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Icy Tower

Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so.

Gameplay

Overview

The Tower consists of floors in different sizes and is of infinite height. The player's goal is to reach higher and higher floors without falling (i.e. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling').

Movement

Your character will constantly accelerate as long as it moves. The faster it runs, the higher and longer it will jump. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed.

Scrolling

As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up.

Scoring

You will get 10 points for each floor you reach. This alone will not gain you any great scores however. To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo.

Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can.

Rewards

After making a combo-jump, you are given a reward as well as points. The bigger the combo, the greater the reward. As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo.

Floor Types

Every 100 floors, the floor type (the way the floors look) changes. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors.

Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins.

Replays/High Scores

Version 1.2 introduced the ability to save replays of games. This gives the player the ability to provide proof of their highest scores, combos and floors. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events.

Note: You must have Icy Tower installed on your computer to view downloaded replays.

Characters

Version 1.2 introduced the ability to play with custom characters. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. Characters can be downloaded from the internet. The Icy Tower resource page or Icy Tower fan page offers some of them.

Mods

A few mods exist for the game. Some of them are graphical mods, and some of them change the gameplay. The following are gameplay mods by RamboBones, which work only for version 1.2:

  • FastFloor - the game goes slightly (~120%) faster
  • ProFloor - the floors are shorter
  • SolidFloor - floors are completely solid, so you can't jump on them from below
  • RamboMod - enables customization of the speed and floor sizes of the game

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The following are gameplay mods by RamboBones, which work only for version 1.2:. This page rated by Google as the top Diablo II site has information related to this game. Some of them are graphical mods, and some of them change the gameplay. There have been many rumours of the developement of Diablo III. A few mods exist for the game. Diablo III is supposed to be the sequel to Diablo II, the popular hack 'n' slash game from Blizzard Entertainment. The Icy Tower resource page or Icy Tower fan page offers some of them.

Characters can be downloaded from the internet. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. Version 1.2 introduced the ability to play with custom characters.

Note: You must have Icy Tower installed on your computer to view downloaded replays.. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events. This gives the player the ability to provide proof of their highest scores, combos and floors. Version 1.2 introduced the ability to save replays of games.

Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. Every 100 floors, the floor type (the way the floors look) changes.

As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo. The bigger the combo, the greater the reward. After making a combo-jump, you are given a reward as well as points. Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can.

To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo. This alone will not gain you any great scores however. You will get 10 points for each floor you reach. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up.

This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed. The faster it runs, the higher and longer it will jump.

Your character will constantly accelerate as long as it moves. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling'). The player's goal is to reach higher and higher floors without falling (i.e. The Tower consists of floors in different sizes and is of infinite height.

. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so. Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. RamboMod - enables customization of the speed and floor sizes of the game.

SolidFloor - floors are completely solid, so you can't jump on them from below. ProFloor - the floors are shorter. FastFloor - the game goes slightly (~120%) faster.

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