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Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so.
The Tower consists of floors in different sizes and is of infinite height. The player's goal is to reach higher and higher floors without falling (i.e. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling').
Your character will constantly accelerate as long as it moves. The faster it runs, the higher and longer it will jump. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed.
As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up.
You will get 10 points for each floor you reach. This alone will not gain you any great scores however. To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo.
Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can.
After making a combo-jump, you are given a reward as well as points. The bigger the combo, the greater the reward. As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo.
Every 100 floors, the floor type (the way the floors look) changes. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors.
Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins.
Version 1.2 introduced the ability to save replays of games. This gives the player the ability to provide proof of their highest scores, combos and floors. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events.
Note: You must have Icy Tower installed on your computer to view downloaded replays.
Version 1.2 introduced the ability to play with custom characters. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. Characters can be downloaded from the internet. The Icy Tower resource page or Icy Tower fan page offers some of them.
A few mods exist for the game. Some of them are graphical mods, and some of them change the gameplay. The following are gameplay mods by RamboBones, which work only for version 1.2:
This page about Icy Tower includes information from a Wikipedia article.
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The following are gameplay mods by RamboBones, which work only for version 1.2:.
Characters can be downloaded from the internet. The sequel uses a refined camera system, and includes a Drive ability that gives Sora the ability to merge with one of his party members for a short time. Icy Tower also comes with a template character, allowing fans to create their own characters, with their own graphics, sound effects, and background music. There are new levels exclusive to the sequel, such as Pirates of the Caribbean's Port Royal and The Lion King's Pride Land, as well as new places to visit in old levels; those include the Underworld in the Hercules world and the palace garden in Agrabah. Icy Tower comes with two default characters: Harold the Homeboy and Disco Dave. The Heartless are still running loose and a mysterious group, Organization XIII, is plotting against Sora. Version 1.2 introduced the ability to play with custom characters. Taking place a year after Kingdom Hearts: Chain of Memories, Kingdom Hearts II features Sora, Donald and Goofy, as well as a new cast of characters, including King Mickey himself and familiar faces.
Note: You must have Icy Tower installed on your computer to view downloaded replays.. A second sequel, Kingdom Hearts II for the PlayStation 2, was officially released in Japan on 22 December 2005 and will be released in USA on 28 March 2006. The offspring of this ability is the global High Score List, which lists the best Icy Tower scores, combos, and floors, and allows internet users to download replays of those events. The game was released on December 7, 2004. This gives the player the ability to provide proof of their highest scores, combos and floors. These cards can be used to create new worlds, open doors, and attack Heartless. Version 1.2 introduced the ability to save replays of games. The game abandoned the Kingdom Hearts battle system, focusing instead on card-based game play.
Icy Tower features the ability to start the game with a floor type of your choice, but only after you have successfully landed on the actual floor where that particular type begins. As both Sora and Riku fight their ways through the castle, piecing together what is real and what is not, they are unaware that they are being targeted by a mysterious organization. Version 1.3 features one more floor type (called "chain-floor"), which starts off from floor 1000, and can not be unlocked or seen in lower floors. At the same time, Riku escapes from Kingdom Hearts and finds his own way to Castle Oblivion, where he must contend with the lingering darkness of Xehanort in his heart. As of version 1.2, there are a total of 10 floor types, type 1 being floors 0-99 and type 10 being floors 900 and above. There, the group visits replicas of the worlds in the original game, created by Sora's memories. Every 100 floors, the floor type (the way the floors look) changes. In the beginning, Sora, Donald and Goofy meet a mysterious man who leads them to Castle Oblivion, a strange castle where even memories cannot be trusted.
As of 1.2, rewards are simply a flashy message along with the following words, spoken after the player has successfully finished a combo. Kingdom Hearts: Chain of Memories, the Game Boy Advance sequel to the original game, takes place directly after the plot of Kingdom Hearts, and provides the link between Kingdom Hearts and Kingdom Hearts II. The bigger the combo, the greater the reward. It is unknown how many of them have been made in Japan. After making a combo-jump, you are given a reward as well as points. Currently, two volumes of the English version of the manga are available. Players either thrive for the highest score they can achieve (by making the biggest combo they can jump), or to reach the highest floor they can. The manga is published in English in the United States by TOKYOPOP (ISBN 1598162179) and in English in Singapore by Chuang Yi.
