather forecast and warning information if it is viewed on a cable TV system. The original WeatherStar technology has been upgraded on most cable systems to IntelliStar, including Vocal Local to announce the three-day local forecast. Satellite viewers see a roundup of local TWC forecasts for major cities across the U.S., as well as satellite and radar images, and severe weather watch and warning maps when active. The Weather Channel produces a service. based on modified versions of WeatherStar technology, called Weatherscan, on which a separate channel constantly displays local and regional conditions and forecasts, along with The Weather Channel's logo and advertisements. TWC's sister channel in Canada is The Weather Network in English and MétéoMédia in French, which uses similar technology that is currently in use in the USA. TWC also runs websites in Brazil (Canal do Tempo), the United Kingdom (Weather Channel), France (Meteo 123) and Germany (Wetter 123). Apart from their stake in The Weather Network/MétéoMédia, TWC only runs their US channel, although it does air an international forecast. A definitive history of the network, The Weather Channel: The Improbable Rise of a Media Phenomenon, by Frank Batten and Jeffrey L. Cruikshank, was published by Harvard Business Press in May 2002, on TWC's 20th anniversary. In March 2005, The Weather Channel announced that it would receive a new logo/tagline, "Bringing Weather to Life," replacing the 2001 "Live By it" campaign. This change began on August 15, 2005, with changes in formats and programming taking place as part of a subsequent gradual transition that lasted until December. Overseas versionsOver the years, attempts to broadcast international versions of TWC (apart from Canada's The Weather Network/MétéoMédia) have failed. A UK version of The Weather Channel ran from 1 September 1996 to 30 January 1998, when it was closed due to low viewing figures. TWC also ran The Weather Channel Latin America (TWCLA), which operated in Spanish in Mexico, Puerto Rico and South America, this network ceased operations in December 2002. The service's three original anchors were Paola Elorza, Sal Morales and Mari Carmen Ramos who left the channel within a year of its launch and went on to work for Univision in Miami, Telemundo in Los Angeles and CNN International. At one point, there was also a Portuguese version in Brazil. The Weather Channel aired overnights in Hawaii on local TV stations, but its WeatherStar 4000 unit suffered from several technical difficulties during its run, its programming has since been dropped. The Weather Channel logoThe Weather Channel's most recognized logo started out as a slightly-squished blue rectangular box that debuted on TWC’s first broadcast on May 2, 1982. This logo would later be revised in 1996, with the corners and "Weather Channel" text font less rounded. The URL text "weather.com" was permanently added underneath the logo in 1999. More recently, in August 2005, the logo was re-overhauled; the blue rectangle’s corners are straight, and the "Weather Channel" text is now in lower-case and left-justified. "Green Wall"The two green walls used at the TWC studios in Atlanta is displayed a few feet from the main studio desk is used normally for on-air weather forecasting, some people tease at the fact that a meteorologist is pointing to a blank green wall. Local on the 8sLocal on the 8s airs every 10 minutes. During this segment, weather information for the local area is given. The reason for the name is that it airs at times that end in "8". Before this was implemented, the local forecast was only seen two times every hour, according to The Weather Channel in the past. Current ProgramsOn-Camera MeteorologistsCurrent
