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Icy Tower

Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so.

Gameplay

Overview

The Tower consists of floors in different sizes and is of infinite height. The player's goal is to reach higher and higher floors without falling (i.e. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling').

Movement

Your character will constantly accelerate as long as it moves. The faster it runs, the higher and longer it will jump. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed.

Scrolling

As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up.

Scoring

You will get 10 points for each floor you reach. This alone will not gain you any great scores however. To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo.

Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can.

Rewards

After making a combo-jump, you are given a reward as well as points. The bigger the combo, the greater the reward. As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo.

Floor Types

Every 100 floors, the floor type (the way the floors look) changes. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors.

Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins.

Replays/High Scores

Version 1.2 introduced the ability to save replays of games. This gives the player the ability to provide proof of their highest scores, combos and floors. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events.

Note: You must have Icy Tower installed on your computer to view downloaded replays.

Characters

Version 1.2 introduced the ability to play with custom characters. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. Characters can be downloaded from the internet. The Icy Tower resource page or Icy Tower fan page offers some of them.

Mods

A few mods exist for the game. Some of them are graphical mods, and some of them change the gameplay. The following are gameplay mods by RamboBones, which work only for version 1.2:

  • FastFloor - the game goes slightly (~120%) faster
  • ProFloor - the floors are shorter
  • SolidFloor - floors are completely solid, so you can't jump on them from below
  • RamboMod - enables customization of the speed and floor sizes of the game

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The following are gameplay mods by RamboBones, which work only for version 1.2:. The Civic also won the North American Car of the Year and the North American International Auto Show (NAIAS) Car of the Year awards for 2006. Some of them are graphical mods, and some of them change the gameplay. The Civic Si was named "Best New Sport Car" and the sedan was named "Best New Economy Car" in the 2006 Canadian Car of the Year awards. A few mods exist for the game. Honda claimed 5 of the top 10 Greenest car slots, 3 of which were models of the Civic. The Icy Tower resource page or Icy Tower fan page offers some of them. The Civic GX, a natural gas version of the vehicle was named Greenest Car of 2005 by the American Council for an Energy Efficient Economy.

Characters can be downloaded from the internet. The Civic has been on Car and Driver magazine's annual Ten Best list six times, in 1985, 1988 through 1991, and 1996. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. The Civic was Motor Trend's Import Car of the Year for 1980, as well as its 2006 Car of the Year award. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. However, the use of this McPherson strut layout in the European model is inappropriate for a sporty use, while the 1.8 L engine, while more powerful than most 1.6 L version from previous generations, lacks the peaky behavior of the high-revving VTEC engines from the VTi/Type-R versions. Version 1.2 introduced the ability to play with custom characters. Finally, a reengineered MacPherson strut front, and multi-link rear suspension allows the 2006 Civic Si to achieve 0.90 G avg of lateral acceleration on the skidpad.

Note: You must have Icy Tower installed on your computer to view downloaded replays.. Moreover, this new engine is matted to a 6-speed transmission with a helical-type limited slip differential. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events. This newest generation of the Civic Si offers a 197 hp (147 kW) K20Z3 powered engine, utilizing drive by wire throttle, electric power steering, and a balance shaft. This gives the player the ability to provide proof of their highest scores, combos and floors. Paradoxically, the North American 2006 Civic Si concept strongly indicated that the Civic line would see a return to sportiness and performance, while the European Civic has become a more family oriented automobile. Version 1.2 introduced the ability to save replays of games. These changes made the car safer on the whole though, and helped the Civic sell better to the average consumer.

Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins. The most recent models, while still competitive as tuner projects, have succumbed to added weight, reduced suspension technology and higher centres of gravity which has significantly reduced their appeal amongst passionate drivers. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors. Also, many fourth, fifth, and sixth-generation Civics can be similarly upgraded by replacing their original economy-oriented engines with a DOHC VTEC engine — commonly one of the B-series engines such as a B16A, which was also original equipment in some performance models of the Civic. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. The City Turbo engine is a good fit to the Civic engine bay in many models, and provides a significant increase in the power-to-weight ratio compared to the non-performance engines, thus boosting performance. Every 100 floors, the floor type (the way the floors look) changes. Also, because of parts interchangeability, many Civics which were originally equipped with lower-power engines can later be equipped with a newer Honda engine, or many other upgrades.