To be really victorious, you will have to make cool jumps, combo-jumps, for which you will be awarded n2 points for every n floors jumped in one combo. There is a manga based off of the video game written and illustrated by Shiro Amano. This alone will not gain you any great scores however. Although he apologized to Square (not yet merged with Enix at that point) in the radio interview, he firmly believed that the game did not deserve its Japanese sales or its (then) 6800 Yen price tag. You will get 10 points for each floor you reach. He expressed disappointment because Kingdom Hearts outsold his GameCube remake of Resident Evil in Japan, believing that his game was the superior product. There is a clock in the upper left corner of the screen that shows how much time is left until the next speed-up. Shinji Mikami, creator of Capcom's Resident Evil series, criticized Kingdom Hearts on Japanese radio in 2002.
This is not so hard in the beginning since the scrolling is very slow, but every 30 seconds, an alarm clock will sound and the scrolling will go slightly faster. The developers seem to have taken these comments onboard as the sequel, Kingdom Hearts II, features an overhaul of this aspect of the series by making the ship missions much more fast paced then in the original Kingdom Hearts. As the player escalates the tower, it will start to scroll upwards slowly and the player will have to keep up in order to not fall off the screen. Another criticism levelled by reviewers and players alike revolves around the Gummi ship missions, with the main complaint being that they are not up to the same standard of play as the rest of game. Hitting walls (the sides of the tower) and immediately turning around generally maintains your character's speed. Elements of the combat system were also criticized, particularly the use of menu-based items and magic in what was a frequently hectic real-time battle scenario, and the awkward camera angles that could occur during battle. The faster it runs, the higher and longer it will jump. Some Final Fantasy fans were critical of the combination of the Final Fantasy mythos and the role-playing genre with Disney characters and other elements that they considered to be for children.
Your character will constantly accelerate as long as it moves. Some also felt that, while original, the combination of Square and Disney did not work as well as it could have, with aspects of both the story and gameplay swinging between 'Disney-style' and 'Square-style', without reaching an acceptable middle ground for most of the game. jumping but missing a floor and falling past the bottom of the screen), as well as to keep ahead and above of the ever-faster upward scrolling of the game (explained under 'Scrolling'). Some fans also disapproved of the casting of the voice actors for the more popular Final Fantasy characters: in particular, the casting of pop music singers Mandy Moore as Aerith Gainsborough and Lance Bass as Sephiroth. The player's goal is to reach higher and higher floors without falling (i.e. For example, several prominent characters are made much younger and do not play a major role in the story. The Tower consists of floors in different sizes and is of infinite height. Kingdom Hearts has been criticized by some Final Fantasy fans for making poor use of the Final Fantasy characters placed in it.
. The emphasis on characters from later Final Fantasy installments disappointed fans; the refusal to use earlier characters stems from character designer Tetsuya Nomura's hesitation to use characters he did not design. In the game, the player controls Harold the Homeboy whose goal is to climb the tower as high as he can by jumping up floors, and earn points while doing so. The names of various spells are the names of Gummi blocks, and various summons, weapons, bosses, and monsters are the names of Gummi ships blueprints. Icy Tower is a freeware video game created by Johan Peitz of Free Lunch Design, inspired by Xjump. Cure, Cura, Curaga, etc.) is also in place. RamboMod - enables customization of the speed and floor sizes of the game. The Final Fantasy magic naming system (ie.
SolidFloor - floors are completely solid, so you can't jump on them from below. This and several other weapons, such as Lionheart and Save the Queen, share names with other weapons from previous entries in the Final Fantasy series. ProFloor - the floors are shorter. Moogles make an appearance and help the player obtain the ultimate weapon (the aptly named Ultima Weapon). FastFloor - the game goes slightly (~120%) faster. The game also uses other Final Fantasy icons. Cloud and Sephiroth make appearances, including a cutscene fight between both in Final Mix.
Rikku from Final Fantasy X and Irvine Kinneas from Final Fantasy VIII were both originally set to make cameo appearances, but were replaced by Yuffie and Wakka respectively. In Traverse Town, the player encounters Squall (under the alias of "Leon") from Final Fantasy VIII, as well as Aerith, Cid, and Yuffie from Final Fantasy VII. On Destiny Islands, the player meets younger versions of Tidus, Wakka (both from Final Fantasy X), and Selphie (from Final Fantasy VIII). It is in these cameos that gamers base arguments on the inclusion of this game in the Final Fantasy series.