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Local on the 8s airs every 10 minutes. is often recognized as one of the very first "cheat codes", or "easter eggs", in videogames. The two green walls used at the TWC studios in Atlanta is displayed a few feet from the main studio desk is used normally for on-air weather forecasting, some people tease at the fact that a meteorologist is pointing to a blank green wall. A very simple and well-known secret code in Super Mario Bros. More recently, in August 2005, the logo was re-overhauled; the blue rectangle’s corners are straight, and the "Weather Channel" text is now in lower-case and left-justified. Deluxe. The URL text "weather.com" was permanently added underneath the logo in 1999. This glitch has been fixed in the Super Mario All-Stars remake as well as in Super Mario Bros. This logo would later be revised in 1996, with the corners and "Weather Channel" text font less rounded. World 36 in the Japanese Famicom Disk System version of the game is considerably different and has three levels, after which the player is returned to the title screen as though he or she completed the game. The Weather Channel's most recognized logo started out as a slightly-squished blue rectangular box that debuted on TWC’s first broadcast on May 2, 1982. Technically speaking, the Minus World is world 36. The Weather Channel aired overnights in Hawaii on local TV stations, but its WeatherStar 4000 unit suffered from several technical difficulties during its run, its programming has since been dropped. The name was created by a glitch, and since it is not a normal level, the name is literally (nothing)-1, creating the effect of -1. At one point, there was also a Portuguese version in Brazil. The reason for this is because the pipe at the end of the level leads to the very beginning, instead of dry land, and therefore, the level loops, or repeats itself. The service's three original anchors were Paola Elorza, Sal Morales and Mari Carmen Ramos who left the channel within a year of its launch and went on to work for Univision in Miami, Telemundo in Los Angeles and CNN International. Once Minus World is reached, it is impossible to escape, and Mario is destined to die by running out of time (assuming he survives the standard water-level obstacles as well). TWC also ran The Weather Channel Latin America (TWCLA), which operated in Spanish in Mexico, Puerto Rico and South America, this network ceased operations in December 2002. (Incidently, the second pipe leads to World 5 if reached in time.). A UK version of The Weather Channel ran from 1 September 1996 to 30 January 1998, when it was closed due to low viewing figures. There, the first pipe leads to the Minus World, but only if the game doesn't scroll to show all the pipes; in which case, the pipes revert to their default locations. Over the years, attempts to broadcast international versions of TWC (apart from Canada's The Weather Network/MétéoMédia) have failed. This trick allows Mario to move through the wall to where the level's warp zone is located. This change began on August 15, 2005, with changes in formats and programming taking place as part of a subsequent gradual transition that lasted until December. It is only accessible by performing a certain jumping trick in Level 1-2 at the pipe that leads to the end of the level. In March 2005, The Weather Channel announced that it would receive a new logo/tagline, "Bringing Weather to Life," replacing the 2001 "Live By it" campaign. It does exist, although it can be difficult to reach. Cruikshank, was published by Harvard Business Press in May 2002, on TWC's 20th anniversary. Most likely the result of a glitch rather than intentionally created, this level is sometimes claimed to be a myth. A definitive history of the network, The Weather Channel: The Improbable Rise of a Media Phenomenon, by Frank Batten and Jeffrey L. Minus World is an infinite water level (with a layout similar to that of Levels 2-2 and 7-2). Apart from their stake in The Weather Network/MétéoMédia, TWC only runs their US channel, although it does air an international forecast. However, the card's rarity has made using an Action Replay or other device much easier to obtain this item, causing a large jump in the popularity of such devices. TWC also runs websites in Brazil (Canal do Tempo), the United Kingdom (Weather Channel), France (Meteo 123) and Germany (Wetter 123). Players could connect the e-reader to a Game Boy Advance, connect this to a Gamecube with a Game Boy Advance to Nintendo Gamecube Cable, go to the E-reader machine at the post office, and swipe the card, allowing the player to recieve the coveted NES game item in the mail. TWC's sister channel in Canada is The Weather Network in English and MétéoMédia in French, which uses similar technology that is currently in use in the USA. Animal Crossing-e card and the e-reader device. based on modified versions of WeatherStar technology, called Weatherscan, on which a separate channel constantly