As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo. As well, advanced four-wheel independent suspension inspired by Honda's racing research allowed class-leading handling in the 1988-1991 series which continued on until the 2000 model update. The bigger the combo, the greater the reward. Civics prior to the fifth and sixth generation had a high power-to-weight ratio and a higher hp-to-liter output compared to many of their direct competitors which allowed for naturally better acceleration, braking and handling given similar parts. After making a combo-jump, you are given a reward as well as points. In many areas, the Civic is popular as a platform for modification and customization by an enthusiast community. Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can. Some current generation Civics use VTEC (Variable Valve Timing and Lift Electronic Control), and are approaching the size and weight of the early Honda Accord models, which were initially introduced as a larger, upmarket alternative to the Civic in the mid 1970s.

To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo. This engine was a rare example of commercial development of a stratified charge engine. This alone will not gain you any great scores however. This design could meet clean air emission standards without the power robbing emission control devices fitted to many cars of that time. You will get 10 points for each floor you reach. An interesting engine development used in some 1975 to 1983 models as well as all carbureted models through 1987 was the CVCC system, where a small auxilary inlet valve allowed a rich fuel/air mixture into the cylinder near the spark plug, while the main charge was lean. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up. The 2006 model year standard Civics for North America are manufactured in Alliston, Ontario, Canada and East Liberty, Ohio, while the Hybrid version is manufactured in Japan.

This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. In North America, the Civic hatchback was dropped for 2006, mainly due to the upcoming arrival of the Honda Fit. As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. Accordingly, all instances of the current model (left or right hand drive, anywhere in the world) are British-made cars designed with Japanese engineering, except for the US-built two-door coupe. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed. Starting in 2002, the Civic three-door hatchback has been built exclusively at Honda's manufacturing plant in Swindon, England - previously the five-door "Civic"/Domani and the Civic Aerodeck (based on the Japanese Orthia) were built in this plant for sale in Europe along with the Japanese EK series Civics. The faster it runs, the higher and longer it will jump. The three-door hatchback body style has been somewhat unpopular in the United States, but has achieved wide acceptance in Canada, as well as popularity in Japan and European markets, helping cement Honda's reputation as a maker of sporty compact models.

Your character will constantly accelerate as long as it moves. In Canada, the sixth and seventh generation Civics where mildly redesigned to create the Acura EL until the advent of the eight generation Civic, which was used to create the Acura CSX. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling'). The seventh-generation minivan model is called the Honda Stream or the Honda Civic Stream. The player's goal is to reach higher and higher floors without falling (i.e. The sixth-generation station wagon was sold as the Honda Orthia (Honda Partner) as the downmarket commercial variant. The Tower consists of floors in different sizes and is of infinite height. In Thailand, the Civic was available as the four-door Isuzu Vertex (1995-2000).

. The Honda Domani, an upscale model based on the Civic, was sold as the Isuzu Gemini in Japan (1992-2000), and confusingly the 5-door Domani was sold as the Honda Civic (along with the "real" EK Civics) in Europe from 1995 to 2000. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so. Also, at various times, the Civic or Civic-derived models have been sold by marques other than Honda — for example, Rover sold the 200, 400 and 45, each of which were Civic-based at some point (first 200s were the second generation Ballade; from 1990 the 200 and 400 were based on the Concerto; the 400 was the 1995 Domani), as was their predecessor, the Triumph Acclaim, based on the first Honda Ballade. Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. Other models have been built off the Civic platform, including the Ballade, the CR-X, Quint, Concerto, Domani, CR-X Del Sol, and the Integra. RamboMod - enables customization of the speed and floor sizes of the game. A five-door station wagon model called the Civic Shuttle (also Civic Pro in Japan) was available from the early to late 1980s until the early 1990s (this brand name would later be revived for the mid-1990s Honda Shuttle people carrier, known in some markets as the Honda Odyssey).