One of the less important quests of the game is to find the 99 lost dalmatian puppies from all over the game, while there is a statue of Lady and the Tramp in the Third District of Traverse Town. The title roles of One Hundred and One Dalmatians and Lady and the Tramp have cameo appearances in the game, too. Only the Genie and Tinkerbell summons are automatically obtained; the others must be gained by obtaining unique gems and giving them to the Fairy Godmother from Cinderella. The player can summon Simba from The Lion King, the Genie from Aladdin, Bambi, Dumbo, Tinkerbell from Peter Pan, and Mushu from Mulan.
These characters replace Sora's two companions for the duration of the summon. In addition, various Disney characters can be temporarily summoned during battle. For instance, Jack Skellington joins the player's party in the Nightmare Before Christmas world, but will not accompany the player elsewhere. Most worlds have a unique computer-controlled party member who can be chosen to replace Goofy or Donald in the party.
Goofy and Donald are the only computer-controlled characters that are usable on every world. The computer controlled characters can have their behavior altered by the player, changing their item usages from "frequently" to "occasionally" for example. Sora is the only character directly controlled by the player; other members in the party are computer controlled. Several traits can also be altered further by permanent boost items or equipped item effects.
Sora's stats are more customizable; the player can select what attribute to excel in and which attribute to be lacking in, such as defense, magic or strength, at the beginning of the game. The main characters are Sora, Donald Duck, and Goofy. Examples such as this convey a stronger sense of nostalgia when paired with characters, settings and voice clips from popular Disney films. For instance, when in Atlantica (The world from The Little Mermaid), the background music is a non-lyrical reinterpretation of the song 'Under the Sea'.
While there are many original themes written specifically for the game by Shimomura, most of the soundtrack is comprised of popular melodies derived from classic disney films. Both versions of the song were composed and performed by Utada Hikaru. The music is composed by Yoko Shimomura, the ending credits theme and opening orchestration is by Kaoru Wada, and the main vocal theme is "Hikari" (Light) known as "Simple and Clean" in Western releases. The original worlds:.
The Disney-based worlds:. The many worlds in which the game takes place include various Disney settings (nearly all of which are part of the Disney animated features canon), as well as some original ones. Other changes include new abilities, new weapons, new items, additional and recolored enemies; and gameplay tweaks to make the game easier for the player, along with two new difficulty levels. The Night on the Bald Mountain track from the English version has been included as well.
New music was incorporated; the tracks are Disappeared and Another Side. In another attempt at foreshadowing, a video called Another Side, Another Story: Deep Dive will play along with Another Side, Another Story if the player accomplishes certain tasks. The optional bosses first included in the English version were introduced to Japanese players for the first time, along with the "Engimatic Man", in an attempt to raise interest for the sequel. A gameplay tweak allows the player to skip cutscenes after seeing them once.
New scenes, clarifying certain plot points, such as Riku's journey and foreshadowing of Kingdom Hearts II, were included. Spoken dialogue was in English, with Japanese subtitles. Kingdom Hearts was re-released in Japan as Kingdom Hearts: Final Mix, this version had several events and a number of gameplay tweaks that were not in the American, European and Australian releases. Yoko Shimomura's arrangement of Night on Bald Mountain was set as the background music for the Chernabog boss fight, whereas the original Japanese version uses generic boss music.
Besides English localization, three additional optional bosses were added, notably Sephiroth. The English version of Kingdom Hearts had new features that were not found in the original version of Kingdom Hearts in Japan. Sora promises to return to Kairi once he finds a way to bring Riku out of Kingdom Hearts. Sora and Kairi's reunion is cut extremely short as they are pulled apart by the reforming Destiny Islands.
Before the door is locked, Riku tells Sora to take care of Kairi. Using his own Keyblade, Mickey locks Kingdom Hearts from the inside, but this forces himself and Riku to stay inside. Riku, who has regained his body, helps the others close the door on the other side, along with King Mickey Mouse. Sora, Donald and Goofy attempt to close the door, but their strength is not enough.