displays local and regional conditions and forecasts, along with The Weather Channel's logo and advertisements. Currently the only known way to unlock the game is either by use of a game modification ("cheating") device, such as an Action Replay, or by the use of a special Super Mario Bros. The Weather Channel produces a service. Nintendo released an official way of unlocking it in 2004. Satellite viewers see a roundup of local TWC forecasts for major cities across the U.S., as well as satellite and radar images, and severe weather watch and warning maps when active. is one of the NES games featured in the Gamecube game Animal Crossing. The original WeatherStar technology has been upgraded on most cable systems to IntelliStar, including Vocal Local to announce the three-day local forecast. Super Mario Bros. TWC also uses special proprietary equipment that inserts local weather forecast and warning information if it is viewed on a cable TV system. In 2005, Nintendo released this game again for the GBA as part of its 20th Anniversary with a special edition, selling approximately 876,000 units.[12]. TWC originally gathered its national region forecasts from the National Oceanic and Atmospheric Administration (NOAA), and gathered its local forecasts from local National Weather Service offices, but since 2002 has done local forecasting in-house; however, current weather and forecast model data is still provided by the National Weather Service, and the ultraviolet index is from the Environmental Protection Agency. Differences between this and the original are that the screen images appear a bit squashed, due to the smaller GBA screen, and the high score is saved to the cartridge. The Weather Channel went on the air on May 2, 1982 and reports the weather and other meteorological information for the United States as well as other countries and regions of the world. Super Mario Bros. was one of the best-selling of these rereleases; according to the NPD Group (which tracks game sales in North America), this rereleased version of Super Mario Bros. was the best-selling Game Boy Advance game in June 2004, and sixth-best-selling game overall.[11]. . Unlike previous re-releases, these versions contain no graphical updates; indeed, they are running in emulation. It is a wholly owned subsidiary of Landmark Communications. In early 2004, Nintendo rereleased the game on the Game Boy Advance in Japan as part of their Famicom Minis collection and in the U.S. The Weather Channel is headquartered in Vinings, Georgia, near Atlanta. However, the game did not feature any upgraded visuals. The Weather Channel (TWC) is a cable and satellite television network that revolutionized the reporting of weather and weather-related news by being on 24 hours a day. It also was compatible with the Game Boy Printer. "Bringing Weather to Life" (2005–present). 2 (which was released on Super Mario All-Stars as Super Mario Bros.: The Lost Levels) as an unlockable. "Live By It" (2001–2005). It featured simultaneous multiplayer, a Challenge mode and also included the Japanese Super Mario Bros. "No Place on Earth Has Better Weather" (1996–1999). Deluxe. "Weather You Can Always Turn To" (1991–1995). In 1999, Super Mario Bros. was released on the Game Boy Color, under the title Super Mario Bros. "You Need Us, The Weather Channel, For Everything You Do" (1986–1991). A later version of this compilation, sold only as a bundle with the SNES, also includes Super Mario World. Vicki Williams. 2 (known as Super Mario Bros.: The Lost Levels in North America and Europe). Craig Weber. 2 (known as Super Mario USA in Japan), and the Japanese Super Mario Bros. Charlie Welsh, (deceased). 3, the North American/European Super Mario Bros. Melissa Tuttle. This compilation also includes later Super Mario games, including Super Mario Bros. Terri Smith. Several glitches from the original NES release were also fixed. Marny Stanier. The version of Super Mario Bros. included in the compilation had improved graphics, redrawn to match the SNES's greater graphical capabilities and a save game feature. Lisa Spencer. In 1993, Nintendo released an enhanced SNES compilation, titled Super Mario All-Stars, of all of the Super Mario games released for the NES and Famicom. Norm Sebastian. This three-game multicart was only included in the "NES Power Set," a bundle including everything in the "Action