SolidFloor - floors are completely solid, so you can't jump on them from below. In Europe and the United States, "Civic" generically refers to any of the coupe, sedan or hatchback models, though in Europe the coupe is branded the "Civic Coupe". ProFloor - the floors are shorter. In Japan, the hatchback Civic is just called "Civic" while the sedan model is called "Civic Ferio" - however with the current release of the new Civic in Japan only in sedan form, this naming convention has stopped. FastFloor - the game goes slightly (~120%) faster. While the Civic is sold in largely the same form worldwide, differences in the name of the models exist between markets. A 350 Watt, seven speaker sound system is also included.

It produces 197 hp (200 PS/147 kW), 57 more than the Civic sedan. The engine is a 2.0-liter, DOHC four-cylinder design with Honda's i-VTEC variable valve timing system. It offers a more powerful engine, 6-speed manual transmission, sport seats, and different styling. The American market Civic Si is a special trim level designed to offer a sportier experience than the standard Civic.

The Sport Hatchback is also available with a 2.2 L I-CTDI Diesel engine from the Accord, F-RV and CRV, rated at 140 PS (138 hp/103 kW) and is capable of 205 km/h (127 mph) and accelerating from 0-60 mph in 8.4 seconds. This model featured from launch a 1.3 L I-DSI and a 1.8 L i-VTEC rated at 83 PS (81 hp/61 kW) and 140 PS (138 hp/103 kW) respectively, with 177 and 207 km/h (110 and 129 mph) top speeds and 14.2 and 8.6 sec 0-100 km/h sprint. The new Sport Hatchback model with futuristic styling was unveiled in August 2005 for the European market only. The electric motors are powered by a battery array which is charged by regenerative braking during deceleration, which reduces exhaust emissions and extends fuel mileage.

The hybrid version became available in 2003, which uses both a small (1.3 L) main gasoline engine and auxiliary electric motors. The interior of the Type-R includes Recaro seats and a Momo steering wheel, and the model also includes Type-R-specific badging, a helical limited-slip differential, and has been reported to accelerate from zero to 60 mph in about 6.8 seconds (6.6 in facelifted model). The EP Civic Type-R has a specific output of 200 PS (197 hp/147 kW) at 8000 rpm, a six-speed manual transmission, a reworked exterior with a bullet-like hatchback design, aeroform bumpers, spoiler, and 17 in wheels. Unlike the EK9 version, which was produced solely in Japan, the EP Civic Type-R is produced in the United Kingdom and exported to Japan.

In 2001, Honda announced the release of the Civic Type-R for the EP chassis, a more sporty variant of the most recent model of Civic and successor to the EK9 Civic Type-R. The EK9-generation Civic Type-R had a maximum output in the range of 180 PS JIS (177 hp/132 kW), increased over the more common 160 PS (158 hp/118 kW) B16A engine in the SiR/VTi models, and included various alterations to the chassis to improve handling and reduce weight (such as better welding of the frame, and removal of the radio and noise-suppressing materials). Beginning in 1997 [1], Honda produced the first iteration of Civic to receive the "Type-R" appellation (applied first to the Integra Type-R), with the EK9 chassis Civic Type-R. The Civic evolved from having a 1335 cc engine (1980) to having engines with larger capacities and more creature comforts (air conditioning, power windows, etc.) through the 1990s and into the 2000s.

Like the Mini, the transaxle was integrated with the engine unit, but driveshaft technology in the Civic was well ahead of the universal joints of the Mini. Later models went to a five-speed manual and a full four-speed automatic transmission. Initially the Civic was sold with either a four-speed manual or a two speed "HondaMatic" model. .

Still, many regard the Civic as representing a good value for the money, combining good performance, reliability and economy, as well as a very low rate of depreciation, resulting in a low total cost per mile or per year. The current Civic has become somewhat more luxurious. Early models of the Civic were typically outfitted with a basic AM radio, rudimentary heater, foam cushioned plastic trim, two-speed wipers, and painted steel rims with a chromed wheel nut cap. With the transverse engine placement of its 1169 cc engine and front wheel drive, like the British Mini, the car provided good interior space despite overall small dimensions.

It was introduced in July 1972 as a two-door sedan, followed by a 3-door hatchback version that September. The Honda Civic is an automobile manufactured by Honda. The 1995 Civic was the most stolen car in the US for 2004[2].

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