Though the light of Kingdom Hearts defeated Ansem, the door threatens to unleash millions upon millions of Heartless onto the universe. They return to lock the keyhole and later travel to Kingdom Hearts itself, facing Ansem in a climactic final battle. They flee Hollow Bastion in face of the immense number of Heartless pouring through the pathway to Kingdom Hearts. Knowing that it was truly Sora, Kairi's light pulled him from the infinite darkness and restores Sora.
Now a Heartless, Sora scampered to Kairi's protection. However, the pathway to Kingdom Hearts was opened. In order to free Kairi's heart, Sora impales himself on Ansem's Keyblade, losing his own heart while restoring Kairi and freeing the other Princesses' hearts, as the Keyblade was composed of their hearts. Sora and Ansem battle, with Sora as the victor.
Kairi is revealed to be a Princess of Heart, and her heart was trapped in Sora's body ever since they got separated. Ansem desires to become part of what he believes to be the primordial phase of existence, the darkness that he believes to compose Kingdom Hearts. Only, this time, it is not truly Riku; it is actually Ansem, the scientist who was researching Heartless, occupying Riku's body. Sora confronts Riku again.
Sora's party meets and exceeds the challenge, destroying Maleficent. This transformed Maleficent into a dragon that reflected the darkness in her heart. Sora and his teammates face and defeat Maleficent, allowing a strangely-behaved Riku to strike her with a unique type of Keyblade, one that opened hearts. Riku impulsively accepts.
It is during this time that a mysterious being offers him greater power with which he could use to defeat Sora. Unfettered by the loss of his weapon, Sora puts his faith into his friends and wins back the Keyblade, sending Riku to run off and lick his wounds. Finally reaching Hollow Bastion, Maleficent's headquarters, Sora confronts Riku directly, ending with the revelation that Riku is also a Keyblade master and with the loss of Sora's own Keyblade. The goal of Maleficent and her group is to collect seven maidens of the purest heart, the "Princesses of Heart", in order to open the pathway to Kingdom Hearts, which is supposedly a repository of power and knowledge Maleficent intends to use in her plan to rule all worlds.
Seeing Sora as apathetic towards Kairi's fate, Riku has taken reponsibility into his hands and struck a deal with Maleficent, in order to help Kairi regain her sense of self. Standing in their way, however, is a cabal of Disney villains, with Maleficent as their leader and Riku as her apprentice. Along their way, they lock "keyholes" to the heart of those worlds, preventing the Heartless from consuming their worlds. In their adventure, the trio explore many Disney-themed worlds, including Aladdin's Agrabah and The Little Mermaid's Atlantica.
From the Destiny Islands, Sora lands in Traverse Town, where he joins Goofy and Donald Duck in their quest to find King Mickey Mouse and defeat the Heartless. After the battle, Sora receives his weapon, the mystical Keyblade, and sets out to defeat the Heartless and be reunited with his friends. When Sora finds Riku surrounded by darkness, Riku disappears and Sora has to fight the Heartless, who are being used to tear down the walls between worlds. The three friends are separated.
The night before the voyage, a storm sweeps through the island, and evil shadow-creatures called the Heartless appear. The three children wish to leave the island that they have been confined to all their life, so they build a raft to escape. Kingdom Hearts begins on the lush, tropical islands called "Destiny Islands", home to the main characters Sora, Riku, and Kairi. .
The game features real-time rendered backgrounds and scenery. Although the game's primary plotlines follow characters who were created specifically for Kingdom Hearts, characters from both companies play major roles in the game and its storyline. The game combines characters and settings from Disney's animated features and films with those from Square's Final Fantasy RPG series. Kingdom Hearts (Japanese: キングダムハーツ Kingudamu Hātsu) is a hybrid action/RPG that was released in 2002, which is notable for being the result of a collaboration between the video game developer and publisher Square and Disney.
as Mickey Mouse. Yakashi Aoyagi .. as Piglet. Kiyoshi Komiyama ..
as Tigger. Tesshō Genda .. as Winnie the Pooh. Shun Yashiro ..
as Wendy. Yuriko Fuchisaki .. Smee. as Mr.
Kazuo Kumakura .. as Captain Hook. Chikao Ohtsuka .. as Peter Pan.
Mitsuo Iwata .. as Barrel. Shigeo Matsuzawa .. as Lock.
