This page will contain blogs about Sims Online, as they become available.The Sims OnlineThe Sims Online (TSO) is a massively multiplayer online variation of Maxis's highly popular computer game The Sims. It was published by Electronic Arts and released on December 17, 2002 for Microsoft Windows. OverviewThe Sims Online is a massively multiplayer online game, allowing thousands of players to play together simultaneously. Players are in complete control of a Sim. This variation allows a player to create up to seven Sims, each on different servers, but control only one at a time, with the exception being Betaville, where players can play up to four Sims at one time. Because the other characters are played by real people, TSO is less a game and more a social environment than the original Sims. While often called a role-playing game (making it an MMORPG), it has as much in common with socially-oriented virtual worlds. After purchasing the game, players pay a monthly fee to play online. As with The Sims and its numerous expansion packs being the best selling computer game of all time, many experts predicted that TSO would become the most popular massively multiplayer game. As of early 2005 this is not the case; TSO has seen only a fraction of the subscription numbers aimed for by the game's publisher, Electronic Arts. The reason for this poor performance may be attributed to the players' failure to cooperate as well as the beta testers of the game did; another reason may be that one of the major attractions, for some players, of The Sims was creating and using custom objects, which is not possible in The Sims Online. As a result, many reviewers described the online game as dull and was more like the world's largest chat room instead of a vibrant MMORPG. Technically notable is that the Maxis servers behind The Sims Online are rumored to run the open source software JBoss. EmploymentThere are three jobs available: a restaurant job, a robot factory job, and a nightclub job with two different positions. As in the offline Sims games, promotion depends upon skill levels and number of friends. Many players use group job objects such as a pizza machine or core business unit to make money at their convenience. Still others will use non-interactive solo objects which rely on a single skill to determine payout. Game economyThe Simoleon (Sims Online currency) has been through much instability. As of Jan 2006, one million Simoleans sell for around 10-15 dollars (One million Simoleans in Betaville sells for about 20 dollars). The Simolean reached an all time low from Winter 2003 to Spring 2004, when Simoleans were selling as low as 3 dollars for one million Simoleans. This inflation was made possible by third party programs that exploited the money making objects in the game (Most notably the Tomb Hunters of the Lost Llama, also known as the MAZE object). These programs could complete rounds of money objects hundreds of times faster than if done by a human. Maxis eventually introduced a mandatory patch for the problem. The patch punished the Sim by lowering the payout if the maze was completed too fast. Although the patch deterred some people from using third party programs, many are still in use. Illegal activitiesAnother highly volatile problem on TSO is the presence of a force that styles itself after the Mafia. When players enter any city on The Sims Online, a thriving Italian Sims Mafia presence can be found there. This has turned many people off of the game, as the Mob rule and total lack of substantial policing by Maxis and Electronic Arts, intimidate many game players. There have been many attempts on the players' parts to end this rather infestatious Mob rule, but the company in charge of the game seems to have done virtually nothing to combat, change or alter it, even in the face of charges of illegal activity occurring on it. TSO is listed as a "T for Teens" game and has many players as young as twelve who play it, possibly younger. Meanwhile, simulated and paid for, prostitution, gambling and other such activities continue to proliferate on the game, while real money is apparently changing hands on it. Players buy Simoleans on Ebay and use their "unreal" money to perform game exchanges, which include virtual sex acts, some of which have apparently involved children. The legality of these practices is now most definitively in question. This page about Sims Online includes information from a Wikipedia article. Additional articles about Sims Online News stories about Sims Online External links for Sims Online Videos for Sims Online Wikis about Sims Online Discussion Groups about Sims Online Blogs about Sims Online Images of Sims Online |
|
The legality of these practices is now most definitively in question. Stereo can mean:. Players buy Simoleans on Ebay and use their "unreal" money to perform game exchanges, which include virtual sex acts, some of which have apparently involved children. STEREO, NASA solar observatory. Meanwhile, simulated and paid for, prostitution, gambling and other such activities continue to proliferate on the game, while real money is apparently changing hands on it. Stereoscopy, 3D images. TSO is listed as a "T for Teens" game and has many players as young as twelve who play it, possibly younger. Stereoisomerism, in chemistry. There have been many attempts on the players' parts to end this rather infestatious Mob rule, but the company in charge of the game seems to have done virtually nothing to combat, change or alter it, even in the face of charges of illegal activity occurring on it. Stereochemistry. This has turned many people off of the game, as the Mob rule and total lack of substantial policing by Maxis and Electronic Arts, intimidate many game players. Stereophonic sound. When players enter any city on The Sims Online, a thriving Italian Sims Mafia presence can be found there. Another highly volatile problem on TSO is the presence of a force that styles itself after the Mafia. Although the patch deterred some people from using third party programs, many are still in use. The patch punished the Sim by lowering the payout if the maze was completed too fast. Maxis eventually introduced a mandatory patch for the problem. These programs could complete rounds of money objects hundreds of times faster than if done by a human. This inflation was made possible by third party programs that exploited the money making objects in the game (Most notably the Tomb Hunters of the Lost Llama, also known as the MAZE object). The Simolean reached an all time low from Winter 2003 to Spring 2004, when Simoleans were selling as low as 3 dollars for one million Simoleans. As of Jan 2006, one million Simoleans sell for around 10-15 dollars (One million Simoleans in Betaville sells for about 20 dollars). The Simoleon (Sims Online currency) has been through much instability. Still others will use non-interactive solo objects which rely on a single skill to determine payout. Many players use group job objects such as a pizza machine or core business unit to make money at their convenience. As in the offline Sims games, promotion depends upon skill levels and number of friends. There are three jobs available: a restaurant job, a robot factory job, and a nightclub job with two different positions. Technically notable is that the Maxis servers behind The Sims Online are rumored to run the open source software JBoss. As a result, many reviewers described the online game as dull and was more like the world's largest chat room instead of a vibrant MMORPG. The reason for this poor performance may be attributed to the players' failure to cooperate as well as the beta testers of the game did; another reason may be that one of the major attractions, for some players, of The Sims was creating and using custom objects, which is not possible in The Sims Online. As of early 2005 this is not the case; TSO has seen only a fraction of the subscription numbers aimed for by the game's publisher, Electronic Arts. As with The Sims and its numerous expansion packs being the best selling computer game of all time, many experts predicted that TSO would become the most popular massively multiplayer game. After purchasing the game, players pay a monthly fee to play online. While often called a role-playing game (making it an MMORPG), it has as much in common with socially-oriented virtual worlds. Because the other characters are played by real people, TSO is less a game and more a social environment than the original Sims. This variation allows a player to create up to seven Sims, each on different servers, but control only one at a time, with the exception being Betaville, where players can play up to four Sims at one time. Players are in complete control of a Sim. The Sims Online is a massively multiplayer online game, allowing thousands of players to play together simultaneously. . It was published by Electronic Arts and released on December 17, 2002 for Microsoft Windows. The Sims Online (TSO) is a massively multiplayer online variation of Maxis's highly popular computer game The Sims. |