Set" above, but with the Power Pad and the triple-game cartridge in place of the double-game cartridge. Bill Schubert. Later, in December of that year, Nintendo also released a three-game multicart, including Super Mario Bros., Duck Hunt, and World Class Track Meet. Sally Schmies. This version, first released in North America in November 1988, was only available packed in with the "NES Action Set," a bundle including the NES, two controllers, the Zapper lightgun, and the Super Mario Bros./Duck Hunt double cartridge. Jodi Saeland. While Super Mario Bros. is the best-selling video game of all time, one of the most common versions of the game is actually an alternate version, a multicart including both Super Mario Bros. and Duck Hunt. Gene Rubin. 2). Lane Roberts. Super Mario Bros. Kevan Ramer. Super Mario Bros. The enemies and the mushroom retainers at the end of Bowser's forts are replaced with Japanese music idols, famous recording artists, and DJs, as well as other people related to 'All Night Nippon.' It was published by Fuji TV, the same company that published Doki Doki Panic (which was later remade into Super Mario USA, a.k.a. Cindy Preszler. 2 (Japanese version), and Vs. Jon Nese, Storm Analyst. The game borrows levels from Super Mario Bros., Super Mario Bros. Liza Mozer. The game, which was only released in Japan, was a special promotional version that was given away by the Japanese radio station 'All Night Nippon' in raffles in 1986. Myke Motley, (deceased). It was released for the Famicom Disk System. Meteorologist. with graphics based upon a radio show, called 'All Night Nippon', that was very popular in Japan in 1986. Tom Moore, Current Sr. All Night Nippon Super Mario Bros. is a version of Super Mario Bros. Karen Minton. As with many older arcade games, it isn't clear exactly when this game was released; while the arcade boards themselves are stamped "1985,"[8] the Killer List of Video Games and the MAME game listing list the game as having been released in 1986.[9][10]. Vince Miller. Super Mario Bros. much more difficult than the original Super Mario Bros.. Bonnie McLaughlin. 2.) These changes have a net effect of making Vs. Gary Ley. (Many of these later, changed stages later appeared in the Japanese Super Mario Bros. Charlie Levy. The stages are different, however; the first stages are subtly different, with small differences like the omission of 1-up mushrooms or other hidden items, but later stages are changed entirely. Arch Kennedy. Dualsystem), is based loosely on Super Mario Bros., and has identical gameplay. Bruce Kalinowski. Unisystem (and its variant, the Nintendo Vs. John Hope, Hurricane Expert (deceased). This game, one of several games made for Nintendo's NES-based arcade cabinet, the Nintendo Vs. Chuck Herring. Super Mario Bros., is nearly a separate game in its own right. Rick Griffin. The first of these alternate versions, Vs. David Grant. As one of Nintendo's most popular games, Super Mario Bros. has been rereleased and remade numerous times, ranging from an arcade version released at approximately the same time as the original NES release, to its inclusion as an unlockable game in in the GameCube game Animal Crossing. Paul Emmick. While many bands have sampled the Super Mario Bros. soundtrack or otherwise recorded songs inspired by the game and its soundtrack, a Super Mario Bros.-inspired single by Japanese band The Tongari Kids, titled "B-Dash", reached as high as sixth place on the Japanese music charts.[7]. George Elliot. The soundtrack, composed by long-time Nintendo composer Koji Kondo, is often sampled. Chris Edwards. There are three direct sequels to this game on the NES platform:. Dale Eck. The game's popularity eventually led to dozens of sequels and spinoffs. Brian Durst. Mario himself became more recognizable among American children than Mickey Mouse[6]. Dale Dockus. The success of Super Mario Bros. led Nintendo to choose Mario to be its mascot and eventually resulted in several TV series and a movie. Gay Dawson. In February 2006, Electronic Gaming Monthly named Super Mario Bros. number one on its list of the 200 Greatest Games of Their Time. Janine D'Adamo. (Indeed, Commander Keen began life as a PC port of Super Mario Bros.) It has also been critically acclaimed in retrospect; IGN named it #1 on their top 100 video games list twice (both in 2003 [4] and 2005 [5]), and it is one of only two games (along with Elite) to receive a 10/10 score in their "retro reviews" retrospective series. John Coleman. Super Mario Bros. is often cited as the inspiration for many game designers; an example is the inspiration for the designers at id Software when they developed Commander Keen. Kam Carman. 