Shintaro Sono'oka .. as Oogie Boogie. Hiroshi Hatanaka .. Finklestein.
as Dr. Yuji Mitsuya .. as the Mayor. Toru Ohira ..
as Jack Skellington. Masachika Ichimura .. as Flotsam and Jetsam. Shuichiro Moriyama ..
as Ursula. Kujira .. as King Triton. Taro Ishida ..
as Geppetto. Kazuo Kumakura .. as Pinocchio, Flounder. Yuki Tokiwa ..
as Iago. Akira Kamiya .. as Jafar. Akira Takarada ..
as Jasmine. Kaori Aso .. as Aladdin. Shinichiro Miki ..
as Terk, Sally, Shock. Yuko Doi .. as Jane Porter, Ariel. Mayumi Suzuki ..
as Clayton. Banjō Ginga .. as Tarzan. Juurouta Kosugi ..
as Hades. Kyusaku Shimada .. as Philoctetes (Phil). Ichiro Nagai ..
as Hercules. Yasunori Matsumoto .. as the Doorknob. Takehiro Koyama ..
as the Queen Of Hearts. Sumie Ozawa .. as the White Rabbit. Shigeru Ushiyama ..
as Daisy Duck and Alice. Mika Doi .. as Minnie Mouse. Yuko Mizutani ..
as Wakka. Kazuya Nakai .. as Tidus. Masakazu Morita ..
as Selphie. Mayuko Aoki .. as Cloud Strife. Takahiro Sakurai ..
as Aerith Gainsborough. Maaya Sakamoto .. as Yuffie Kisaragi. Yumi Kakazu ..
as Squall Leonhart (Leon). Hideo Ishikawa .. as Jiminy Cricket. Kaneta Kimotsuki ..
as Maleficent. Toshiko Sawada .. as Ansem. Akio Otsuka ..
as Kairi. Risa Uchida .. as Riku. Mamoru Miyano ..
as Goofy. Yutaka Shimaka .. as Donald Duck, Genie, Mushu, Beast, Sebastian. Koichi Yamadera ..
as Sora. Miyu Irino .. as Mickey Mouse. Wayne Allwine ..
as Mushu. Mark Moseley .. as Beast. Robby Benson ..
as Piglet. John Fiedler .. as Winnie the Pooh and Tigger. Jim Cummings ..
as Captain Hook, Doorknob, Flotsam, Jetsam, and White Rabbit. Corey Burton .. as Peter Pan. Christopher Steele ..
as Oogie Boogie. Ken Page .. Smee. as The Mayor, Barrel, and Mr.
Jeff Bennett .. Finkelstein and Lock. as Dr. Jess Harnell ..
as Sally. Rita Rudner .. as Jack Skellington. Chris Sarandon ..
as Ursula. Pat Carroll .. as King Triton. Ken Mars ..
as Sebastian. Kevin Michael Richardson .. as Flounder. Eli Linnetz ..
as Ariel. Jodi Benson .. as Geppetto. Tony Pope ..
as Pinocchio. Seth Adkins .. as Iago. Gilbert Gottfried ..
as Jafar. Jonathan Freeman .. as Jasmine. Linda Larkin ..
as Genie. Dan Castellaneta .. as Aladdin. Scott Weinger ..
as Sora's mother and Shock. Kath Soucie .. as Terk. Audrey Wasilewski ..
as Jane Porter. Naia Kelly .. as Clayton. Brian Blessed ..
as Tarzan. Tony Goldwyn .. as Hades. James Woods ..
as Philoctetes (Phil). Robert Costanzo .. as Hercules. Sean Astin ..
as Alice and Wendy Darling. Kathryn Beaumont .. as Daisy Duck and Queen of Hearts. Tress MacNeille ..
as Minnie Mouse. Russi Taylor .. as Wakka. Dee Bradley Baker ..
as Tidus. Shaun Flemming .. as Selphie. Molly Keck ..
as Sephiroth. James Lance Bass .. as Cloud Strife. Steve Burton ..
as Aerith Gainsborough. Mandy Moore .. as Yuffie Kisaragi. Christy Carlson Romano ..
as Squall Leonhart (Leon). David Boreanaz .. as Jiminy Cricket. Eddie Carroll ..
as Maleficent. Susan Blakeslee .. as Ansem. Billy Zane ..
as Kairi. Hayden Panettiere .. as Riku. David Gallagher ..
as Goofy. Bill Farmer .. as Donald Duck. Tony Anselmo ..
as Sora. Haley Joel Osment .. In the Final Mix release, an additional video, Another Side, Another Story: Deep Dive, is included if the player peforms other specific tasks. In the North American release, a bonus Kingdom Hearts II teaser titled Another Side, Another Story could be unlocked by peforming certain tasks.
The optional boss Kurt Zisa was named after the winner of a publicity contest held by Squaresoft to promote the game. They were included in Final Mix along with another optional boss. While the Phantom and Coliseum bosses are present in the original Japanese version, the rest of the optional bosses were added later in the English version. Optional bosses in the game include Kurt Zisa, a Heartless; the Phantom, a Heartless; Ice Titan, from Hercules; Sephiroth, from Final Fantasy VII; and various Final Fantasy and Hercules characters in Coliseum matches.
The homeland of Mickey, Donald and Goofy. Disney Castle (non-playable, not to be confused with Sleeping Beauty Castle). The World Terminus is located here, providing access to small areas of other worlds. The final battles with Ansem are fought here.
Kingdom Hearts is near the center of this world. It is where many Heartless and evil beings reside. A large, dark world created from the assimilation of various worlds consumed in darkness. End of the World.
This is also Maleficent's headquarters. This is the world that has been created for the Square characters as well as a sort of stand-in for the movie Beauty and the Beast as the Beast is a playable character there. Hollow Bastion. Several Final Fantasy and Disney characters reside here, including Aerith Gainsborough, Gepetto from Pinnochio, Yuffie Kisaragi, Squall Leonheart, Cid Highwind, The Fairy Godmother from Cinderella, and Merlin from The Sword in the Stone.
A sort of "resting place" to come back to in between worlds, Traverse Town is where Sora first meets Donald and Goofy and truly starts his quest. Traverse Town. This world is home not only to Sora, Riku, and Kairi, but also Final Fantasy characters, Selphie Tilmitt, Tidus, and Wakka. This is where the Sora starts his journey, and although only accessible near the beginning and end of the game, the islands and the events in them are critical to the entire game's storyline.
Destiny Islands. It is also one of the more important Disney-based worlds in the game, storyline-wise. Captain Hook, Peter Pan, Wendy, Smee and Tinkerbell call this world home, with Peter Pan able to join your party. The world's name is somewhat a misnomer because the action takes place on Captain Hook's ship and a minor bit in London; as such, the actual Neverland is not actually visited.
Neverland, from Peter Pan. It features Jack Skellington, Sally, Lock, Shock, Barrel, Doctor Finklestein, Zero, the two-faced Mayor and Oogie Boogie, with Jack able to join your party. This world includes the town square, Oogie Boogie's Manor, Moonlit Hill and a graveyard. The movie's cast make their video game debut in the level.
Halloween Town, from The Nightmare Before Christmas. This level has often been criticized by fans as a difficult level to play because the controls vary underwater. Ariel, King Triton, Ursula, Sebastian, Flounder, Flotsam and Jetsam appear in this world, with Ariel being the only female character in the game to join your party. This was a distinctive underwater level that consists of Ursula's cave, several grottos, and the city of Atlantica.
Atlantica, from The Little Mermaid. Monstro is not a true world by Kingdom Hearts' definition, and thus does not contain a keyhole to be sealed. The infamous little wooden puppet Pinocchio and his maker Gepetto can be found here. This world brings the player through the bowels of a whale.
Monstro, from Pinocchio. Aladdin, Abu, Jasmine, Jafar, Iago and Genie are introduced here, with Aladdin being a possible party member. This world includes Agrabah and the Cave of Wonders. Agrabah, from Aladdin.
A variety of mini games open up as you proceed through the game. This world is unlike the others; there are no Heartless here and it takes place in the pages of a book. 100 Acre Wood, from Winnie the Pooh. This is a slightly longer world than the first, and includes Tarzan, as the first character that can be added to your party, Jane, Clayton and Several gorillas.
Deep Jungle, from Tarzan. Phil), Cerberus, and Cloud Strife. This includes Hades, Hercules, Philoctetes (a.k.a. Olympus Coliseum, from Hercules.
It features the Cheshire Cat, the Doorknob, Alice, The Queen of Hearts, and several cards as well as the White Rabbit. This is the first level that can be closed to the Heartless. This is a surreal level in which the player is shrunk down to a miniscule size. Wonderland, from Alice in Wonderland.