3 is often cited as the best selling non-packaged game of all time. Declan Cannon. Super Mario Bros. Don Buser. Super Mario Bros. was most often packaged with the console (usually in a dual cartridge with the shooting game Duck Hunt), just as Tetris was packaged with the Game Boy. Dale Bryan. It has been estimated that this game, next to Tetris, is the bestselling game of all time.[3] Although the game was popular enough on its own, mass distribution is attributable to the popularity of the NES itself. Mary Brown. The game sold approximately 40 million copies worldwide, which still stands as a Guinness World Record. Jill Brown. In addition, some of the elevator-style lifts are about 60% their original size. Mike Bono. After beating the game, the player is given the option to start the game again in "'Hard' Mode," where all Goombas are replaced by Buzzy Beetles (Koopa Troopa-like enemies who cannot be killed by fireballs), and all enemies walk faster. Andre Bernier. The third and sixth worlds take place at night, and all other worlds take place during the day. Melissa Barrington. Bowser may be defeated in one of two ways; either by touching the axe at the edge of the bridge (thereby dropping Bowser into the lava), or, as Fiery Mario, throwing fireballs at him to defeat him directly. Diane Barone. In the later worlds, Bowser throws hammers as well as occasional fire breaths. Fred Barnhill. At the end of each castle level, Mario fights "Bowser" (who, until the final level, is actually a lesser enemy disguised as Bowser) across a bridge over a pool of lava. Ray Ban. Though each world is substantially different, there are basic similarities: typically the first sub-world is a generic above-ground (overworld) level, the second is in an underground dungeon or underwater (or in the overworld with a unique challenge), the third is a series of platforms suspended high in the sky, and the fourth is a fortress or castle. Carl Arredondo. The game consists of eight worlds with four levels in each. Will Annen. There are no checkpoints in castles (#-4) or in world 8 (8-#). Nick Walker, Co-Anchor, First Outlook. The point where Mario continues depends on how far he ran through the level before dying; either from the very beginning, or at an invisible "checkpoint" halfway through the level. Dao Vu, Host, Weekend View. However, if he takes a hit as regular Mario, falls down a pit (regardless of status), or if the time clock runs out, he loses a life, and starts again. Heather Tesch, Co-Anchor, Your Weather Today. If he takes a hit from an enemy as Super Mario or Fiery Mario, he simply reverts back to regular Mario and the game continues. Bob Stokes, Co-Anchor, "PM Edition Weekend". Mario can be hurt if he touches an enemy. Alexandra Steele, Co-Anchor, Evening Edition. Aiding him in his quest are several power-ups, including the Super Mushroom, which turns Mario into Super Mario, doubling his size; the Fire Flower, which turns Super Mario into Fiery Mario, allowing him to throw fireballs; Starman, which gives him temporary invincibility; and the 1-up Mushroom. Dennis Smith. Jumping on enough enemies in succession, or kicking a shell into enough enemies in succession (combos), results in double points earned with each enemy killed, eventually earning Mario a 1-up, an extra life and another chance to pass the level. Mike Seidel. Mario can then kick these shells into other enemies, which will conveniently dispatch them; but conversely, kicked shells can bounce back off of walls or other vertical obstructions and hit him. Marshall Seese, Co-Anchor, Your Weather Today. Mario's primary attack is simply jumping on top of his enemies, which kills the mushroom traitors, known as Kuribou/Goombas, and sends the turtle soldiers known as Nokonoko/Koopa Troopas into their shells. Dave Schwartz, Co-Anchor, Evening Edition (West Coast). The ultimate object is to race through the Mushroom Kingdom, evade or eliminate King Koopa/King Bowser's forces, and save the Princess Peach/Princess Toadstool. Kevin Robinson, Co-Anchor, Weekend Now. The player takes the role of Mario, or in the case of a second player, Mario's brother Luigi. Sharon Resultan, Co-Anchor, Evening Edition Weekend. And the background should be a clear, blue sky."[2]. Kim Perez, Co-Anchor, First Outlook. Shigeru Miyamoto described his initial idea for Super Mario Bros. as "a character that bounces around. Carl Parker, Co-Anchor, PM Edition. . Jeff Morrow, Co-Anchor, Afternoon Outlook. Mario, who became Nintendo's mascot, was at one time more recognizable among American children than Mickey Mouse. Nicole Mitchell, Travel Analyst, Your Weather Today. The game gave Mario (known as Jumpman in the classic arcade game Donkey Kong), a starring role. Mark Mancuso, Co-Anchor, Weekend Outlook. It has inspired countless imitators (eventually founding an entire genre) and was one of Shigeru Miyamoto's most influential early successes. Warren Madden ,Co-Anchor, "Evening Edition (West Coast)" Also Professional Hurricane Hunter. Super Mario Bros. is considered by The Guinness Book of World Records as the best-selling video game of all time[1], and was largely responsible for the initial success of the Famicom and Nintendo Entertainment System. Steve Lyons, Hurricane Expert. Universally considered a classic of the medium, Super Mario Bros. was one of the first side-scrolling platform games of its kind, introducing players to huge, bright, expansive worlds that changed the way video games were created. Jennifer Lopez, Co-Anchor, PM Edition. Super Mario Bros. is a video game produced by Nintendo in 1985. Sarah Libby, Weather.com Broadcaster. "Japanese Sales Charts, Week Ending October 2", Gamasutra, October 7, 2005, retrieved November 22, 2005. Cheryl Lemke, Co-Anchor, PM Edition Weekend. ^ - Jenkins, David. Paul Kocin, Winter Weather Expert. "ChartSpot: June 2004", Gamespot, August 2, 2004, retrieved November 26, 2005. Bill Keneely, Co-Anchor, Weekend View. ^ - Thorsen, Tor. Jeanetta Jones, Co-Anchor, Weather Center. ^ - Screenshots V, Multiple Arcade Machine Emulator website, retrieved November 22, 2005. Rich Johnson, Co-Anchor, Weather Center. Super Mario Bros., Killer List of Video Games, retrieved November 22, 2005. Ryan Goswick, Weather.com broadcaster. ^ - Vs. Paul Goodloe, Co-Anchor, Evening Edition. Super Mario Bros., Everything2, December 29, 2001, retrieved November 21, 2005. Kristin Dodd, Co-Anchor, Weekend Weather Center. Vs. Eboni Deon, Co-Anchor, Weekend Outlook. ^ - passport. Betty Davis, Co-Anchor, Weekend Weather Center. "Mario music bounces up the charts," Gamespot, June 7, 2005, retrieved November 26, 2005. Kelly Cass, Co-Anchor, Weekend View. ^ - Nllzumi, Hirohiko. Jennifer Carfagno, Travel Analyst, First Outlook. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, Random House, 1991. Jim Cantore, StormTracker, Evening Edition. ^ - Sheff, David. Vivian Brown, Co-Anchor, Afternoon Outlook. ^ - IGN's Top 100 Games, IGN.com, retrieved November 26, 2005. Mike Bettes, Co-Anchor, Evening Edition Weekend. ^ - IGN's Top 100 Games, IGN.com, May 9, 2003, retrieved November 26, 2005. Adam Berg, Weather.com Broadcaster. ^ - Best-Selling Video Games, Guinness World Records, 1999, retrieved November 21, 2005. Hillary Andrews, Co-Anchor, Evening Edition (West Coast). "Meet Mario's Papa", BusinessWeek online, November 7, 2005, retrieved November 26, 2005. Stephanie Abrams, Field Reporter, Weekend View. ^ - O'Connell, Patricia. Kristina Abernathy, Co-Anchor, Weekend Now. 3. With the exception of the "firesticks" seen in the castles, every enemy in the game went on to reappear in Super Mario Bros. 3 (14), Super Mario 64 (6), Super Mario World (88) and Super Mario World 2: Yoshi's Island (83). It beat many other Mario titles, including Super Mario Bros. Topped the list of "The Greatest 200 Games of Our Time" feature in Electronic Gaming Monthly's February 2006 issue, as part of a 200-issue celebration. The so-called "growing Mario" sound was used in a Colecovision game Wallbreaker. 3. Super Mario Bros. instead of The Lost Levels and later released in Japan as Super Mario USA. 2 — an adaptation of Doki Doki Panic, a Japanese game unrelated to Mario, released in the U.S. Super Mario Bros. This game would later be released worldwide as The Lost Levels on the Super NES cartridge Super Mario All-Stars. 2. Super Mario Bros.: The Lost Levels — originally released for the Famicom in Japan as Super Mario Bros. |